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  /frameworks/rs/java/tests/RSTest_CompatLib/src/com/android/rs/test/
UT_alloc.java 40 Allocation A = Allocation.createTyped(RS, typeBuilder.create());
46 Allocation AFaces = Allocation.createTyped(RS, typeBuilder.create());
49 Allocation ALOD = Allocation.createTyped(RS, typeBuilder.create());
52 Allocation AFacesLOD = Allocation.createTyped(RS, typeBuilder.create());
  /frameworks/rs/java/tests/RsTest/src/com/android/rs/test/
UT_alloc.java 40 Allocation A = Allocation.createTyped(RS, typeBuilder.create());
46 Allocation AFaces = Allocation.createTyped(RS, typeBuilder.create());
49 Allocation ALOD = Allocation.createTyped(RS, typeBuilder.create());
52 Allocation AFacesLOD = Allocation.createTyped(RS, typeBuilder.create());
  /frameworks/rs/java/tests/RsTest_14/src/com/android/rs/test/
UT_alloc.java 40 Allocation A = Allocation.createTyped(RS, typeBuilder.create());
46 Allocation AFaces = Allocation.createTyped(RS, typeBuilder.create());
49 Allocation ALOD = Allocation.createTyped(RS, typeBuilder.create());
52 Allocation AFacesLOD = Allocation.createTyped(RS, typeBuilder.create());
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
ScriptIntrinsic3DLUT.java 25 * allocation. The 8 nearest values are sampled and linearly interpolated. The
31 private Allocation mLUT;
64 * Sets the {@link android.support.v8.renderscript.Allocation} to be used as
72 public void setLUT(Allocation lut) {
92 * @param ain Input allocation
93 * @param aout Output allocation
95 public void forEach(Allocation ain, Allocation aout) {
ScriptIntrinsicYuvToRGB.java 23 * The input allocation is supplied in NV21 format as a U8
28 private Allocation mInput;
58 * Set the input yuv allocation, must be {@link Element#U8}.
60 * @param ain The input allocation.
62 public void setInput(Allocation ain) {
70 * @param aout Output allocation. Must match creation element
73 public void forEach(Allocation aout) {
  /cts/tests/tests/rsg/src/android/renderscriptgraphics/cts/
MeshTest.java 19 import android.renderscript.Allocation;
30 Allocation mAttrAlloc;
31 Allocation mIndexAlloc;
47 mAttrAlloc = Allocation.createSized(mRS, mPosElem, 3);
48 mIndexAlloc = Allocation.createSized(mRS, Element.U16(mRS), 3);
82 Allocation.USAGE_SCRIPT |
83 Allocation.USAGE_GRAPHICS_VERTEX);
92 Allocation.USAGE_SCRIPT |
93 Allocation.USAGE_GRAPHICS_VERTEX);
104 Allocation.USAGE_SCRIPT
    [all...]
  /frameworks/base/graphics/java/android/renderscript/
AllocationAdapter.java 28 public class AllocationAdapter extends Allocation {
29 AllocationAdapter(int id, RenderScript rs, Allocation alloc) {
135 * type being adapted. The base allocation must have mipmaps.
144 throw new RSInvalidStateException("Cannot set LOD when the allocation type does not include mipmaps.");
154 * Set the active Face. The base allocation must be of a type
161 throw new RSInvalidStateException("Cannot set Face when the allocation type does not include faces.");
175 * the allocation being adapted. The base allocation must
182 throw new RSInvalidStateException("Cannot set Y when the allocation type does not include Y dim.");
185 throw new RSInvalidStateException("Cannot set Y greater than dimension of allocation.")
    [all...]
ScriptIntrinsicConvolve3x3.java 22 * Intrinsic for applying a 3x3 convolve to an allocation.
27 private Allocation mInput;
65 * @param ain The input allocation.
67 public void setInput(Allocation ain) {
95 * allocation.
97 * @param aout Output allocation. Must match creation element
100 public void forEach(Allocation aout) {
ScriptIntrinsicConvolve5x5.java 22 * Intrinsic for applying a 5x5 convolve to an allocation.
27 private Allocation mInput;
60 * @param ain The input allocation.
62 public void setInput(Allocation ain) {
92 * allocation.
94 * @param aout Output allocation. Must match creation element
97 public void forEach(Allocation aout) {
ScriptIntrinsicYuvToRGB.java 23 * The input allocation is supplied in NV21 format as a U8
28 private Allocation mInput;
53 * Set the input yuv allocation, must be {@link Element#U8}.
55 * @param ain The input allocation.
57 public void setInput(Allocation ain) {
65 * @param aout Output allocation. Must match creation element
68 public void forEach(Allocation aout) {
  /frameworks/rs/
rsRuntime.h 34 void rsrAllocationSyncAll(Context *, Script *, Allocation *);
37 void rsrBindTexture(Context *, ProgramFragment *, uint32_t slot, Allocation *);
38 void rsrBindConstant(Context *, ProgramFragment *, uint32_t slot, Allocation *);
39 void rsrBindConstant(Context *, ProgramVertex*, uint32_t slot, Allocation *);
45 void rsrBindFrameBufferObjectColorTarget(Context *, Allocation *, uint32_t slot);
46 void rsrBindFrameBufferObjectDepthTarget(Context *, Allocation *);
83 void rsrAllocationCopy1DRange(Context *, Allocation *dstAlloc,
87 Allocation *srcAlloc,
89 void rsrAllocationCopy2DRange(Context *, Allocation *dstAlloc,
93 Allocation *srcAlloc
    [all...]
rsProgramVertex.cpp 46 "Unable to set fixed function emulation matrices because allocation is missing");
49 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(
59 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]);
75 "Unable to set fixed function emulation matrix projection because allocation is missing");
78 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(
82 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]);
93 "Unable to set fixed function emulation matrix modelview because allocation is missing");
96 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(
100 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]);
111 "Unable to set fixed function emulation matrix texture because allocation is missing")
    [all...]
rsMesh.h 43 // Position, normal, texcoord, etc could either be strided in one allocation
45 Allocation **vertexBuffers;
49 Allocation **indexBuffers;
67 void setVertexBuffer(Allocation *vb, uint32_t index) {
72 void setPrimitive(Allocation *idx, RsPrimitive prim, uint32_t index) {
88 ObjectBaseRef<Allocation> *mVertexBuffers;
89 ObjectBaseRef<Allocation> *mIndexBuffers;
  /prebuilts/sdk/renderscript/lib/x86/
libRSSupport.so 
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Scene.java 271 Allocation drawableData = Allocation.createSized(rs,
272 Element.ALLOCATION(rs),
274 Allocation[] drawableAllocs = new Allocation[mRenderables.size()];
288 Allocation shaderData = Allocation.createSized(rs, Element.ALLOCATION(rs),
290 Allocation[] shaderAllocs = new Allocation[mVertexShaders.size()]
    [all...]
  /external/chromium/chrome/browser/ui/gtk/
gtk_chrome_shrinkable_hbox.cc 20 GtkAllocation* allocation; member in struct:__anon4574::SizeAllocateData
54 GtkAllocation child_allocation = child->allocation;
73 int overflow = (data->allocation->x + data->border_width + padding -
83 (data->allocation->x + data->allocation->width - data->border_width));
89 if (child_allocation.width != child->allocation.width) {
110 GtkAllocation* allocation);
174 GtkWidget* widget, GtkAllocation* allocation) {
184 if (widget->allocation.width < allocation->width |
    [all...]
gtk_floating_container.cc 55 GtkAllocation* allocation);
205 GtkAllocation* allocation) {
206 widget->allocation = *allocation;
210 allocation->x,
211 allocation->y,
212 allocation->width,
213 allocation->height);
216 // Give the same allocation to our GtkBin component.
219 gtk_widget_size_allocate(bin->child, allocation);
    [all...]
  /external/llvm/runtime/
README.txt 2 the LLVM compiler. For example, the automatic pool allocation transformation
  /external/valgrind/main/drd/tests/
annotate_hb_race.stderr.exp 4 Allocation context: BSS section of annotate_hb_race
  /frameworks/rs/cpu_ref/
rsCpuScriptGroup.h 28 virtual void setInput(const ScriptKernelID *kid, Allocation *);
29 virtual void setOutput(const ScriptKernelID *kid, Allocation *);
43 Allocation *const* ins;
45 Allocation *const* outs;
  /frameworks/rs/tests/cppallocation/
compute.cpp 33 sp<Allocation> ain = Allocation::createTyped(rs, t);
34 sp<Allocation> aout = Allocation::createTyped(rs, t);
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
DebugContext.java 19 import android.renderscript.Allocation;
28 Allocation AUnused;
29 Allocation AInt;
51 AInt = Allocation.createTyped(mRS, t);
54 AUnused = Allocation.createTyped(mRS, t);
58 * Test whether we are detect out-of-bounds allocation accesses
74 * Test whether we are detect out-of-bounds allocation accesses
  /frameworks/base/tests/RenderScriptTests/FountainFbo/src/com/example/android/rs/fountainfbo/
FountainFboRS.java 20 import android.renderscript.Allocation;
37 private Allocation mColorBuffer;
68 /* Create the allocation for the color buffer */
71 mColorBuffer = Allocation.createTyped(mRS, colorBuilder.create(),
72 Allocation.USAGE_GRAPHICS_TEXTURE |
73 Allocation.USAGE_GRAPHICS_RENDER_TARGET);
75 /* Set the allocation in the Renderscript runtime */
  /frameworks/rs/scriptc/
rs_mesh.rsh 53 * Returns an allocation that is part of the mesh and contains
57 * @param index index of the vertex allocation
58 * @return allocation containing vertex data
64 * Returns an allocation containing index data or a null
65 * allocation if only the primitive is specified
68 * @param index index of the index allocation
69 * @return allocation containing index data
  /prebuilts/sdk/renderscript/include/
rs_mesh.rsh 53 * Returns an allocation that is part of the mesh and contains
57 * @param index index of the vertex allocation
58 * @return allocation containing vertex data
64 * Returns an allocation containing index data or a null
65 * allocation if only the primitive is specified
68 * @param index index of the index allocation
69 * @return allocation containing index data

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