/system/core/libpixelflinger/codeflinger/ |
texturing.cpp | 387 CONTEXT_STORE(s.reg, generated_vars.texture[i].spill[0]); 388 CONTEXT_STORE(t.reg, generated_vars.texture[i].spill[1]); 411 // We don't have a way to spill registers automatically 412 // spill depth and AA regs, when we know we may have to. 413 // build the spill list... 437 Spill spill(registerFile(), *this, spill_list); 463 CONTEXT_LOAD(s.reg, generated_vars.texture[i].spill[0]); 464 CONTEXT_LOAD(t.reg, generated_vars.texture[i].spill[1]); 614 CONTEXT_STORE(s.reg, generated_vars.texture[i].spill[0]) [all...] |
GGLAssembler.h | 124 class Spill 127 Spill(RegisterFile& regFile, ARMAssemblerInterface& gen, uint32_t reglist) 146 ~Spill() {
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/external/llvm/include/llvm/Target/ |
TargetRegisterInfo.h | 501 /// requirements, and there is no register class with a smaller spill size 562 /// legal to use in the current sub-target and has the same spill size. 655 /// frame pointer based accesses to spill to the scavenger emergency spill 674 /// hasReservedSpillSlot - Return true if target has reserved a spill slot in 677 /// reserved as its spill slot. This tells PEI not to create a new stack frame 737 /// saveScavengerRegister - Spill the register so it can be used by the 739 /// otherwise. If this function does not spill the register, the scavenger 740 /// will instead spill it to the emergency spill slot [all...] |
/external/llvm/lib/CodeGen/ |
RegAllocGreedy.cpp | 53 SplitSpillMode("split-spill-mode", cl::Hidden, 54 cl::desc("Spill mode for splitting live ranges"), 157 float MaxWeight; ///< Maximum spill weight evicted. 542 // Never evict spill products. They cannot split or spill. 546 // register for it. This is indicated by an infinite spill weight. These 637 // hints, and only evict smaller spill weights. 721 // Number of spill code instructions to insert. 744 // Accumulate the total frequency of inserted spill code. 874 // Use the spill placer to determine the live bundles. GrowRegion pretend [all...] |
ShrinkWrapping.cpp | 13 // do not use CSRs do not pay the spill/restore penalty. 22 // CFG to ensure validity of the spill/restore placements. This decreases 173 /// This function computes the maps of MBBs -> CSRs to spill and restore 359 // Sets used to compute spill, restore placement sets. 547 /// multi-entry, multi-exit (MEME) regions so spill and restore 803 // Iterate computation of spill and restore placements in the MCFG until: 927 /// verifySpillRestorePlacement - check the current spill/restore 930 /// Spills: walk df from each MBB in spill set ensuring tha [all...] |
SplitKit.cpp | 347 // Reset the LiveRangeCalc instances needed for this spill mode. 558 // In spill mode, make live ranges as short as possible by inserting the copy 628 // Spill modes [all...] |
/dalvik/vm/compiler/codegen/x86/ |
AnalysisO1.cpp | 216 //! this array says whether a spill location is used (0 means not used, 1 means used) [all...] |
/external/llvm/include/llvm/CodeGen/ |
MachineFrameInfo.h | 70 /// example, register allocator spill code never needs variable sized 99 // isSpillSlot - If true the stack object is used as spill slot. It 484 /// to a spill slot.. 506 /// represents a spill slot, returning a nonnegative identifier to represent 549 /// Before the PrologueEpilogueInserter has placed the CSR spill code, this
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/external/v8/src/ |
lithium-allocator.h | 555 // Spill the given life range after position pos. 558 // Spill the given life range after position start and up to position end. 565 void Spill(LiveRange* range);
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/external/valgrind/main/VEX/priv/ |
host_generic_regs.h | 80 needed to spill each class of register. It allocates the following 261 /* Return insn(s) to spill/restore a real reg to a spill slot
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/external/webkit/Source/JavaScriptCore/dfg/ |
DFGJITCompiler.cpp | 126 // need to spill anyway, if the value is marked as spilled on the non-speculative path). 130 // Spill all GPRs in use by the speculative path. 145 // Spill all FPRs in use by the speculative path.
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DFGNode.h | 53 // Type for a virtual register number (spill location). 336 // The virtual register number (spill location) associated with this .
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/external/llvm/lib/Target/ARM/ |
ARMBaseRegisterInfo.cpp | 275 // emergency spill slot. 511 // Assume that we'll have at least some spill slots allocated. 514 Offset += 128; // 128 bytes of spill slots 680 // means the stack pointer cannot be used to access the emergency spill slot 685 "Cannot use SP to access the emergency spill slot in " 688 "Cannot use SP to access the emergency spill slot in "
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ARMMachineFunctionInfo.h | 56 /// spill stack offset. 81 /// which belong to these spill areas.
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/external/llvm/lib/Target/X86/ |
README-X86-64.txt | 172 1. We shouldn't spill the XMM registers because we only call va_arg with "int". 179 1. Conversely to the above, we shouldn't spill general registers if we only
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/external/openssl/crypto/bn/asm/ |
ia64-mont.pl | 389 stf.spill [sp]=f16,-16 391 stf.spill [r17]=f17,32 394 stf.spill [r16]=f18,32 396 stf.spill [r17]=f19,32 399 stf.spill [r16]=f20,32 401 stf.spill [r17]=f21,32 404 stf.spill [r16]=f22 406 stf.spill [r17]=f23
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/packages/apps/Dialer/res/values-nb/ |
strings.xml | 40 <string name="notification_action_voicemail_play" msgid="6113133136977996863">"Spill av"</string> 106 <string name="description_call_log_play_button" msgid="651182125650429846">"Spill av talemelding"</string>
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/packages/apps/Gallery/res/values-nb/ |
strings.xml | 59 <string name="camera_play" msgid="8248000517869959980">"Spill"</string> 66 <string name="video_play" msgid="5287787282508002895">"Spill"</string>
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/packages/apps/Music/res/values-nb/ |
strings.xml | 38 <string name="play_all" msgid="6309622568869321842">"Spill alle"</string> 99 <string name="play_selection" msgid="2854921021814550018">"Spill"</string>
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/dalvik/vm/arch/x86/ |
Call386ABI.S | 90 /* Establish the frame pointer, spill & align to 16b */
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/dalvik/vm/mterp/x86/ |
OP_FILLED_NEW_ARRAY.S | 15 SPILL(rIBASE) # preserve rIBASE
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/external/compiler-rt/lib/msandr/ |
msandr.cc | 182 // For example, spill them only once for a sequence of instrumented 190 // TODO: Maybe sometimes don't want to spill XAX here? 191 // TODO: No need to spill XAX here if XAX is not used in the BB. 469 // TODO: optimize away redundant restore-spill pairs?
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/external/llvm/docs/HistoricalNotes/ |
2003-06-26-Reoptimizer2.txt | 39 There is a problem with alloca: we cannot find our spill space for
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/external/llvm/lib/Target/Hexagon/ |
HexagonTargetMachine.cpp | 157 // Expand Spill code for predicate registers.
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/external/llvm/lib/Target/Sparc/ |
SparcFrameLowering.cpp | 42 // 16 words for register window spill
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