HomeSort by relevance Sort by last modified time
    Searched refs:set_glGetCompressedTextureFormats (Results 1 - 8 of 8) sorted by null

  /sdk/emulator/opengl/host/libs/GLESv2_dec/
GL2Decoder.cpp 70 set_glGetCompressedTextureFormats(s_glGetCompressedTextureFormats);
  /sdk/emulator/opengl/host/libs/GLESv1_dec/
GLDecoder.cpp 57 set_glGetCompressedTextureFormats(s_glGetCompressedTextureFormats);
  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_client_context.cpp 220 ptr = getProc("glGetCompressedTextureFormats", userData); set_glGetCompressedTextureFormats((glGetCompressedTextureFormats_client_proc_t)ptr);
gl2_client_context.h     [all...]
gl2_enc.cpp     [all...]
  /device/generic/goldfish/opengl/system/GLESv1_enc/
gl_client_context.cpp 175 ptr = getProc("glGetCompressedTextureFormats", userData); set_glGetCompressedTextureFormats((glGetCompressedTextureFormats_client_proc_t)ptr);
gl_client_context.h     [all...]
gl_enc.cpp     [all...]

Completed in 207 milliseconds