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/external/llvm/docs/ |
Bugpoint.rst | 114 ``bugpoint`` can be a remarkably useful tool, but it sometimes works in 157 Sometimes, ``bugpoint`` is not enough. In particular, InstCombine and
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/external/llvm/docs/CommandGuide/ |
FileCheck.rst | 144 Sometimes you want to match lines and would like to verify that matches 258 Sometimes there's a need to verify output which refers line numbers of the
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/external/open-vcdiff/gflags/m4/ |
acx_pthread.m4 | 104 # The ordering *is* (sometimes) important. Some notes on the 117 # doesn't hurt to check since this sometimes defines pthreads too;
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/external/proguard/docs/ |
FAQ.html | 59 the bytecode and reverse-engineer entire programs. Sometimes, this is not 163 bugs. It sometimes fails on obfuscated code that is valid and accepted by other
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/external/protobuf/gtest/m4/ |
acx_pthread.m4 | 104 # The ordering *is* (sometimes) important. Some notes on the 117 # doesn't hurt to check since this sometimes defines pthreads too;
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/external/protobuf/m4/ |
acx_pthread.m4 | 104 # The ordering *is* (sometimes) important. Some notes on the 117 # doesn't hurt to check since this sometimes defines pthreads too;
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/external/skia/include/core/ |
SkShader.h | 115 * Called sometimes before drawing with this shader. Return the type of 117 * Your subclass should override if it can (even sometimes) report a
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/external/webkit/Source/WebCore/platform/graphics/android/context/ |
PlatformGraphicsContextSkia.cpp | 517 // Sometimes we record and draw portions of the page, using clips 518 // for each portion. The problem with this is that webkit, sometimes,
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
SkiaFontWin.cpp | 250 // Check for non-translation transforms. Sometimes zooms will look better in 251 // Skia, and sometimes better in Windows. The main problem is that zooming
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/external/webkit/Source/WebKit/android/WebCoreSupport/ |
WebUrlLoaderClient.cpp | 134 // WebKit sometimes gives up empty data to append. These aren't 188 // Sometimes, a sync load can wait forever and lock up the WebCore thread,
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/frameworks/base/core/java/android/app/ |
Presentation.java | 56 * on which it will appear. Choosing a presentation display is sometimes difficult 76 * Sometimes there may not be a preferred presentation display in which
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/frameworks/base/policy/src/com/android/internal/policy/impl/keyguard/ |
FaceUnlock.java | 172 // This is usually not an error when this happens. Sometimes we will tell it to 414 // This is usually not an error when this happens. Sometimes we will tell it to
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
ColladaParser.java | 276 // This will find the actual texture node, which is sometimes hidden behind a sampler
277 // and sometimes referenced directly
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/frameworks/base/tools/layoutlib/create/src/com/android/tools/layoutlib/create/ |
RenameClassAdapter.java | 139 descriptor sometimes so descriptors are renamed too. 160 // descriptor sometimes. This is the case with visitTypeInsn(type) and
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/packages/apps/Dialer/src/com/android/dialer/voicemail/ |
VoicemailPlaybackFragment.java | 159 * Fragments suffer the drawback that the Activity they belong to may sometimes be null. This 162 * {@link Fragment#getActivity()} is dangerous - it may sometimes return null. And thus blindly
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/prebuilts/tools/common/proguard/proguard4.7/docs/ |
FAQ.html | 71 the bytecode and reverse-engineer entire programs. Sometimes, this is not 170 bugs. It sometimes fails on obfuscated code that is valid and accepted by other
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/bionic/libc/bionic/ |
system_properties.c | 241 // service is sometimes slow to respond (perhaps it's off
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/dalvik/dx/src/com/android/dx/ssa/ |
SsaInsn.java | 133 * sometimes updated during the SsaRenamer process.
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/dalvik/libdex/ |
DexProto.h | 62 * sometimes doesn't populate a DexStringCache.
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/dalvik/vm/mterp/x86/ |
header.S | 64 o eax and ecx are scratch, rINSTw/ebx sometimes scratch
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/development/ide/emacs/ |
android-common.el | 157 ; its directory like adb requests sometimes.
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/development/tools/axl/ |
singletonmixin.py | 91 This is designed for convenience in testing -- sometimes you
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/docs/source.android.com/src/devices/ |
audio_terminology.jd | 139 Usually same as application or app, but sometimes the "client" of
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/docs/source.android.com/src/source/ |
licenses.jd | 64 <p>We are sometimes asked why Apache Software License 2.0 is the preferred
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/external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/ |
DFA.as | 10 * Could get away with byte sometimes but would have to generate different
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