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Searched
refs:s_theFrameBuffer
(Results
1 - 2
of
2
) sorted by null
/sdk/emulator/opengl/host/libs/libOpenglRender/
FrameBuffer.cpp
26
FrameBuffer *FrameBuffer::
s_theFrameBuffer
= NULL;
91
if(
s_theFrameBuffer
){
92
s_theFrameBuffer
->removeSubWindow();
93
s_theFrameBuffer
->m_colorbuffers.clear();
94
s_theFrameBuffer
->m_windows.clear();
95
s_theFrameBuffer
->m_contexts.clear();
96
s_egl.eglMakeCurrent(
s_theFrameBuffer
->m_eglDisplay, NULL, NULL, NULL);
97
s_egl.eglDestroyContext(
s_theFrameBuffer
->m_eglDisplay,
s_theFrameBuffer
->m_eglContext);
98
s_egl.eglDestroyContext(
s_theFrameBuffer
->m_eglDisplay,s_theFrameBuffer->m_pbufContext)
[
all
...]
FrameBuffer.h
55
static FrameBuffer *getFB() { return
s_theFrameBuffer
; }
108
static FrameBuffer *
s_theFrameBuffer
;
Completed in 29 milliseconds