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  /external/e2fsprogs/e2fsck/
pass5.c 112 int actual, bitmap; local
181 bitmap = 0;
183 bitmap = 1;
187 bitmap = 1;
190 bitmap = 1;
192 bitmap = 1;
194 bitmap = 1;
198 bitmap = 1;
201 bitmap = ext2fs_fast_test_block_bitmap(fs->block_map, i);
203 if (actual == bitmap)
337 int actual, bitmap; local
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  /external/freetype/include/freetype/
ftglyph.h 63 /* bitmap, a vector outline, or even images in other formats. */
80 /* bitmap or pointer. */
124 /* A handle to an object used to model a bitmap glyph image. This is */
136 /* A structure used for bitmap glyph images. This really is a */
144 /* glyph bitmap. */
148 /* bitmap. This distance is positive for upwards~y! */
150 /* bitmap :: A descriptor for the bitmap. */
155 /* the bitmap's contents easily. */
165 FT_Bitmap bitmap; member in struct:FT_BitmapGlyphRec_
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  /external/freetype/src/cache/
ftcsbits.c 44 FT_Bitmap* bitmap,
48 FT_Int pitch = bitmap->pitch;
55 size = (FT_ULong)( pitch * bitmap->rows );
58 FT_MEM_COPY( sbit->buffer, bitmap->buffer, size );
92 * This function tries to load a small bitmap within a given FTC_SNode.
134 FT_Bitmap* bitmap = &slot->bitmap; local
141 " glyph loaded didn't return a bitmap\n" ));
146 /* If this is not the case, our bitmap is too large */
156 if ( !CHECK_BYTE( bitmap->rows ) |
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  /external/freetype/src/smooth/
ftsmooth.c 97 /* convert a slot's glyph image into a bitmap */
112 FT_Bitmap* bitmap; local
166 bitmap = &slot->bitmap;
174 /* release old bitmap buffer */
177 FT_FREE( bitmap->buffer );
235 bitmap->pixel_mode = FT_PIXEL_MODE_GRAY;
236 bitmap->num_grays = 256;
237 bitmap->width = width;
238 bitmap->rows = height
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  /external/opencv/otherlibs/highgui/
grfmt_imageio.cpp 136 CGContextRef context = NULL; // The bitmap context
138 uchar* bitmap = NULL; local
158 bitmap = (uchar*)malloc( bpp * m_height * m_width );
159 if( !bitmap )
165 context = CGBitmapContextCreate( (void *)bitmap,
176 free( bitmap );
180 // Copy the image data into the bitmap region
187 free( bitmap);
192 // Move the bitmap (in RGB) into data (in BGR)
220 memcpy (data + y * step, bitmap + y * m_width, m_width)
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  /external/qemu/block/
cow.c 94 * We should just read the whole bitmap we'll need in one go instead.
99 uint8_t bitmap; local
102 ret = bdrv_pread(bs->file, offset, &bitmap, sizeof(bitmap));
107 bitmap |= (1 << (bitnum % 8));
109 ret = bdrv_pwrite_sync(bs->file, offset, &bitmap, sizeof(bitmap));
119 uint8_t bitmap; local
122 ret = bdrv_pread(bs->file, offset, &bitmap, sizeof(bitmap));
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  /external/replicaisland/src/com/replica/replicaisland/
HudSystem.java 300 DrawableBitmap bitmap = factory.allocateDrawableBitmap(); local
301 if (bitmap != null) {
302 bitmap.resize(barWidth, mFuelDrawable.getHeight());
303 bitmap.setTexture(mFuelDrawable.getTexture());
304 render.scheduleForDraw(bitmap, location, SortConstants.HUD + 1, false);
314 DrawableBitmap bitmap = mFlyButtonEnabledDrawable; local
316 bitmap = mFlyButtonDepressedDrawable;
318 bitmap = mFlyButtonDisabledDrawable;
321 if (bitmap.getWidth() == 0) {
323 Texture tex = bitmap.getTexture()
334 DrawableBitmap bitmap = mStompButtonEnabledDrawable; local
371 DrawableBitmap bitmap = mMovementSliderButtonDrawable; local
452 DrawableBitmap bitmap = factory.allocateDrawableBitmap(); local
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  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowBitmapDrawable.java 6 import android.graphics.Bitmap;
20 private Bitmap bitmap; field in class:ShadowBitmapDrawable
29 public void __constructor__(Bitmap bitmap) {
30 this.bitmap = bitmap;
33 public void __constructor__(Resources resources, Bitmap bitmap) {
34 this.bitmap = bitmap
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  /external/skia/bench/
PictureRecordBench.cpp 104 // create a simple bitmap
105 SkBitmap bitmap; local
106 bitmap.setConfig(SkBitmap::kRGB_565_Config, 10, 10);
107 bitmap.allocPixels();
109 // draw a single color into the bitmap
110 SkCanvas bitmapCanvas(bitmap);
113 // draw the bitmap onto the canvas
114 canvas->drawBitmapMatrix(bitmap, matrix);
  /external/skia/gm/
bitmaprect.cpp 16 static void make_bitmap(SkBitmap* bitmap) {
17 bitmap->setConfig(SkBitmap::kARGB_8888_Config, 64, 64);
18 bitmap->allocPixels();
20 SkCanvas canvas(*bitmap);
62 SkBitmap bitmap; variable
63 make_bitmap(&bitmap); variable
72 canvas->drawBitmap(bitmap, 0, 0, &paint);
74 canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, &paint);
76 canvas->drawBitmapRect(bitmap, &src[i], dstR, &paint);
91 static void make_3x3_bitmap(SkBitmap* bitmap) {
140 SkBitmap bitmap; variable
141 make_3x3_bitmap(&bitmap); variable
206 SkBitmap bitmap; variable
207 make_big_bitmap(&bitmap); variable
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  /external/skia/legacy/src/core/
SkBitmapProcShader.cpp 107 const SkBitmap& bitmap = *fState.fBitmap; local
108 bool bitmapIsOpaque = bitmap.isOpaque();
116 switch (bitmap.config()) {
132 if (paint.isDither() && bitmap.config() != SkBitmap::kRGB_565_Config) {
139 if (1 == bitmap.height() &&
244 // returns true and set color if the bitmap can be drawn as a single color
SkBitmapSampler.cpp 57 #define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) *bitmap.getAddr32(x, y)
63 #define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) SkPixel16ToPixel32(*bitmap.getAddr16(x, y))
67 #define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) bitmap.getIndex8Color(x, y)
94 const SkBitmap* bitmap = &fBitmap; local
105 p00 = bitmap->getAddr32(tmpx, tmpy);
108 p01 = bitmap->getAddr32(tmpx1, tmpy);
111 p10 = bitmap->getAddr32(tmpx, tmpy1)
142 const SkBitmap* bitmap = &fBitmap; local
188 const SkBitmap* bitmap = &fBitmap; local
256 const SkBitmap* bitmap = &fBitmap; local
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  /external/skia/legacy/src/ports/
SkImageDecoder_WIC.cpp 83 //Get the size of the bitmap.
90 //Exit early if we're only looking for the bitmap bounds.
109 piBitmapSourceOriginal.get() //Input bitmap to convert
126 //Copy the pixels into the bitmap.
184 const SkBitmap* bitmap; local
187 bitmap = &bitmapOrig;
192 bitmap = &bitmapCopy;
259 const UINT width = bitmap->width();
260 const UINT height = bitmap->height();
278 SkAutoLockPixels alp(*bitmap);
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  /external/skia/legacy/src/utils/unix/
SkOSWindow_Unix.cpp 240 static bool convertBitmapToXImage(XImage& image, const SkBitmap& bitmap)
244 int bitsPerPixel = bitmap.bytesPerPixel() * 8;
245 image.width = bitmap.width();
246 image.height = bitmap.height();
248 image.data = (char*) bitmap.getPixels();
254 image.bytes_per_line = bitmap.rowBytes() - bitmap.width() * bitmap.bytesPerPixel();
261 // Draw the bitmap to the screen.
262 const SkBitmap& bitmap = getBitmap() local
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  /external/skia/src/core/
SkBitmapProcShader.cpp 99 const SkBitmap& bitmap = *fState.fBitmap; local
100 bool bitmapIsOpaque = bitmap.isOpaque();
108 switch (bitmap.config()) {
124 if (paint.isDither() && bitmap.config() != SkBitmap::kRGB_565_Config) {
131 if (1 == bitmap.height() &&
249 // returns true and set color if the bitmap can be drawn as a single color
280 // SkBitmapProcShader stores bitmap coordinates in a 16bit buffer, as it
359 SkDebugf("Couldn't convert bitmap to texture.\n");
SkBitmapSampler.cpp 57 #define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) *bitmap.getAddr32(x, y)
63 #define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) SkPixel16ToPixel32(*bitmap.getAddr16(x, y))
67 #define BITMAP_PIXEL_TO_PMCOLOR(bitmap, x, y) bitmap.getIndex8Color(x, y)
94 const SkBitmap* bitmap = &fBitmap; local
105 p00 = bitmap->getAddr32(tmpx, tmpy);
108 p01 = bitmap->getAddr32(tmpx1, tmpy);
111 p10 = bitmap->getAddr32(tmpx, tmpy1)
142 const SkBitmap* bitmap = &fBitmap; local
188 const SkBitmap* bitmap = &fBitmap; local
257 const SkBitmap* bitmap = &fBitmap; local
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  /external/skia/src/effects/
SkBlurMaskFilter.cpp 122 SkBitmap bitmap; local
123 bitmap.setConfig(SkBitmap::kA8_Config,
126 bitmap.setPixels(mask->fImage);
128 SkCanvas canvas(bitmap);
  /external/skia/src/ports/
SkImageDecoder_WIC.cpp 93 //Get the size of the bitmap.
100 //Exit early if we're only looking for the bitmap bounds.
119 piBitmapSourceOriginal.get() //Input bitmap to convert
136 //Copy the pixels into the bitmap.
197 const SkBitmap* bitmap; local
200 bitmap = &bitmapOrig;
205 bitmap = &bitmapCopy;
209 if (!bitmap->isOpaque()) {
210 SkAutoLockPixels alp(*bitmap);
212 uint8_t* pixels = reinterpret_cast<uint8_t*>(bitmap->getPixels())
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  /external/skia/src/utils/mac/
SkCreateCGImageRef.cpp 13 SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(info); local
14 delete bitmap;
118 SkBitmap* bitmap = prepareForImageRef(bm, &bitsPerComponent, &info); local
119 if (NULL == bitmap) {
123 const int w = bitmap->width();
124 const int h = bitmap->height();
125 const size_t s = bitmap->getSize();
127 // our provider "owns" the bitmap*, and will take care of deleting it
128 // we initially lock it, so we can access the pixels. The bitmap will be deleted in the release
130 bitmap->lockPixels()
218 SkBitmap bitmap; local
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  /external/webkit/Source/WebCore/platform/graphics/android/
ImageAndroid.cpp 94 m_size = IntSize(ref->bitmap().width(), ref->bitmap().height());
98 m_frames[0].m_hasAlpha = !ref->bitmap().isOpaque();
123 const SkBitmap& bm = ref->bitmap();
185 // in case we get called with an incomplete bitmap
186 const SkBitmap& bitmap = image->bitmap(); local
187 if (bitmap.getPixels() == NULL && bitmap.pixelRef() == NULL) {
190 bitmap.width(), bitmap.height()
258 SkBitmap bitmap; local
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  /external/webkit/Source/WebCore/platform/graphics/win/
GraphicsContextCGWin.cpp 42 HBITMAP bitmap = static_cast<HBITMAP>(GetCurrentObject(hdc, OBJ_BITMAP)); local
44 DIBPixelData pixelData(bitmap);
46 // FIXME: We can get here because we asked for a bitmap that is too big
101 OwnPtr<HBITMAP> bitmap = adoptPtr(static_cast<HBITMAP>(GetCurrentObject(hdc, OBJ_BITMAP)));
103 DIBPixelData pixelData(bitmap.get());
  /external/zxing/qr_scanner/src/com/google/zxing/client/android/
DecodeHandler.java 74 BinaryBitmap bitmap = new BinaryBitmap(new HybridBinarizer(source)); local
76 rawResult = multiFormatReader.decodeWithState(bitmap);
  /frameworks/av/media/libmedia/
IMediaMetadataRetriever.cpp 229 sp<IMemory> bitmap = getFrameAtTime(timeUs, option); local
230 if (bitmap != 0) { // Don't send NULL across the binder interface
232 reply->writeStrongBinder(bitmap->asBinder());
  /frameworks/base/media/tests/CameraBrowser/src/com/android/camerabrowser/
ObjectBrowser.java 23 import android.graphics.Bitmap;
96 Bitmap bitmap = BitmapFactory.decodeByteArray(thumbnail, 0, thumbnail.length); local
97 if (bitmap != null) {
99 thumbView.setImageBitmap(bitmap);
  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
RenderDrawable.java 29 import android.graphics.Bitmap;
102 // create an Android bitmap around the BufferedImage
103 Bitmap bitmap = Bitmap_Delegate.createBitmap(image, local
106 // create a Canvas around the Android bitmap
107 Canvas canvas = new Canvas(bitmap);

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