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Searched
refs:timedemo
(Results
1 - 8
of
8
) sorted by null
/external/quake/quake/src/WinQuake/
cl_demo.cpp
55
if (cls.
timedemo
)
100
if (cls.
timedemo
)
323
// The
timedemo
numbers are very important to testing, so log them even if normal console printing is disabled.
338
cls.
timedemo
= false;
358
timedemo
[demoname]
368
Con_Printf ("
timedemo
<demoname> : gets demo speeds\n");
377
cls.
timedemo
= true;
client.h
128
qboolean
timedemo
;
member in struct:__anon14398
133
float td_starttime; // realtime at second frame of
timedemo
cl_main.cpp
127
cls.demoplayback = cls.
timedemo
= false;
397
if (!f || cl_nolerp.value || cls.
timedemo
|| sv.active)
755
Cmd_AddCommand ("
timedemo
", CL_TimeDemo_f);
console.cpp
591
// Don't draw console during time demo, it skews the
timedemo
593
if(cls.
timedemo
)
host.cpp
506
if (!cls.
timedemo
&& realtime - oldrealtime < 1.0/72.0)
/external/quake/quake/src/QW/client/
cl_demo.c
55
if (cls.
timedemo
)
156
if (cls.
timedemo
) {
767
cls.
timedemo
= false;
781
timedemo
[demoname]
788
Con_Printf ("
timedemo
<demoname> : gets demo speeds\n");
800
cls.
timedemo
= true;
client.h
191
qboolean
timedemo
;
member in struct:__anon14113
195
float td_starttime; // realtime at second frame of
timedemo
cl_main.c
435
cls.demoplayback = cls.demorecording = cls.
timedemo
= false;
1138
Cmd_AddCommand ("
timedemo
", CL_TimeDemo_f);
1287
if (!cls.
timedemo
&& (realtime + time) - oldrealtime < 1.0/fps)
1322
if (!cls.
timedemo
&& realtime - oldrealtime < 1.0/fps)
Completed in 199 milliseconds