/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
CollisionData.java | 49 Matrix4f worldMatrix,
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Mesh.java | 848 Matrix4f worldMatrix, 856 return collisionTree.collideWith(other, worldMatrix, worldBound, results); [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/ |
BIHNode.java | 150 Matrix4f worldMatrix, 211 if (worldMatrix != null) { 212 worldMatrix.mult(t.get1(), t.get1()); 213 worldMatrix.mult(t.get2(), t.get2()); 214 worldMatrix.mult(t.get3(), t.get3()); 237 Matrix4f worldMatrix, 275 if (worldMatrix != null) { 276 worldMatrix.mult(v1, v1); 277 worldMatrix.mult(v2, v2); 278 worldMatrix.mult(v3, v3) [all...] |
BIHTree.java | 397 Matrix4f worldMatrix, 424 // return root.intersectBrute(r, worldMatrix, this, tMin, tMax, results); 425 return root.intersectWhere(r, worldMatrix, this, tMin, tMax, results); 431 Matrix4f worldMatrix, 445 bbox.transform(worldMatrix.invert(), bbox); 446 return root.intersectWhere(bv, bbox, worldMatrix, this, results); 450 Matrix4f worldMatrix, 456 return collideWithRay(ray, worldMatrix, worldBound, results); 459 return collideWithBoundingVolume(bv, worldMatrix, results);
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
Renderer.java | 118 * @param worldMatrix World matrix to use. 120 public void setWorldMatrix(Matrix4f worldMatrix);
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RenderManager.java | 87 private Matrix4f worldMatrix = new Matrix4f();
337 // assums worldMatrix is properly set.
348 case WorldMatrix:
349 u.setValue(VarType.Matrix4, worldMatrix);
362 tempMat4.multLocal(worldMatrix);
367 tempMat4.multLocal(worldMatrix);
375 tempMat4.multLocal(worldMatrix);
379 tempMat4.set(worldMatrix);
384 worldMatrix.toRotationMatrix(tempMat3);
405 tempMat4.multLocal(worldMatrix);
[all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/system/ |
NullRenderer.java | 83 public void setWorldMatrix(Matrix4f worldMatrix) {
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/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
GeometryBatchFactory.java | 179 Matrix4f worldMatrix = geom.getWorldMatrix(); 207 doTransformVerts(inPos, globalVertIndex, outPos, worldMatrix); 211 doTransformNorms(inPos, globalVertIndex, outPos, worldMatrix); 216 doTransformTangents(inPos, globalVertIndex, components, outPos, worldMatrix);
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglGL1Renderer.java | 62 private Matrix4f worldMatrix = new Matrix4f(); 456 public void setWorldMatrix(Matrix4f worldMatrix) { 457 this.worldMatrix.set(worldMatrix); 472 setModelView(worldMatrix, viewMatrix); 623 setModelView(worldMatrix, viewMatrix); [all...] |
LwjglRenderer.java | 751 public void setWorldMatrix(Matrix4f worldMatrix) {
[all...] |
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
OGLESShaderRenderer.java | 734 public void setWorldMatrix(Matrix4f worldMatrix) { [all...] |