HomeSort by relevance Sort by last modified time
    Searched refs:scrap_texnum (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
gl_draw.c 117 int scrap_texnum; variable
166 GL_Bind(scrap_texnum);
211 texnum += scrap_texnum;
476 scrap_texnum = texture_extension_number;
    [all...]
  /external/quake/quake/src/WinQuake/
gl_draw.cpp 429 int scrap_texnum; variable
483 GL_Bind(scrap_texnum + texnum);
544 texnum += scrap_texnum;
818 scrap_texnum = texture_extension_number;
    [all...]

Completed in 2141 milliseconds