/external/skia/src/core/ |
SkTileGrid.h | 17 * to tile regions, disposed in a regular grid. This is useful when the tile 22 * that are an exact match to a single tile. Implementation could be augmented 46 * The query argument is expected to be an exact match to a tile of the grid 62 SkTDArray<void*>& tile(int x, int y); 81 * recorded into the tile grid. 83 * \param tileData array of pointers to arrays of tile data 84 * \param tileIndices per-tile data indices, indices are incremented for tiles that contain 87 * such that 'a < b' is true if 'a' was inserted into the tile grid before 'b'. 95 for (int tile = 0; tile < tileCount; ++tile) [all...] |
SkTileGrid.cpp | 28 SkTDArray<void *>& SkTileGrid::tile(int x, int y) { function in class:SkTileGrid 48 this->tile(x, y).push(data); 71 *results = this->tile(tileStartX, tileStartY); 76 // Note: Reserving space for 1024 tile pointers on the stack. If the 82 int tile = 0; local 85 tileRange[tile] = &this->tile(x, y); 86 curPositions[tile] = tileRange[tile]->count() ? 0 : kTileFinished; 87 ++tile; [all...] |
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
TilingData.h | 57 int tileXIndex(int tile) const { assertTile(tile); return tile % numTilesX(); } 58 int tileYIndex(int tile) const { assertTile(tile); return tile / numTilesX(); } 62 IntRect tileBounds(int tile) const; 63 IntRect tileBoundsWithBorder(int tile) const; 64 FloatRect tileBoundsNormalized(int tile) const; 73 // in texel units, returns adjusted data to render just the one tile [all...] |
TilingData.cpp | 88 IntRect TilingData::tileBounds(int tile) const 90 assertTile(tile); 91 int ix = tileXIndex(tile); 92 int iy = tileYIndex(tile); 102 IntRect TilingData::tileBoundsWithBorder(int tile) const 104 IntRect bounds = tileBounds(tile); 112 if (tileXIndex(tile) > 0) 114 if (tileXIndex(tile) < (numTilesX() - 1)) 116 if (tileYIndex(tile) > 0) 118 if (tileYIndex(tile) < (numTilesY() - 1) [all...] |
Texture.cpp | 171 for (int tile = 0; tile < m_tiles.numTiles(); tile++) { 172 // Intersect with tile 173 IntRect tileBoundsWithBorder = m_tiles.tileBoundsWithBorder(tile); 196 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(tile)); 205 void Texture::bindTile(int tile) 207 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(tile));
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/external/chromium/chrome/browser/resources/ntp4/ |
tile_page.css | 6 .tile-page { 12 .tile-page-title { 19 .tile-grid { 25 .tile { 38 .resizing-tile-page .tile {
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/external/replicaisland/tools/ |
ExtractPoints.js | 41 var tileSizeX = prompt("Tile pixel width:"); 42 var tileSizeY = prompt("Tile pixel height:"); 54 // an array by tile. 66 var tile = new Object; 67 tile.edges = new Array(); 111 tile.edges.push(edge); 116 tile.centerX = totalX; 117 tile.centerY = totalY; 119 var column = Math.floor(tile.centerX / tileSizeX); 120 var row = Math.floor(tile.centerY / tileSizeY) [all...] |
/packages/apps/Gallery2/src/com/android/photos/views/ |
TiledImageRenderer.java | 41 * This is the tile state in the CPU side. 42 * Life of a Tile: 90 private final LongSparseArray<Tile> mActiveTiles = new LongSparseArray<Tile>(); 124 // The tile returned by this method can be specified this way: Assuming 224 // 1. Decide the tile level we want to use for display. 225 // 2. Decide the tile levels we want to keep as texture (in addition to 235 // The tile levels we want to keep as texture is in the range 243 // We want to keep one more tile level as texture in addition to what 267 // If rotation is transient, don't update the tile 279 Tile tile = mActiveTiles.valueAt(i); local 311 Tile tile = mActiveTiles.valueAt(i); local 363 Tile tile = mRecycledQueue.pop(); local 433 Tile tile = mActiveTiles.valueAt(i); local 485 Tile tile = mRecycledQueue.pop(); local 512 Tile tile = mActiveTiles.get(key); local 536 Tile tile = null; local 562 Tile tile = getTile(tx, ty, level); local 697 Tile tile = mHead; local 728 Tile tile = mDecodeQueue.pop(); local 741 Tile tile = waitForTile(); local [all...] |
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
TileGrid.cpp | 36 #include "Tile.h" 71 Tile* tile = m_tiles[i]; local 72 if (tile->isTileVisible(m_area)) { 74 if (!tile->isTileReady()) { 228 Tile* tile = getTile(x, y); local 229 if (!tile) { 231 tile = new Tile(isLayerTile) 271 Tile* tile = m_tiles[i]; local 295 Tile* tile = m_tiles[i]; local 337 Tile* tile = m_tiles[i]; local [all...] |
TilePainter.h | 37 class Tile; 48 virtual bool blitFromContents(Tile* tile) { return false; }
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TilesProfiler.h | 37 class Tile; 63 void nextTile(Tile* tile, float scale, bool inView); 73 TileProfileRecord* getTile(int frame, int tile) { 74 return &m_records[frame][tile];
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TilesProfiler.cpp | 35 #include "Tile.h" 62 ALOGV("completed tile profiling, observed %d frames", m_records.size()); 68 ALOGV("clearing tile profiling of its %d frames", m_records.size()); 83 ALOGD("completed tile profiling frame, observed %d tiles. %f ms since last", 96 void TilesProfiler::nextTile(Tile* tile, float scale, bool inView) 101 bool isReady = tile->isTileReady(); 102 int left = tile->x() * TilesManager::tileWidth(); 103 int top = tile->y() * TilesManager::tileWidth(); 115 scale, isReady, (int)tile->drawCount())) [all...] |
Surface.cpp | 41 #include "Tile.h" 417 bool Surface::blitFromContents(Tile* tile) 419 if (!singleLayer() || !tile || !getFirstLayer() || !getFirstLayer()->content()) 422 if (tile->frontTexture() != tile->lastDrawnTexture()) { 428 tile->frontTexture()->drawGL(false, rect, 1.0f, 0, false, true, fillPortion); 432 // to this tile 433 IntRect dirtyRect = tile->dirtyArea().getBounds(); 434 IntRect tileRect = IntRect(tile->x() * TilesManager::tileWidth() [all...] |
TexturesGenerator.cpp | 56 bool TexturesGenerator::tryUpdateOperationWithPainter(Tile* tile, TilePainter* painter) 59 if (!mRequestedOperationsHash.contains(tile)) 62 static_cast<PaintTileOperation*>(mRequestedOperationsHash.get(tile))->updatePainter(painter);
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/frameworks/base/graphics/java/android/graphics/ |
LinearGradient.java | 29 @param tile The Shader tiling mode 32 TileMode tile) { 39 native_instance = nativeCreate1(x0, y0, x1, y1, colors, positions, tile.nativeInt); 41 tile.nativeInt); 51 @param tile The Shader tiling mode 54 TileMode tile) { 55 native_instance = nativeCreate2(x0, y0, x1, y1, color0, color1, tile.nativeInt); 57 tile.nativeInt);
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RadialGradient.java | 29 @param tile The Shader tiling mode 32 int colors[], float positions[], TileMode tile) { 42 native_instance = nativeCreate1(x, y, radius, colors, positions, tile.nativeInt); 44 tile.nativeInt); 53 @param tile The Shader tiling mode 56 int color0, int color1, TileMode tile) { 60 native_instance = nativeCreate2(x, y, radius, color0, color1, tile.nativeInt); 62 tile.nativeInt);
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
TileImageView.java | 53 * This is the tile state in the CPU side. 54 * Life of a Tile: 89 // The offsets of the (left, top) of the upper-left tile to the (left, top) 100 private final LongSparseArray<Tile> mActiveTiles = new LongSparseArray<Tile>(); 132 // The tile returned by this method can be specified this way: Assuming 201 // 1. Decide the tile level we want to use for display. 202 // 2. Decide the tile levels we want to keep as texture (in addition to 211 // The tile levels we want to keep as texture is in the range 219 // We want to keep one more tile level as texture in addition to wha 255 Tile tile = mActiveTiles.valueAt(i); local 286 Tile tile = mActiveTiles.valueAt(i); local 387 Tile tile = mRecycledQueue.pop(); local 471 Tile tile = mActiveTiles.valueAt(i); local 514 Tile tile = mRecycledQueue.pop(); local 538 Tile tile = mActiveTiles.get(key); local 569 Tile tile = null; local 597 Tile tile = getTile(tx, ty, level); local 740 Tile tile = mHead; local 773 Tile tile = null; local [all...] |
/external/webkit/Source/WebCore/platform/graphics/chromium/ |
LayerTilerChromium.cpp | 97 Tile* tile = tileAt(0, 0); local 98 return tile ? tile->texture() : 0; 108 LayerTilerChromium::Tile* LayerTilerChromium::createTile(int i, int j) 112 RefPtr<Tile> tile; local 114 tile = m_unusedTiles.last().release(); 116 ASSERT(tile->refCount() == 1); 120 tile = adoptRef(new Tile(LayerTexture::create(context, manager))) 122 m_tiles.add(make_pair(i, j), tile); local 137 Tile* tile = iter->second.get(); local 178 Tile* tile = m_tiles.get(make_pair(i, j)).get(); local 213 Tile* tile = tileAt(i, j); local 251 Tile* tile = tileAt(i, j); local 306 Tile* tile = tileAt(i, j); local 394 Tile* tile = tileAt(i, j); local [all...] |
/frameworks/base/tests/TileBenchmark/src/com/test/tilebenchmark/ |
ProfiledWebView.java | 138 "kicking off test with callback registration, and tile discard..."); 214 for (int tile = 0; tile < data.frames[frame].length; tile++) { 215 int left = getWebViewClassic().tileProfilingGetInt(frame, tile, "left"); 216 int top = getWebViewClassic().tileProfilingGetInt(frame, tile, "top"); 217 int right = getWebViewClassic().tileProfilingGetInt(frame, tile, "right"); 218 int bottom = getWebViewClassic().tileProfilingGetInt(frame, tile, "bottom"); 221 frame, tile, "isReady") == 1; 222 int level = getWebViewClassic().tileProfilingGetInt(frame, tile, "level") [all...] |
/external/webkit/Source/WebCore/platform/graphics/skia/ |
GradientSkia.cpp | 132 SkShader::TileMode tile = SkShader::kClamp_TileMode; local 135 tile = SkShader::kMirror_TileMode; 138 tile = SkShader::kRepeat_TileMode; 141 tile = SkShader::kClamp_TileMode; 153 m_gradient = SkGradientShader::CreateRadial(m_p1, radius, colors, pos, static_cast<int>(countUsed), tile); 159 m_gradient = SkGradientShader::CreateTwoPointRadial(m_p0, radius0, m_p1, radius1, colors, pos, static_cast<int>(countUsed), tile); 172 m_gradient = SkGradientShader::CreateLinear(pts, colors, pos, static_cast<int>(countUsed), tile);
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/external/webkit/Source/WebKit2/UIProcess/ |
TiledDrawingAreaProxy.cpp | 135 TiledDrawingAreaTile* tile = m_tilesByID.get(tileID); 136 ASSERT(!tile || tile->ID() == tileID); 137 if (tile) 138 tile->updateFromChunk(&updateChunk, scale); 192 TiledDrawingAreaTile* tile = m_tilesByID.get(tileID); local 193 ASSERT(!tile || tile->ID() == tileID); 194 if (tile) 195 tile->updateFromChunk(&updateChunk, scale) 202 RefPtr<TiledDrawingAreaTile> tile = TiledDrawingAreaTile::create(this, coordinate); local 303 TiledDrawingAreaTile* tile = tilesToFlip[n]; local 444 RefPtr<TiledDrawingAreaTile> tile = tileAt(currentCoordinate); local 535 RefPtr<TiledDrawingAreaTile> tile = m_tiles.take(coordinate); local [all...] |
/cts/tests/tests/graphics/src/android/graphics/cts/ |
BitmapShaderTest.java | 39 Bitmap tile = Bitmap.createBitmap(TILE_WIDTH, TILE_HEIGHT, Config.ARGB_8888); local 40 tile.eraseColor(BORDER_COLOR); 41 Canvas c = new Canvas(tile); 46 BitmapShader shader = new BitmapShader(tile, Shader.TileMode.REPEAT, 65 * Check the colors of the tile at the given coordinates in the given
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/external/webkit/Source/WebCore/platform/graphics/openvg/ |
TiledImageOpenVG.h | 52 VGImage tile(int xIndex, int yIndex) const;
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/external/webkit/Source/WebKit/efl/ewk/ |
ewk_tiled_backing_store.c | 56 Ewk_Tile *tile; member in struct:_Ewk_Tiled_Backing_Store_Item 86 } tile; member in struct:_Ewk_Tiled_Backing_Store_Data::__anon17984 174 DBG("flush unused tile cache."); 207 if (it->tile) 208 evas_object_move(it->tile->image, x, y); 216 if (it->tile) { 217 evas_object_resize(it->tile->image, w, h); 218 evas_object_image_fill_set(it->tile->image, 0, 0, w, h); 224 if (it->tile) 225 CRITICAL("it->tile=%p, but it should be NULL!", it->tile) [all...] |
/development/samples/Snake/src/com/example/android/snake/ |
TileView.java | 36 * pixels, and Drawables will be scaled to fit to these dimensions. X/Y Tile Counts are the 57 * A two-dimensional array of integers in which the number represents the index of the tile that 94 * Function to set the specified Drawable as the tile for a particular integer key. 97 * @param tile 99 public void loadTile(int key, Drawable tile) { 102 tile.setBounds(0, 0, mTileSize, mTileSize); 103 tile.draw(canvas); 134 * Used to indicate that a particular tile (set with loadTile and referenced by an integer)
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