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    Searched refs:ss_loading (Results 1 - 6 of 6) sorted by null

  /external/quake/quake/src/WinQuake/
server.h 33 typedef enum {ss_loading, ss_active, server_state_t_max = 1 << 30} server_state_t; enumerator in enum:__anon14654
pr_cmds.cpp 1072 if (sv.state != ss_loading)
1097 if (sv.state != ss_loading)
    [all...]
sv_main.cpp 1123 sv.state = ss_loading;
  /external/quake/quake/src/QW/server/
server.h 30 ss_loading, // spawning level edicts enumerator in enum:__anon14363
sv_init.c 370 sv.state = ss_loading;
pr_cmds.c 897 if (sv.state != ss_loading)
922 if (sv.state != ss_loading)
1327 if (sv.state != ss_loading)

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