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Searched
refs:skytexturenum
(Results
1 - 8
of
8
) sorted by null
/external/quake/quake/src/QW/client/
glquake2.h
162
extern int
skytexturenum
; // index in cl.loadmodel, not gl texture object
gl_rmisc.c
424
skytexturenum
= -1;
431
skytexturenum
= i;
glquake.h
210
extern int
skytexturenum
; // index in cl.loadmodel, not gl texture object
gl_warp.c
26
int
skytexturenum
;
variable
1049
extern int
skytexturenum
;
gl_rsurf.c
24
int
skytexturenum
;
variable
1082
if (i ==
skytexturenum
)
[
all
...]
/external/quake/quake/src/WinQuake/
gl_rmisc.cpp
422
skytexturenum
= -1;
429
skytexturenum
= i;
glquake.h
199
extern int
skytexturenum
; // index in cl.loadmodel, not gl texture object
gl_rsurf.cpp
24
int
skytexturenum
;
variable
1151
if (i ==
skytexturenum
)
[
all
...]
Completed in 43 milliseconds