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Searched
refs:prepareTexture
(Results
1 - 9
of
9
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/chromium/
WebGLLayerChromium.cpp
79
//
prepareTexture
copies the contents of the off-screen render target into the texture
82
m_context->
prepareTexture
();
LayerRendererChromium.cpp
462
m_context->
prepareTexture
();
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...]
/external/webkit/Source/WebCore/platform/graphics/mac/
WebGLLayer.mm
72
m_context->
prepareTexture
();
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES20Canvas.java
668
ShaderParameter[] params =
prepareTexture
(texture);
686
private ShaderParameter[]
prepareTexture
(BasicTexture texture) {
696
prepareTexture
(texture, program, params);
700
private void
prepareTexture
(BasicTexture texture, int program, ShaderParameter[] params) {
718
prepareTexture
(texture, mMeshProgram, mMeshParameters);
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...]
/external/webkit/Source/WebKit/chromium/src/
GraphicsContext3DChromium.cpp
150
void GraphicsContext3DInternal::
prepareTexture
()
152
m_impl->
prepareTexture
();
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...]
GraphicsContext3DInternal.h
77
void
prepareTexture
();
/external/webkit/Source/WebKit/chromium/public/
WebGraphicsContext3D.h
140
virtual void
prepareTexture
() = 0;
/external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h
490
void
prepareTexture
();
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...]
/external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp
325
void GraphicsContext3D::
prepareTexture
()
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...]
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