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Searched
refs:transactionNestingCount
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/input/
SpriteController.cpp
42
mLocked.
transactionNestingCount
= 0;
62
mLocked.
transactionNestingCount
+= 1;
68
LOG_ALWAYS_FATAL_IF(mLocked.
transactionNestingCount
== 0,
71
mLocked.
transactionNestingCount
-= 1;
72
if (mLocked.
transactionNestingCount
== 0 && mLocked.deferredSpriteUpdate) {
82
if (mLocked.
transactionNestingCount
!= 0) {
SpriteController.h
276
uint32_t
transactionNestingCount
;
Completed in 31 milliseconds