/frameworks/av/media/libstagefright/tests/ |
SurfaceMediaSource_test.cpp | 204 GLint compiled = 0; local 205 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 207 if (!compiled) { [all...] |
/frameworks/native/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 88 GLint compiled = 0; local 89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 90 if (!compiled) {
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/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 39 int[] compiled = new int[1]; local 40 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 41 if (compiled[0] == 0) {
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/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 120 GLint compiled; local 130 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 131 if(!compiled)
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/cts/tests/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 372 int[] compiled = new int[1]; local 373 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 374 if (compiled[0] == 0) {
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 249 int[] compiled = new int[1]; local 250 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 251 if (compiled[0] == 0) {
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 228 int[] compiled = new int[1]; local 229 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 230 if (compiled[0] == 0) {
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/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.cpp | 263 // Make sure we haven't compiled and linked already 314 GLint compiled = 0; local 315 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 316 if (!compiled) { 351 // Attach all compiled shaders [all...] |
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 240 int[] compiled = new int[1]; local 241 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 242 if (compiled[0] == 0) {
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 304 int[] compiled = new int[1]; local 305 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 306 if (compiled[0] == 0) {
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
ShaderProgram.cpp | 196 GLint compiled = 0; local 197 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 198 if (!compiled) { [all...] |
/frameworks/native/libs/gui/tests/ |
SurfaceTexture_test.cpp | 297 GLint compiled = 0; local 298 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 300 if (!compiled) { [all...] |
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 387 int[] compiled = new int[1]; local 388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 389 if (compiled[0] == 0) {
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/cts/tests/tests/hardware/src/android/hardware/cts/ |
CameraGLTest.java | 789 int[] compiled = new int[1]; local [all...] |
/external/v8/test/cctest/ |
test-heap-profiler.cc | 228 "function compiled(x) { return x + 1; }\n" 230 "compiled(1)"); 235 const v8::HeapGraphNode* compiled = local 236 GetProperty(global, v8::HeapGraphEdge::kShortcut, "compiled"); 237 CHECK_NE(NULL, compiled); 238 CHECK_EQ(v8::HeapGraphNode::kClosure, compiled->GetType()); 252 GetProperty(compiled, v8::HeapGraphEdge::kInternal, "shared"); 258 // Verify that non-compiled code doesn't contain references to "x" 259 // literal, while compiled code does. The scope info is stored in FixedArray [all...] |
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
VideoDumpView.java | 607 int[] compiled = new int[1]; local 608 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 609 if (compiled[0] == 0) {
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/external/robolectric/lib/main/ |
h2-1.2.147.jar | |
/prebuilts/tools/common/m2/internal/xalan/xalan/2.6.0/ |
xalan-2.6.0.jar | |