/external/skia/src/gpu/gl/ |
GrGLUniformManager.h | 43 void set4fv(UniformHandle, int offset, int arrayCount, const GrGLfloat v[]) const;
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GrGpuGL_program.cpp | 189 fCurrentProgram->fUniformManager.set4fv( 207 fCurrentProgram->fUniformManager.set4fv(filterColorUni, 0, 1, c); 242 fCurrentProgram->fUniformManager.set4fv(
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GrGLUniformManager.cpp | 154 void GrGLUniformManager::set4fv(UniformHandle u, function in class:GrGLUniformManager
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/external/skia/src/gpu/effects/ |
GrTextureDomainEffect.cpp | 101 uman.set4fv(fNameUni, 0, 1, values);
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/external/skia/src/effects/ |
SkColorMatrixFilter.cpp | 442 uniManager.set4fv(fVectorHandle, 0, 1, vec);
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