HomeSort by relevance Sort by last modified time
    Searched refs:vtx (Results 1 - 25 of 28) sorted by null

1 2

  /frameworks/rs/driver/
rsdPath.cpp 53 DrvPathStatic(const Allocation *vtx, const Allocation *loops);
73 const Allocation *vtx, const Allocation *loops) {
77 DrvPathStatic *dps = new DrvPathStatic(vtx, loops);
112 DrvPathStatic::DrvPathStatic(const Allocation *vtx, const Allocation *loops) {
113 mSegmentCount = vtx->getType()->getDimX() / 3;
116 const float *fin = (const float *)vtx->getPtr();
140 float vtx[12]; local
153 attribs[0].set(GL_FLOAT, 2, 8, false, (uint32_t)vtx, "ATTRIB_position");
162 vtx[0] = s->x1;
163 vtx[1] = s->y1
    [all...]
rsdShaderCache.cpp 70 bool RsdShaderCache::hasArrayUniforms(RsdShader *vtx, RsdShader *frag) {
72 for (uint32_t ct=0; ct < vtx->getUniformCount(); ct++) {
109 RsdShader *vtx = mVertex; local
112 uint32_t vID = vtx->getStateBasedShaderID(rsc);
121 if ((mEntries[ct]->vtx == vID) && (mEntries[ct]->frag == fID)) {
132 ProgramEntry *e = new ProgramEntry(vtx->getAttribCount(),
133 vtx->getUniformCount(),
137 e->vtx = vID;
172 e->vtxAttrs[ct].slot = glGetAttribLocation(pgm, vtx->getAttribName(ct));
173 e->vtxAttrs[ct].name = vtx->getAttribName(ct).string()
    [all...]
rsdShaderCache.h 104 uint32_t numFragUnis) : vtx(0), frag(0), program(0), vtxAttrCount(0),
137 uint32_t vtx; member in struct:RsdShaderCache::ProgramEntry
149 bool hasArrayUniforms(RsdShader *vtx, RsdShader *frag);
rsdGL.cpp 547 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
551 attribs[0].set(GL_FLOAT, 3, 12, false, (uint32_t)vtx, "ATTRIB_position");
  /frameworks/base/graphics/java/android/renderscript/
Path.java 44 Path(int id, RenderScript rs, Primitive p, Allocation vtx, Allocation loop, float q) {
46 mVertexBuffer = vtx;
69 public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx) {
70 int id = rs.nPathCreate(p.mID, false, vtx.getID(rs), 0, quality);
75 public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops) {
79 public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx) {
83 public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops) {
Mesh.java 353 int[] vtx = new int[mVertexTypeCount]; local
370 vtx[ct] = alloc.getID(mRS);
389 int id = mRS.nMeshCreate(vtx, idx, prim);
509 int[] vtx = new int[mVertexTypeCount]; local
520 vtx[ct] = entry.a.getID(mRS);
533 int id = mRS.nMeshCreate(vtx, idx, prim);
RenderScript.java     [all...]
  /frameworks/rs/
rsPath.cpp 28 Allocation *vtx, Allocation *loops, float quality)
36 rsc->mHal.funcs.path.initStatic(rsc, this, vtx, loops);
74 RsAllocation vtx, RsAllocation loops, float quality) {
75 return new Path(rsc, pp, isStatic, (Allocation *)vtx, (Allocation *)loops, quality);
rsPath.h 41 Path(Context *, RsPathPrimitive pp, bool isStatic, Allocation *vtx, Allocation *loop, float q);
rsg.spec 73 param RsAllocation *vtx
rsMesh.cpp 273 RsAllocation * vtx, size_t vtxCount,
281 sm->setVertexBuffer((Allocation*)vtx[i], i);
rs_hal.h 255 bool (*initStatic)(const Context *rsc, const Path *m, const Allocation *vtx, const Allocation *loops);
  /frameworks/base/services/java/com/android/server/power/
ElectronBeam.java 349 private static void setVStretchQuad(FloatBuffer vtx, float dw, float dh, float a) {
354 setQuad(vtx, x, y, w, h);
357 private static void setHStretchQuad(FloatBuffer vtx, float dw, float dh, float a) {
362 setQuad(vtx, x, y, w, h);
365 private static void setQuad(FloatBuffer vtx, float x, float y, float w, float h) {
369 vtx.put(0, x);
370 vtx.put(1, y);
371 vtx.put(2, x);
372 vtx.put(3, y + h);
373 vtx.put(4, x + w)
    [all...]
  /external/opencv/cxcore/src/
cxdatastructs.cpp 2998 CvGraphVtx *vtx = 0; local
3349 CvGraphVtx* vtx; member in struct:CvGraphItem
3526 CvGraphVtx* vtx; local
3718 CvGraphVtx* vtx = (CvGraphVtx*)reader.ptr; local
3750 CvGraphVtx* vtx = (CvGraphVtx*)reader.ptr; local
    [all...]
cxdrawing.cpp 944 CvSeq vtx;
952 v, count, &vtx, &block ));
954 CV_CALL( icvCollectPolyEdges( img, &vtx, edges, color, line_type, XY_SHIFT ));
    [all...]
cxpersistence.cpp 4513 CvGraphVtx* vtx = (CvGraphVtx*)reader.ptr; local
4765 CvGraphVtx* vtx; local
    [all...]
  /external/eigen/unsupported/test/
openglsupport.cpp 72 GLint createShader(const char* vtx, const char* frg)
79 glShaderSource(vtx_id, 1, &vtx, 0);
84 std::cerr << "vtx compilation failed\n";
219 const char* vtx = "void main(void) { gl_Position = gl_Vertex; }\n"; local
236 GLint prg_id = createShader(vtx,frg);
264 GLint prg_id = createShader(vtx,frg);
294 GLint prg_id = createShader(vtx,frg);
319 GLint prg_id = createShader(vtx,frg);
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
SkeletonControl.java 345 float vtx = posBuf[idxPositions++]; local
357 rx += (mat.m00 * vtx + mat.m01 * vty + mat.m02 * vtz + mat.m03) * weight;
358 ry += (mat.m10 * vtx + mat.m11 * vty + mat.m12 * vtz + mat.m13) * weight;
359 rz += (mat.m20 * vtx + mat.m21 * vty + mat.m22 * vtz + mat.m23) * weight;
460 float vtx = posBuf[idxPositions++]; local
479 rx += (mat.m00 * vtx + mat.m01 * vty + mat.m02 * vtz + mat.m03) * weight;
480 ry += (mat.m10 * vtx + mat.m11 * vty + mat.m12 * vtz + mat.m13) * weight;
481 rz += (mat.m20 * vtx + mat.m21 * vty + mat.m22 * vtz + mat.m23) * weight;
  /external/opencv/cvaux/src/
enmin.cpp 77 CvGraphVtx vtx;
408 int tempVtxIdx = cvGraphVtxIdx( graph, graphEdge -> vtx[1] );
450 int tempVtxIdx = cvGraphVtxIdx( graph, graphEdge -> vtx[1] );
454 tempVtxIdx = cvGraphVtxIdx( graph, graphEdge -> vtx[0] );
559 hlpGraphEdge -> vtx[1] );
583 hlpGraphEdge -> vtx[1] );
631 CvGraphVtx* hlpGraphVtx2 = hlpGraphEdge -> vtx[ 1 ];
639 CvGraphVtx* hlpGraphVtx3 = hlpGraphEdge -> vtx[0];
658 CvGraphVtx* hlpGraphVtx3 = hlpGraphEdge -> vtx[1];
740 hlpGraphVtx2 = hlpGraphEdge -> vtx[ 1 ]
    [all...]
cvclique.cpp 85 assert(edge->vtx[0]==vertex||edge->vtx[1] == vertex ), \
86 (edge->vtx[0] == vertex)?edge->vtx[1]:edge->vtx[0] \
cvlcm.cpp 601 pLCMEdge->vtx[0] = pLCMEdge->vtx[1] = NULL;
620 LCMEdge->vtx[i] = (CvGraphVtx*)LCMNode;
625 LCMEdge_prev->next[(LCMEdge_prev->vtx[0] != (CvGraphVtx*)LCMNode)] = (CvGraphEdge*)LCMEdge;
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 159 static const float vtx[] = { local
185 glVertexAttribPointer(A_POS, 2, GL_FLOAT, false, 8, vtx);
  /external/opencv/cxcore/include/
cxcore.h 1241 CvGraphVtx* vtx; \/* current graph vertex (or current edge origin) *\/ member in struct:CvGraphScanner
    [all...]
cxtypes.h     [all...]
  /external/opencv/cv/src/
cvstereogc.cpp 134 static int64 icvGCMaxFlow( GCVtx* vtx, int nvtx, GCEdge* edges, GCVtx**& _orphans, int& _maxOrphans )
148 GCVtx* v = vtx + i;
612 static inline int icvAddTWeights( GCVtx* vtx, int sourceWeight, int sinkWeight )
614 int w = vtx->weight;
619 vtx->weight = (short)(sourceWeight - sinkWeight);

Completed in 2808 milliseconds

1 2