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Searched
refs:timeSystem
(Results
1 - 25
of
25
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
MainLoop.java
28
mTimeSystem = new
TimeSystem
();
29
sSystemRegistry.
timeSystem
= mTimeSystem;
40
private
TimeSystem
mTimeSystem;
SimpleCollisionComponent.java
72
final
TimeSystem
timeSystem
= sSystemRegistry.
timeSystem
;
74
if (
timeSystem
!= null) {
75
float time =
timeSystem
.getGameTime();
InputSystem.java
46
TimeSystem
time = sSystemRegistry.
timeSystem
;
52
TimeSystem
time = sSystemRegistry.
timeSystem
;
81
TimeSystem
time = sSystemRegistry.
timeSystem
;
87
TimeSystem
time = sSystemRegistry.
timeSystem
;
CrusherAndouComponent.java
43
if (input.getTouchScreen().getTriggered(sSystemRegistry.
timeSystem
.getGameTime())) {
GameObject.java
121
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
129
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
137
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
145
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
InputButton.java
44
return mDown && currentTime - mDownTime <= BaseObject.sSystemRegistry.
timeSystem
.getFrameDelta() * 2.0f;
ButtonAnimationComponent.java
63
TimeSystem
time = sSystemRegistry.
timeSystem
;
ObjectRegistry.java
56
public
TimeSystem
timeSystem
;
PlayerComponent.java
215
TimeSystem
time = sSystemRegistry.
timeSystem
;
482
TimeSystem
timeSystem
= sSystemRegistry.
timeSystem
;
483
mTimer =
timeSystem
.getRealTime();
484
timeSystem
.appyScale(0.1f, 8.0f, true);
489
TimeSystem
timeSystem
= sSystemRegistry.
timeSystem
;
[
all
...]
LauncherComponent.java
63
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
97
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
AttackAtDistanceComponent.java
55
TimeSystem
time = sSystemRegistry.
timeSystem
;
BackgroundCollisionComponent.java
283
final
TimeSystem
timeSystem
= sSystemRegistry.
timeSystem
;
285
if (
timeSystem
!= null) {
286
float time =
timeSystem
.getGameTime();
PopOutComponent.java
71
TimeSystem
time = sSystemRegistry.
timeSystem
;
HitReactionComponent.java
105
TimeSystem
time = sSystemRegistry.
timeSystem
;
150
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
248
TimeSystem
time = sSystemRegistry.
timeSystem
;
CameraSystem.java
72
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
113
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
DoorAnimationComponent.java
141
TimeSystem
time = sSystemRegistry.
timeSystem
;
FadeDrawableComponent.java
64
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
GhostComponent.java
111
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
LaunchProjectileComponent.java
90
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
Game.java
341
TimeSystem
time = BaseObject.sSystemRegistry.
timeSystem
;
535
return BaseObject.sSystemRegistry.
timeSystem
.getGameTime();
HudSystem.java
210
mFadeStartTime = sSystemRegistry.
timeSystem
.getRealTime();
435
final float time = sSystemRegistry.
timeSystem
.getRealTime();
AnimationComponent.java
126
final
TimeSystem
time = sSystemRegistry.
timeSystem
;
InputGameInterface.java
86
final float gameTime = sSystemRegistry.
timeSystem
.getGameTime();
NPCAnimationComponent.java
122
TimeSystem
time = sSystemRegistry.
timeSystem
;
PatrolComponent.java
202
TimeSystem
time = sSystemRegistry.
timeSystem
;
Completed in 86 milliseconds