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  /external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
SDL_fb3dfx.c 46 /* Sets video mem colorkey and accelerated blit function */
59 /* Don't blit to the display surface when switched away */
106 /* Don't blit to the display surface when switched away */
126 /* Assemble the blit operation */
139 /* Perform the blit! */
188 /* Check to see if final surface blit is accelerated */
  /external/skia/legacy/include/core/
SkBlitter.h 27 /// Blit a horizontal run of one or more pixels.
29 /// Blit a horizontal run of antialiased pixels; runs[] is a *sparse*
33 /// Blit a vertical run of pixels with a constant alpha value.
35 /// Blit a solid rectangle one or more pixels wide.
37 /** Blit a rectangle with one alpha-blended column on the left,
44 /// Blit a pattern of pixels defined by a rectangle-clipped mask;
SkBlitRow.h 45 //! Public entry-point to return a blit function ptr
  /external/skia/src/core/
SkBlitter.h 27 /// Blit a horizontal run of one or more pixels.
29 /// Blit a horizontal run of antialiased pixels; runs[] is a *sparse*
33 /// Blit a vertical run of pixels with a constant alpha value.
35 /// Blit a solid rectangle one or more pixels wide.
37 /** Blit a rectangle with one alpha-blended column on the left,
44 /// Blit a pattern of pixels defined by a rectangle-clipped mask;
SkBlitMask.h 26 * by color. The number of pixels to blit is specified by width and height,
35 * colorized by a single color. The number of pixels to blit is specified
  /hardware/qcom/display/libcopybit/
copybit.h 59 /* Default blit destination is offline buffer */
61 /* and reset to '0', after calling blit/stretch */
201 * Execute the bit blit copy operation
210 int (*blit)(struct copybit_device_t *dev, member in struct:copybit_device_t
216 * Execute the stretch bit blit copy operation
c2d2.h 49 /*********************** Blit definitions *****************************/
52 /* Status codes, returned by any blit function */
95 * as a placeholder and is ignored during blit, if applicable.
310 /* Structure for registering a RGB buffer as a blit surface */
320 /* Structure for registering a YUV plane(s) as a blit surface */
345 /* C2D_OBJECT encapsulates the blit parameters for a source surface.
444 /* Creates a generic blit surface according to its type.
486 /* Destroys a generic blit surface.
548 * Functions to do actual blit */
550 /* Draw a list of blit objects into the given target
    [all...]
  /external/qemu/android/skin/
surface.h 80 /* list of composition operators for the blit routine */
88 /* blit a surface into another one */
95 /* blit a colored rectangle into a destination surface */
composer.c 277 * then we do an opaque blit of 'intersection(updated,region)', then removing it from 'updated'
279 * after that, we make a DSTOVER blit of 'intersection(drawn,region)'
303 /* inter(updated,region) => opaque blit + remove 'region' from 'updated'*/
312 /* inter(drawn,region) => DSTOVER blit + if non-opaque add it to 'drawn' */
  /external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_Surface.3 80 Surface blit uses hardware acceleration
89 Surface blit uses alpha blending
SDL_DisplayFormatAlpha.3 13 If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&.
  /external/skia/legacy/src/core/
SkBlitMask.h 26 * by color. The number of pixels to blit is specified by width and height,
35 * colorized by a single color. The number of pixels to blit is specified
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_stretch_c.h 24 /* Perform a stretch blit between two surfaces of the same format.
SDL_stretch.c 24 /* This a stretch blit implementation based on ideas given to me by
199 /* Perform a stretch blit between two surfaces of the same format.
227 /* Verify the blit rectangles */
232 SDL_SetError("Invalid source blit rectangle");
246 SDL_SetError("Invalid destination blit rectangle");
293 /* Perform the stretch blit */
SDL_pixels_c.h 36 /* Blit mapping functions */
  /frameworks/native/cmds/flatland/
Composers.cpp 28 result = helper->getShaderProgram("Blit", &mBlitPgm);
43 bool blit(GLuint texName, const float* texMatrix, function in class:android::Blitter
155 return mBlitter.blit(texName, texMatrix, x, y, w, h);
187 return mBlitter.blit(texName, texMatrix, x, y, w, h);
  /sdk/emulator/opengl/host/libs/libOpenglRender/
WindowSurface.h 47 void blitToColorBuffer(); // copy pbuffer content with texload and blit
  /external/qemu/distrib/sdl-1.2.15/test/
testsprite.c 88 /* Blit the sprite onto the screen */
272 /* Run a sample blit to trigger blit acceleration */
282 printf("Sprite blit uses hardware acceleration\n");
285 printf("Sprite blit uses RLE acceleration\n");
testalpha.c 298 /* Blit the sprite onto the screen */
431 /* Run a sample blit to trigger blit acceleration */
434 printf("Sprite blit uses hardware alpha acceleration\n");
436 printf("Sprite blit dosn't uses hardware alpha acceleration\n");
541 printf("%d alpha blits, ~%4.4f ms per blit\n",
  /external/qemu/distrib/sdl-1.2.15/include/
SDL_video.h 114 /** info for fast blit mapping to other surfaces */
117 /** format version, bumped at every change to invalidate blit maps */
150 #define SDL_HWACCEL 0x00000100 /**< Blit uses hardware acceleration */
151 #define SDL_SRCCOLORKEY 0x00001000 /**< Blit uses a source color key */
154 #define SDL_SRCALPHA 0x00010000 /**< Blit uses source alpha blending */
407 * video buffers before the next video surface blit or lock will return.
609 * 'key' will be the transparent pixel in the source image of a blit.
636 * Sets the clipping rectangle for the destination surface in a blit.
650 * Gets the clipping rectangle for the destination surface in a blit.
658 * the given surface to it so the blit of the converted surface will be as
    [all...]
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_video.h 114 /** info for fast blit mapping to other surfaces */
117 /** format version, bumped at every change to invalidate blit maps */
150 #define SDL_HWACCEL 0x00000100 /**< Blit uses hardware acceleration */
151 #define SDL_SRCCOLORKEY 0x00001000 /**< Blit uses a source color key */
154 #define SDL_SRCALPHA 0x00010000 /**< Blit uses source alpha blending */
407 * video buffers before the next video surface blit or lock will return.
609 * 'key' will be the transparent pixel in the source image of a blit.
636 * Sets the clipping rectangle for the destination surface in a blit.
650 * Gets the clipping rectangle for the destination surface in a blit.
658 * the given surface to it so the blit of the converted surface will be as
    [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_video.h 114 /** info for fast blit mapping to other surfaces */
117 /** format version, bumped at every change to invalidate blit maps */
150 #define SDL_HWACCEL 0x00000100 /**< Blit uses hardware acceleration */
151 #define SDL_SRCCOLORKEY 0x00001000 /**< Blit uses a source color key */
154 #define SDL_SRCALPHA 0x00010000 /**< Blit uses source alpha blending */
407 * video buffers before the next video surface blit or lock will return.
609 * 'key' will be the transparent pixel in the source image of a blit.
636 * Sets the clipping rectangle for the destination surface in a blit.
650 * Gets the clipping rectangle for the destination surface in a blit.
658 * the given surface to it so the blit of the converted surface will be as
    [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_video.h 114 /** info for fast blit mapping to other surfaces */
117 /** format version, bumped at every change to invalidate blit maps */
150 #define SDL_HWACCEL 0x00000100 /**< Blit uses hardware acceleration */
151 #define SDL_SRCCOLORKEY 0x00001000 /**< Blit uses a source color key */
154 #define SDL_SRCALPHA 0x00010000 /**< Blit uses source alpha blending */
407 * video buffers before the next video surface blit or lock will return.
609 * 'key' will be the transparent pixel in the source image of a blit.
636 * Sets the clipping rectangle for the destination surface in a blit.
650 * Gets the clipping rectangle for the destination surface in a blit.
658 * the given surface to it so the blit of the converted surface will be as
    [all...]
  /external/qemu/distrib/sdl-1.2.15/docs/html/
sdldisplayyuvoverlay.html 83 >SDL_DisplayYUVOverlay&nbsp;--&nbsp;Blit the overlay to the display</DIV
123 >Blit the <TT
  /external/skia/include/core/
SkBlitRow.h 73 //! Public entry-point to return a blit function ptr
84 //! Public entry-point to return a blit function ptr

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