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Searched
refs:rcBindTexture
(Results
1 - 7
of
7
) sorted by null
/device/generic/goldfish/opengl/system/renderControl_enc/
renderControl_ftable.h
31
{"
rcBindTexture
", (void*)
rcBindTexture
},
renderControl_client_context.h
31
rcBindTexture_client_proc_t
rcBindTexture
;
57
virtual rcBindTexture_client_proc_t set_rcBindTexture(rcBindTexture_client_proc_t f) { rcBindTexture_client_proc_t retval =
rcBindTexture
;
rcBindTexture
= f; return retval;}
renderControl_entry.cpp
29
void
rcBindTexture
(uint32_t colorBuffer);
163
void
rcBindTexture
(uint32_t colorBuffer)
166
ctx->
rcBindTexture
(ctx, colorBuffer);
/device/generic/goldfish/opengl/system/GLESv1/
gl.cpp
69
rcEnc->
rcBindTexture
(rcEnc,
/device/generic/goldfish/opengl/system/GLESv2/
gl2.cpp
69
rcEnc->
rcBindTexture
(rcEnc, ((cb_handle_t *)(native_buffer->handle))->hostHandle);
/sdk/emulator/opengl/host/libs/libOpenglRender/
RenderControl.cpp
284
static void
rcBindTexture
(uint32_t colorBuffer)
355
dec->set_rcBindTexture(
rcBindTexture
);
/device/generic/goldfish/opengl/system/egl/
egl.cpp
823
rcEnc->
rcBindTexture
(rcEnc, pbSurface->getRcColorBuffer());
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