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    Searched refs:teamplay (Results 1 - 10 of 10) sorted by null

  /external/quake/quake/src/QW/client/
sbar.c 402 int teamplay; local
408 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay"));
409 if (!teamplay)
822 if (atoi(Info_ValueForKey(cl.serverinfo, "teamplay")) > 0 &&
904 int teamplay; local
910 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay"));
912 if (!teamplay) {
1002 int teamplay; local
1165 int teamplay; local
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  /external/quake/quake/src/WinQuake/
server.h 198 extern cvar_t teamplay;
host.cpp 66 cvar_t teamplay = CVAR4("teamplay","0",false,true); variable
222 Cvar_RegisterVariable (&teamplay);
menu.cpp     [all...]
sbar.cpp 836 (teamplay.value>3) &&
837 (teamplay.value<7))
pr_cmds.cpp 1353 && (!teamplay.value || ent->u.v.team <=0 || ent->u.v.team != tr.ent->u.v.team) )
1372 if (teamplay.value && ent->u.v.team > 0 && ent->u.v.team == check->u.v.team)
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host_cmd.cpp 625 Cvar_SetValue ("teamplay", 0);
1068 if (teamplay.value && teamonly && client->edict->u.v.team != save->edict->u.v.team)
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  /external/quake/quake/src/QW/server/
server.h 324 extern cvar_t teamplay;
pr_cmds.c 1191 && (!teamplay.value || ent->v.team <=0 || ent->v.team != tr.ent->v.team) )
1210 if (teamplay.value && ent->v.team > 0 && ent->v.team == check->v.team)
sv_main.c 67 cvar_t teamplay = {"teamplay","0",false,true}; variable
1319 Cvar_RegisterVariable (&teamplay);
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