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Searched
refs:stableRound
(Results
1 - 5
of
5
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/wince/
WinCEGraphicsExtras.h
29
static inline int
stableRound
(double d)
GraphicsContextWinCE.cpp
51
//
stableRound
rounds -0.5 to 0, where lround rounds -0.5 to -1.
52
static inline int
stableRound
(double d)
64
return IntRect(
stableRound
(r.x()),
stableRound
(r.y()),
stableRound
(r.maxX()) -
stableRound
(r.x()),
stableRound
(r.maxY()) -
stableRound
(r.y()));
101
*x2 =
stableRound
(x1 * m_cosA + y1 * m_sinA) + m_postShiftX;
102
*y2 =
stableRound
(y1 * m_cosA - x1 * m_sinA) + m_postShiftY
[
all
...]
ImageWinCE.cpp
125
intSrcRect.setX(
stableRound
(srcRectIn.x() * scaleFactor));
126
intSrcRect.setWidth(
stableRound
(srcRectIn.width() * scaleFactor));
127
intSrcRect.setY(
stableRound
(srcRectIn.y() * scaleFactor));
128
intSrcRect.setHeight(
stableRound
(srcRectIn.height() * scaleFactor));
SharedBitmap.cpp
482
stableRound
(trRect.x()),
483
stableRound
(trRect.y()),
484
stableRound
(trRect.maxX()),
485
stableRound
(trRect.maxY()),
493
POINT phaseWin = {
stableRound
(visibleDstRect.x() - phase.x()),
stableRound
(visibleDstRect.y() - phase.y()) };
500
stableRound
(visibleDstRect.maxX()) -
stableRound
(visibleDstRect.x()),
501
stableRound
(visibleDstRect.maxY()) -
stableRound
(visibleDstRect.y()
[
all
...]
PlatformPathWinCE.cpp
253
winPoints[i2].x =
stableRound
(trPoint.x());
254
winPoints[i2].y =
stableRound
(trPoint.y());
258
winPoints[i2].x =
stableRound
(i->at(i2).x());
259
winPoints[i2].y =
stableRound
(i->at(i2).y());
Completed in 167 milliseconds