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Searched
refs:textureMapper
(Results
1 - 6
of
6
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/texmap/
TextureMapperNode.cpp
269
void TextureMapperNode::initializeTextureMapper(
TextureMapper
*
textureMapper
)
273
m_surface =
textureMapper
->createTexture();
274
m_replicaSurface =
textureMapper
->createTexture();
275
m_texture =
textureMapper
->createTexture();
417
void TextureMapperNode::uploadTextureFromContent(
TextureMapper
*
textureMapper
, const IntRect& visibleRect, GraphicsLayer* layer)
455
if (
textureMapper
) {
456
context.setImageInterpolationQuality(
textureMapper
->imageInterpolationQuality());
457
context.setTextDrawingMode(
textureMapper
->textDrawingMode())
[
all
...]
TextureMapperPlatformLayer.h
28
class
TextureMapper
;
39
virtual
TextureMapper
*
textureMapper
() = 0;
64
virtual void paint(
TextureMapper
*, const PaintOptions&) {}
TextureMapperNode.h
27
#include "
TextureMapper
.h"
45
TextureMapper
*
textureMapper
;
118
virtual void paint(
TextureMapper
*, const TextureMapperContentLayer::PaintOptions&);
129
void initializeTextureMapper(
TextureMapper
*);
135
void syncCompositingStateInternal(GraphicsLayerTextureMapper*, bool recursive,
TextureMapper
*);
136
void syncCompositingStateSelf(GraphicsLayerTextureMapper* graphicsLayer,
TextureMapper
*
textureMapper
);
144
void uploadTextureFromContent(
TextureMapper
*
textureMapper
, const IntRect& visibleRect, GraphicsLayer* layer)
[
all
...]
/external/webkit/Source/WebKit/qt/WebCoreSupport/
PageClientQt.cpp
52
void setTextureMapper(PassOwnPtr<
TextureMapper
>
textureMapper
)
54
m_frame->d->
textureMapper
=
textureMapper
;
65
virtual
TextureMapper
*
textureMapper
()
67
return m_frame->d->
textureMapper
.get();
87
if (
textureMapper
())
126
if (
textureMapper
())
295
// We don't use an overlay with
TextureMapper
. Instead, the overlay is drawn inside QWebFrame
[
all
...]
/external/webkit/Source/WebKit/qt/Api/
qwebframe_p.h
40
#include "texmap/
TextureMapper
.h"
124
OwnPtr<WebCore::
TextureMapper
>
textureMapper
;
qwebframe.cpp
100
#include "texmap/
TextureMapper
.h"
327
textureMapper
->setGraphicsContext(context);
328
textureMapper
->setImageInterpolationQuality(context->imageInterpolationQuality());
329
textureMapper
->setTextDrawingMode(context->textDrawingMode());
339
rootGraphicsLayer->paint(
textureMapper
.get(), options);
[
all
...]
Completed in 239 milliseconds