/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/ |
ImageRotate.java | 53 float angle = getCurrentTouchAngle(); local 54 mAngle = (mBaseAngle - angle) % 360;
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ImageStraighten.java | 70 float angle = getCurrentTouchAngle(); local 71 mAngle = (mBaseAngle - angle) % 360;
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/packages/apps/Phone/src/com/android/phone/ |
AccelerometerListener.java | 124 // compute the vertical angle 125 double angle = Math.atan2(xy, z); local 127 angle = angle * 180.0 / Math.PI; 128 int orientation = (angle > VERTICAL_ANGLE ? ORIENTATION_VERTICAL : ORIENTATION_HORIZONTAL); 129 if (VDEBUG) Log.d(TAG, "angle: " + angle + " orientation: " + orientation);
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/packages/apps/SoundRecorder/src/com/android/soundrecorder/ |
VUMeter.java | 78 float angle = minAngle; local 80 angle += (float)(maxAngle - minAngle)*mRecorder.getMaxAmplitude()/32768; 82 if (angle > mCurrentAngle) 83 mCurrentAngle = angle; 85 mCurrentAngle = Math.max(angle, mCurrentAngle - DROPOFF_STEP);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
ColorPickerDialog.java | 187 float angle = (float)java.lang.Math.atan2(y, x); local 188 // need to turn angle [-PI ... PI] into unit [0....1] 189 float unit = angle/(2*PI);
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StaticTriangleRenderer.java | 160 float angle = 0.090f * ((int) time); local 162 glRotatef(angle, 0, 0, 1.0f);
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TriangleRenderer.java | 147 float angle = 0.090f * ((int) time); local 149 gl.glRotatef(angle, 0, 0, 1.0f);
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/device/google/accessory/demokit/app/src/com/google/android/DemoKit/ |
ColorWheel.java | 204 float angle = (float)java.lang.Math.atan2(y, x); local 205 // need to turn angle [-PI ... PI] into unit [0....1] 206 float unit = angle/(2*PI);
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/external/icu4c/test/intltest/ |
astrotst.cpp | 451 // Moon phase angle - Got from http://www.moonsystem.to/checkupe.htm 452 static const double angle[] = {356.8493418421329, 356.8386760059673, 0.09625415252237701, 355.9986960782416, 3.5714026601303317, 124.26906744384183, 59.80247650195558, local 462 double expectedAge = (angle[i]*CalendarAstronomer::PI)/180;
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
Vector2f.java | 568 * angle between two vectors. It is assumed that both this vector and the 572 * a unit vector to find the angle against 573 * @return the angle in radians. 577 float angle = FastMath.acos(dotProduct); local 578 return angle; 582 * <code>angleBetween</code> returns (in radians) the angle required to 589 * @return the angle in radians. 592 float angle = FastMath.atan2(otherVector.y, otherVector.x) local 594 return angle; 615 * <code>getAngle</code> returns (in radians) the angle represented b [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestBrickTower.java | 75 float angle = 0; field in class:TestBrickTower 150 angle = 0f; 158 angle = 360.0f / bricksPerLayer * i/2f; 160 tempZ = Math.cos(Math.toRadians(angle))*radius; 161 tempX = Math.sin(Math.toRadians(angle))*radius; 174 angle += 360.0/bricksPerLayer; 218 reBoxg.rotate(0f, (float)Math.toRadians(angle) , 0f );
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestTangentGen.java | 56 float angle; field in class:TestTangentGen
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestMultiRenderTarget.java | 101 float angle = 0.314159265f * i; local 102 pl.setPosition( new Vector3f(FastMath.cos(angle)*2f, 0, 103 FastMath.sin(angle)*2f));
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TestRenderToTexture.java | 60 private float angle = 0; field in class:TestRenderToTexture 130 angle += tpf; 131 angle %= FastMath.TWO_PI; 132 q.fromAngles(angle, 0, angle);
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/external/opencv/cv/src/ |
cvgeometry.cpp | 93 double angle = box.angle*CV_PI/180.; local 94 float a = (float)cos(angle)*0.5f; 95 float b = (float)sin(angle)*0.5f; 496 // calculate the euler angle
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/external/quake/quake/src/QW/client/ |
mathlib.c | 292 float angle; local 295 angle = angles[YAW] * (M_PI*2 / 360); 296 sy = sin(angle); 297 cy = cos(angle); 298 angle = angles[PITCH] * (M_PI*2 / 360); 299 sp = sin(angle); 300 cp = cos(angle); 301 angle = angles[ROLL] * (M_PI*2 / 360); 302 sr = sin(angle); 303 cr = cos(angle); [all...] |
r_sprite.c | 291 float dot, angle, sr, cr; local 380 // angle. So vpn stays the same, but vright and vup rotate 381 angle = currententity->angles[ROLL] * (M_PI*2 / 360); 382 sr = sin(angle); 383 cr = cos(angle);
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/external/quake/quake/src/WinQuake/ |
mathlib.cpp | 294 float angle;
local 297 angle = angles[YAW] * (M_PI*2 / 360);
298 sy = sin(angle);
299 cy = cos(angle);
300 angle = angles[PITCH] * (M_PI*2 / 360);
301 sp = sin(angle);
302 cp = cos(angle);
303 angle = angles[ROLL] * (M_PI*2 / 360);
304 sr = sin(angle);
305 cr = cos(angle);
[all...] |
r_sprite.cpp | 291 float dot, angle, sr, cr;
local 380 // angle. So vpn stays the same, but vright and vup rotate
381 angle = currententity->angles[ROLL] * (M_PI*2 / 360);
382 sr = sin(angle);
383 cr = cos(angle);
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sv_user.cpp | 377 the angle fields specify an exact angular motion in degrees 402 // show 1/3 the pitch angle and all the roll angle 441 vec3_t angle; local 451 angle[i] = MSG_ReadAngle (); 453 VectorCopy (angle, host_client->edict->u.v.v_angle);
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/external/webkit/Source/WebCore/platform/audio/ |
HRTFElevation.cpp | 224 // Interpolate elevation angle. 225 double angle = (1.0 - x) * hrtfElevation1->elevationAngle() + x * hrtfElevation2->elevationAngle(); local 227 OwnPtr<HRTFElevation> hrtfElevation = adoptPtr(new HRTFElevation(kernelListL.release(), kernelListR.release(), static_cast<int>(angle), sampleRate));
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/external/webkit/Source/WebCore/platform/graphics/transforms/ |
AffineTransform.cpp | 61 double angle = atan2(m.b(), m.a()); local 64 m.rotate(rad2deg(-angle)); 69 sr[2] = angle; 187 // angle is in degree. Switch to radian 263 AffineTransform& AffineTransform::skewX(double angle) 265 return shear(tan(deg2rad(angle)), 0); 268 AffineTransform& AffineTransform::skewY(double angle) 270 return shear(0, tan(deg2rad(angle)));
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/external/webkit/Source/WebCore/svg/ |
SVGPathParser.cpp | 242 float angle; local 246 if (!m_source->parseArcToSegment(rx, ry, angle, largeArc, sweep, targetPoint)) 270 return decomposeArcToCubic(angle, rx, ry, point1, targetPoint, largeArc, sweep); 272 m_consumer->arcTo(rx, ry, angle, largeArc, sweep, targetPoint, m_mode); 404 bool SVGPathParser::decomposeArcToCubic(float angle, float rx, float ry, FloatPoint& point1, FloatPoint& point2, bool largeArcFlag, bool sweepFlag) 410 pointTransform.rotate(-angle); 428 pointTransform.rotate(-angle); 455 pointTransform.rotate(angle);
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/frameworks/base/core/java/android/view/ |
OrientationEventListener.java | 125 // Don't trust the angle if the magnitude is small compared to the y value 128 float angle = (float)Math.atan2(-Y, X) * OneEightyOverPi; local 129 orientation = 90 - (int)Math.round(angle);
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/crop/ |
CropMath.java | 137 * @param rot angle of rotation about rectangle center 161 float angle = getUnrotated(rotatedRect, center, unrotated); local 162 return pointInRotatedRect(point, unrotated, angle); 252 float angle = (float) (Math.atan(dy / dx) * 180 / Math.PI); local 254 m.setRotate(-angle, center[0], center[1]); 258 return angle;
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