/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
CCCanvasLayerImpl.cpp | 62 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(),
|
CCPluginLayerImpl.cpp | 67 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(),
|
CCVideoLayerImpl.cpp | 133 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(), 156 LayerChromium::drawTexturedQuad(context, layerRenderer()->projectionMatrix(), drawTransform(),
|
CCHeadsUpDisplay.cpp | 122 LayerChromium::drawTexturedQuad(context, m_layerRenderer->projectionMatrix(),
|
CCLayerImpl.cpp | 179 toGLMatrix(&glMatrix[0], layerRenderer()->projectionMatrix() * renderMatrix);
|
/frameworks/base/libs/hwui/ |
Program.cpp | 154 void Program::set(const mat4& projectionMatrix, const mat4& modelViewMatrix, 156 mat4 p(projectionMatrix);
|
Program.h | 365 void set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
|
/external/eigen/demos/opengl/ |
camera.h | 79 const Eigen::Matrix4f& projectionMatrix(void) const;
|
camera.cpp | 232 const Matrix4f& Camera::projectionMatrix(void) const 241 gpu.loadMatrix(projectionMatrix(),GL_PROJECTION);
|
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
Camera.java | 200 protected Matrix4f projectionMatrix = new Matrix4f(); 277 cam.projectionMatrix = projectionMatrix.clone(); 341 this.projectionMatrix.set(cam.projectionMatrix); 371 * The cliPlane is used to recompute the projectionMatrix using the plane as the near plane 394 Matrix4f p = projectionMatrix.clone(); 422 * The cliPlane is used to recompute the projectionMatrix using the plane as the near plane [all...] |
/external/webkit/Source/WebCore/platform/graphics/chromium/ |
LayerTilerChromium.h | 114 void drawTexturedQuad(GraphicsContext3D*, const TransformationMatrix& projectionMatrix, const TransformationMatrix& drawMatrix,
|
RenderSurfaceChromium.cpp | 136 LayerChromium::drawTexturedQuad(layerRenderer()->context(), layerRenderer()->projectionMatrix(), drawTransform,
|
LayerChromium.cpp | 323 void LayerChromium::drawTexturedQuad(GraphicsContext3D* context, const TransformationMatrix& projectionMatrix, const TransformationMatrix& drawMatrix, 335 toGLMatrix(&glMatrix[0], projectionMatrix * renderMatrix);
|
LayerTilerChromium.cpp | 416 drawTexturedQuad(context, layerRenderer()->projectionMatrix(), tileMatrix, tileRect.width(), tileRect.height(), opacity, texTranslateX, texTranslateY, texScaleX, texScaleY, program); 432 void LayerTilerChromium::drawTexturedQuad(GraphicsContext3D* context, const TransformationMatrix& projectionMatrix, const TransformationMatrix& drawMatrix, 446 LayerChromium::toGLMatrix(&glMatrix[0], projectionMatrix * renderMatrix);
|
LayerChromium.h | 179 static void drawTexturedQuad(GraphicsContext3D*, const TransformationMatrix& projectionMatrix, const TransformationMatrix& layerMatrix,
|
LayerRendererChromium.h | 105 const TransformationMatrix& projectionMatrix() const { return m_projectionMatrix; }
|
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
ShaderProgram.cpp | 51 "uniform mat4 projectionMatrix;\n" 55 " gl_Position = projectionMatrix * vPosition;\n" 112 "uniform mat4 projectionMatrix;\n" 116 " gl_Position = projectionMatrix * vPosition;\n" 146 "uniform mat4 projectionMatrix;\n" 149 " gl_Position = projectionMatrix * vPosition;\n" 335 GLint pureColorProjMtx = glGetUniformLocation(pureColorProgram, "projectionMatrix"); 343 GLint tex2DProjMtx = glGetUniformLocation(tex2DProgram, "projectionMatrix"); 353 GLint tex2DInvProjMtx = glGetUniformLocation(tex2DInvProgram, "projectionMatrix"); 364 GLint repeatTexProjMtx = glGetUniformLocation(repeatTexProgram, "projectionMatrix"); [all...] |
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 210 TransformationMatrix projectionMatrix; 393 TransformationMatrix matrix = TransformationMatrix(data().projectionMatrix).multiply(modelViewMatrix).multiply(TransformationMatrix( 594 data().projectionMatrix = matrix;
|
/frameworks/ex/carousel/java/com/android/ex/carousel/ |
carousel.rs | 220 rs_matrix4x4 projectionMatrix; [all...] |