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Searched
refs:skinnum
(Results
1 - 15
of
15
) sorted by null
/external/quake/quake/src/QW/client/
r_alias.c
563
int
skinnum
;
local
569
skinnum
= currententity->
skinnum
;
570
if ((
skinnum
>= pmdl->numskins) || (
skinnum
< 0))
572
Con_DPrintf ("R_AliasSetupSkin: no such skin # %d\n",
skinnum
);
573
skinnum
= 0;
577
((byte *)paliashdr + paliashdr->skindesc)) +
skinnum
;
protocol.h
262
int
skinnum
;
member in struct:__anon14204
render.h
45
int
skinnum
; // for Alias models
member in struct:entity_s
cl_ents.c
193
to->
skinnum
= MSG_ReadByte();
472
ent->
skinnum
= s1->
skinnum
;
635
ent->
skinnum
= 0;
710
state->
skinnum
= MSG_ReadByte ();
712
state->
skinnum
= 0;
771
newent->
skinnum
= team;
851
ent->
skinnum
= state->
skinnum
;
client.h
47
int
skinnum
;
member in struct:__anon14106
cl_demo.c
537
MSG_WriteByte (&buf, ent->
skinnum
);
566
MSG_WriteByte (&buf, es->
skinnum
);
cl_parse.c
709
es->
skinnum
= MSG_ReadByte();
745
ent->
skinnum
= es.
skinnum
;
gl_rmain.c
600
GL_Bind(paliashdr->gl_texturenum[currententity->
skinnum
][anim]);
/external/quake/quake/src/WinQuake/
r_alias.cpp
563
int
skinnum
;
local
569
skinnum
= currententity->
skinnum
;
570
if ((
skinnum
>= pmdl->numskins) || (
skinnum
< 0))
572
Con_DPrintf ("R_AliasSetupSkin: no such skin # %d\n",
skinnum
);
573
skinnum
= 0;
577
((byte *)paliashdr + paliashdr->skindesc)) +
skinnum
;
render.h
58
int
skinnum
; // for Alias models
member in struct:entity_s
gl_rmisc.cpp
290
if (currententity->
skinnum
< 0 || currententity->
skinnum
>= paliashdr->numskins) {
291
Con_Printf("(%d): Invalid player skin #%d\n", playernum, currententity->
skinnum
);
294
original = (byte *)paliashdr + paliashdr->texels[currententity->
skinnum
];
cl_parse.cpp
423
if (skin != ent->
skinnum
) {
424
ent->
skinnum
= skin;
432
ent->
skinnum
= MSG_ReadByte();
434
ent->
skinnum
= ent->baseline.skin;
684
ent->
skinnum
= ent->baseline.skin;
gl_rmain.cpp
692
GL_Bind(paliashdr->gl_texturenum[currententity->
skinnum
][anim]);
[
all
...]
/external/quake/quake/src/QW/server/
sv_ents.c
183
if ( to->
skinnum
!= from->
skinnum
)
225
MSG_WriteByte (msg, to->
skinnum
);
506
state->
skinnum
= ent->v.skin;
sv_init.c
103
svent->baseline.
skinnum
= svent->v.skin;
131
MSG_WriteByte (&sv.signon, svent->baseline.
skinnum
);
Completed in 603 milliseconds