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Searched
refs:ss_loading
(Results
1 - 6
of
6
) sorted by null
/external/quake/quake/src/WinQuake/
server.h
33
typedef enum {
ss_loading
, ss_active, server_state_t_max = 1 << 30} server_state_t;
enumerator in enum:__anon14654
pr_cmds.cpp
1072
if (sv.state !=
ss_loading
)
1097
if (sv.state !=
ss_loading
)
[
all
...]
sv_main.cpp
1123
sv.state =
ss_loading
;
/external/quake/quake/src/QW/server/
server.h
30
ss_loading
, // spawning level edicts
enumerator in enum:__anon14363
sv_init.c
370
sv.state =
ss_loading
;
pr_cmds.c
897
if (sv.state !=
ss_loading
)
922
if (sv.state !=
ss_loading
)
1327
if (sv.state !=
ss_loading
)
Completed in 163 milliseconds