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  /external/skia/src/core/
SkTileGridPicture.cpp 14 SkTileGridPicture::SkTileGridPicture(int tileWidth, int tileHeight, int width, int height) {
15 fTileWidth = tileWidth;
17 fXTileCount = (width + tileWidth - 1) / tileWidth;
SkTileGrid.cpp 11 SkTileGrid::SkTileGrid(int tileWidth, int tileHeight, int xTileCount, int yTileCount, SkTileGridNextDatumFunctionPtr nextDatumFunction)
13 fTileWidth = tileWidth;
SkTileGrid.h 29 SkTileGrid(int tileWidth, int tileHeight, int xTileCount, int yTileCount,
  /external/skia/include/core/
SkTileGridPicture.h 23 SkTileGridPicture(int tileWidth, int tileHeight, int width, int height);
  /external/replicaisland/src/com/replica/replicaisland/
TiledVertexGrid.java 40 public TiledVertexGrid(Texture texture, int width, int height, int tileWidth, int tileHeight) {
42 mTileWidth = tileWidth;
60 final int tileWidth = mTileWidth;
62 final int tilesAcross = width / tileWidth;
67 final int textureTilesAcross = texture.width / tileWidth;
89 final float offsetX = tileX * tileWidth;
96 int textureOffsetX = (tileIndex % textureTilesAcross) * tileWidth;
99 textureOffsetX > texture.width - tileWidth ||
107 final float u2 = ((textureOffsetX + tileWidth - GL_MAGIC_OFFSET) * texelWidth);
111 final float[] p1 = { offsetX + tileWidth, offsetY, 0.0f }
    [all...]
HotSpotSystem.java 146 final float tileWidth = level.getLevelWidth() / mWorld.getWidth();
147 worldX = (tileX * tileWidth) + (tileWidth / 2.0f);
LevelBuilder.java 120 int width, int height, int tileWidth, int tileHeight, TiledWorld world,
157 width, height, tileWidth, tileHeight);
CollisionSystem.java 86 public void initialize(TiledWorld world, int tileWidth, int tileHeight) {
89 mTileWidth = tileWidth;
631 public void setup(Vector2 movementDirection, int tileWidth, int tileHeight) {
638 mTileWidth = tileWidth;
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GameObjectFactory.java 574 public void spawnFromWorld(TiledWorld world, int tileWidth, int tileHeight) {
585 final float worldX = x * tileWidth;
594 if (object.width < tileWidth) {
595 object.getPosition().x += (tileWidth - object.width) / 2.0f;
596 } else if (object.width > tileWidth) {
597 object.getPosition().x -= (object.width - tileWidth) / 2.0f;
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  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
GaneshContext.cpp 130 const float tileWidth = renderInfo.tileSize.width();
135 int result = ANativeWindow_setBuffersGeometry(anw, (int)tileWidth,
138 renderInfo.textureInfo->m_width = tileWidth;
153 renderTargetDesc.fWidth = TilesManager::tileWidth();
TileGrid.cpp 126 int tileWidth = TilesManager::tileWidth();
129 computedArea.setX(area.x() / tileWidth);
131 float right = (area.x() + area.width()) / (float) tileWidth;
313 const float tileWidth = TilesManager::tileWidth() * invScale;
330 float minTileX = visibleContentArea.x() / tileWidth;
331 float minTileY = visibleContentArea.y() / tileWidth;
332 float maxTileWidth = visibleContentArea.maxX() / tileWidth;
333 float maxTileHeight = visibleContentArea.maxY() / tileWidth;
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TilesProfiler.cpp 102 int left = tile->x() * TilesManager::tileWidth();
103 int top = tile->y() * TilesManager::tileWidth();
104 int right = left + TilesManager::tileWidth();
105 int bottom = top + TilesManager::tileWidth();
GaneshRenderer.cpp 73 if (renderInfo.tileSize.width() == TilesManager::tileWidth()
79 TilesManager::tileWidth(), TilesManager::tileHeight(),
RasterRenderer.cpp 50 TilesManager::instance()->tileWidth(),
Tile.h 112 bool intersectWithRect(int x, int y, int tileWidth, int tileHeight,
Tile.cpp 168 if (intersectWithRect(m_x, m_y, TilesManager::tileWidth(), TilesManager::tileHeight(),
268 bool Tile::intersectWithRect(int x, int y, int tileWidth, int tileHeight,
273 realTileRect.fLeft = x * tileWidth;
275 realTileRect.fRight = realTileRect.fLeft + tileWidth;
338 const float tileWidth = renderInfo.tileSize.width();
TilesManager.cpp 134 tileWidth(), tileHeight());
150 tileWidth(), tileHeight());
163 m_tilesTextures.size() * tileWidth() * tileHeight() * 4 / 1024 / 1024);
529 int TilesManager::tileWidth()
TilesManager.h 83 static int tileWidth();
BaseRenderer.cpp 96 InstrumentedPlatformCanvas canvas(TilesManager::instance()->tileWidth(),
Surface.cpp 434 IntRect tileRect = IntRect(tile->x() * TilesManager::tileWidth(),
436 TilesManager::tileWidth(),
  /external/webkit/Source/WebCore/platform/graphics/filters/
FETurbulence.cpp 280 float tileWidth = paintingData.filterSize.width();
281 ASSERT(tileWidth > 0);
289 float lowFrequency = floorf(tileWidth * m_baseFrequencyX) / tileWidth;
290 float highFrequency = ceilf(tileWidth * m_baseFrequencyX) / tileWidth;
306 paintingData.width = roundf(tileWidth * m_baseFrequencyX);
  /external/webkit/Source/WebCore/platform/graphics/chromium/
LayerTilerChromium.cpp 409 float tileWidth = static_cast<float>(m_tileSize.width());
411 float texTranslateX = texOffset.x() / tileWidth;
413 float texScaleX = tileRect.width() / tileWidth;
  /external/webkit/Source/WebCore/platform/graphics/android/
GLWebViewState.cpp 130 const float invTileContentWidth = scale / TilesManager::tileWidth();
224 transferQueue->initGLResources(TilesManager::tileWidth(),
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
CanvasLayer.cpp 138 if (size.width() <= TilesManager::tileWidth()
BaseLayerAndroid.cpp 228 FloatSize repeatScale(float(getWidth()) / TilesManager::tileWidth(),

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