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  /external/libusb-compat/
configure.ac 47 [build example applications (default n)])],
  /external/proguard/docs/
GPL_exception.html 34 the code of this program with the following stand-alone applications:
  /external/proguard/examples/
proguard.pro 3 # Configuration files for typical applications will be very similar.
proguardall.pro 5 # Configuration files for typical applications will be very similar.
proguardgui.pro 3 # Configuration files for typical applications will be very similar.
  /external/qemu/distrib/jpeg-6b/
jdatasrc.c 10 * are sufficient for most applications, some will want to use a different
59 * In typical applications, this should read fresh data into the buffer
73 * In applications that need to be able to suspend compression due to input
119 * Writers of suspendable-input applications must note that skip_input_data
  /external/qemu/distrib/sdl-1.2.15/
README.RISCOS 14 Pre built libraries and many games and applications compiled for RISC OS using this library can be downloaded from The Unix Porting Project at http://www.riscos.info/unix/.
19 Compiling applications under RISC OS
70 Set to 3 to use a RISC OS sprite as the back buffer. This is usually the slowest for most SDL applications, however it may be useful in the future as Sprite acceleration is added to various hardware that runs RISC OS.
72 SDL$<appname>$CloseAction - set the action for the close icon. Again as programs don't match the specification you can set this to 0 to remove the close icon from the main window for applications where this does not affect the program.
  /external/qemu/distrib/sdl-1.2.15/Xcode/SDL/pkg-support/resources/
ReadMeDevLite.txt 1 This directory is for developers. This directory contains some basic essentials you will need for developing SDL based applications on OS X. The SDL-devel package contains all of this stuff plus more, so you can ignore this if you install the SDL-devel.pkg. The SDL-devel package contains Xcode templates, SDL documentation, and different variations of SDLmain and NIB files for SDL.
  /external/srtp/include/
getopt_s.h 5 * written so that test applications that use that function can run on
  /external/tinyxml/
tinyxmlerror.cpp 10 purpose, including commercial applications, and to alter it and
  /external/webkit/Source/WebKit/gtk/docs/
webkitenvironment.xml 13 <refpurpose>How does the environment affect applications that use WebKitGTK+</refpurpose>
  /external/webkit/Source/WebKit/gtk/webkit/
webkitglobals.h 37 * substantially reduces memory usage. Useful for applications that only
  /external/webkit/Tools/iExploder/iexploder-1.3.2/htdocs/
iexploder.cgi 13 # including commercial applications, and to alter it and redistribute it
  /external/wpa_supplicant_8/wpa_supplicant/
main_winmain.c 2 * WPA Supplicant / WinMain() function for Windows-based applications
  /frameworks/base/core/java/android/appwidget/
package.html 3 applications (such as the home screen) to quickly access application data and services without
  /frameworks/base/core/java/android/hardware/input/
IInputManager.aidl 38 // applications, the caller must have the INJECT_EVENTS permission.
  /frameworks/base/core/java/android/nfc/
package.html 3 <p>Provides access to Near Field Communication (NFC) functionality, allowing applications to read
  /frameworks/base/core/java/android/service/textservice/
package.html 13 <p>Applications with a spell checker service must declare the {@link
  /frameworks/base/core/java/android/view/accessibility/
AccessibilityEventSource.java 24 * <p>For more information about making applications accessible, read the
  /frameworks/base/core/java/android/widget/
package.html 21 supports. Other applications will use this element and attributes in their in
  /frameworks/base/core/java/com/android/internal/backup/
IObbBackupService.aidl 24 * handles local (whole-file) backup & restore of OBB content on behalf of applications.
  /frameworks/base/docs/html/guide/topics/connectivity/
index.jd 35 <p>This class covers different strategies for cloud enabled applications. It covers syncing
  /frameworks/base/docs/html/tools/testing/
index.jd 5 of your application and the SDK tools include tools for setting up and running test applications.
  /frameworks/base/docs/html/training/accessibility/
index.jd 41 <dt><b><a href="accessible-app.html">Developing Accessible Applications</a></b></dt>
  /frameworks/base/docs/html/training/monetization/
index.jd 32 <p>Apart from offering paid apps, there are a number of other ways to monetize your mobile applications. In this class, we are going to examine a number of typical methods (more lessons are to come) and their associated technical best practices. Obviously, each application is different and you should experiment with different combinations of these and other monetization methods to determine what works best for you.</p>

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