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Searched
refs:timeUntilNextDisplay
(Results
1 - 4
of
4
) sorted by null
/external/webkit/Source/WebKit2/WebProcess/WebPage/
LayerTreeHost.h
73
virtual double
timeUntilNextDisplay
() { ASSERT_NOT_REACHED(); return 0; }
DrawingAreaImpl.cpp
484
double timeUntilLayerTreeHostNeedsDisplay = m_layerTreeHost && m_layerTreeHost->participatesInDisplay() ? m_layerTreeHost->
timeUntilNextDisplay
() : 0;
485
double
timeUntilNextDisplay
= max(minimumFrameInterval - timeSinceLastDisplay, timeUntilLayerTreeHostNeedsDisplay);
487
if (
timeUntilNextDisplay
> 0) {
488
m_displayTimer.startOneShot(
timeUntilNextDisplay
);
/external/webkit/Source/WebKit2/WebProcess/WebPage/ca/win/
LayerTreeHostCAWin.h
62
virtual double
timeUntilNextDisplay
();
LayerTreeHostCAWin.cpp
165
return
timeUntilNextDisplay
() <= 0;
168
double LayerTreeHostCAWin::
timeUntilNextDisplay
()
Completed in 201 milliseconds