/external/webkit/Source/WebCore/rendering/svg/ |
RenderSVGModelObject.cpp | 56 void RenderSVGModelObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 58 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
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RenderSVGInline.cpp | 80 void RenderSVGInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState& transformState) const 82 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, useTransforms, fixed, transformState);
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RenderSVGForeignObject.cpp | 33 #include "TransformState.h" 163 void RenderSVGForeignObject::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const 168 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
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RenderSVGRoot.cpp | 38 #include "TransformState.h" 297 void RenderSVGRoot::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const 303 transformState.applyTransform(localToBorderBoxTransform()); 304 RenderBox::mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
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SVGRenderSupport.cpp | 43 #include "TransformState.h" 72 void SVGRenderSupport::mapLocalToContainer(const RenderObject* object, RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) 76 transformState.applyTransform(object->localToParentTransform()); 77 object->parent()->mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
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RenderSVGText.cpp | 47 #include "TransformState.h" 95 void RenderSVGText::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const 97 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, fixed, useTransforms, transformState);
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/external/webkit/Source/WebCore/rendering/ |
RenderObject.cpp | 59 #include "TransformState.h" [all...] |
RenderInline.cpp | 37 #include "TransformState.h" [all...] |
RenderLayer.cpp | 89 #include "TransformState.h" [all...] |
RenderLayer.h | 532 const HitTestingTransformState* transformState = 0, double* zOffset = 0); 535 const HitTestingTransformState* transformState, double* zOffsetForDescendants, double* zOffset, 539 const HitTestingTransformState* transformState, double* zOffset); 542 const HitTestingTransformState* transformState, double* zOffset, [all...] |
RenderView.cpp | 36 #include "TransformState.h" 146 void RenderView::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState) const 155 transformState.applyTransform(t); 159 transformState.move(m_frameView->scrollOffsetForFixedPosition()); 162 void RenderView::mapAbsoluteToLocalPoint(bool fixed, bool useTransforms, TransformState& transformState) const 165 transformState.move(-m_frameView->scrollOffsetForFixedPosition()); 170 transformState.applyTransform(t);
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RenderBox.cpp | 54 #include "TransformState.h" [all...] |
RenderBlock.cpp | 54 #include "TransformState.h" [all...] |