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Searched
refs:scrap_texels
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
gl_draw.c
115
byte
scrap_texels
[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT*4];
variable
167
GL_Upload8 (
scrap_texels
[0], BLOCK_WIDTH, BLOCK_HEIGHT, false, true);
210
scrap_texels
[texnum][(y+i)*BLOCK_WIDTH + x + j] = p->data[k];
1376
if (VID_Is8bit() && !alpha && (data!=
scrap_texels
[0])) {
[
all
...]
/external/quake/quake/src/WinQuake/
gl_draw.cpp
427
byte
scrap_texels
[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT*4];
variable
484
GL_Upload8 (
scrap_texels
[texnum], BLOCK_WIDTH, BLOCK_HEIGHT, false, true);
543
scrap_texels
[texnum][(y+i)*BLOCK_WIDTH + x + j] = p->data[k];
[
all
...]
Completed in 157 milliseconds