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/external/llvm/lib/MC/
MCContext.cpp
64
// NOTE: The symbols are all allocated out of a
bump
pointer allocator,
/external/llvm/utils/lit/lit/
main.py
152
#
Bump
the GIL check interval, its more important to get any one thread to a
/external/oprofile/
ChangeLog-2003
129
* configure.in:
bump
to 0.8cvs
133
* configure.in:
bump
to 0.7.1
720
* configure.in:
bump
to 0.7.1cvs
729
* configure.in:
bump
to 0.7
777
on ILP32.
Bump
the version.
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/external/ppp/pppd/plugins/radius/
avpair.c
288
/*
Bump
ptr up to contents */
/external/quake/quake/src/QW/client/
net_chan.c
430
// if this message contains a reliable message,
bump
incoming_reliable_sequence
/external/quake/quake/src/QW/server/
sv_move.c
412
//
bump
around...
/external/quake/quake/src/WinQuake/
sv_move.cpp
420
//
bump
around...
/external/skia/legacy/src/core/
SkGlyphCache.cpp
263
// check if we need to
bump
hi before falling though to the allocator
SkBitmapProcState_matrix_clamp.h
130
/* store &
bump
*/
221
/* store &
bump
*/
/external/skia/src/core/
SkBitmapProcState_matrixProcs.cpp
318
*xy += 1; //
bump
the ptr
SkGlyphCache.cpp
265
// check if we need to
bump
hi before falling though to the allocator
/external/valgrind/main/none/tests/ppc32/
test_dfp2.c
73
/*
Bump
the pointer one more step, which should be the auxv. */
/external/valgrind/main/none/tests/ppc64/
test_dfp2.c
73
/*
Bump
the pointer one more step, which should be the auxv. */
/external/webkit/Source/WebCore/platform/graphics/chromium/
UniscribeHelper.h
293
// that they don't
bump
against each other and the base character.
/frameworks/base/policy/src/com/android/internal/policy/impl/keyguard/
KeyguardWidgetFrame.java
499
// We
bump
up the alpha of the outline to hide the fact that the overlay is drawing
/external/antlr/antlr-3.4/
BUILD.txt
229
reference. So, when we
bump
the version of the toolset to say
295
version will
bump
to 3.1.4-SNAPSHOT.
/external/icu4c/common/
dictbe.cpp
344
//
Bump
the word count if there wasn't already one
573
//
Bump
the word count if there wasn't already one
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all
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/external/icu4c/i18n/
hebrwcal.cpp
221
// ADAR_1 -- then we have to
bump
to ADAR_2 aka ADAR. But
223
//
bump
the other way -- down to SHEVAT. - Alan 11/00
/external/qemu/android/
async-socket.c
807
/*
Bump
I/O state, and inform the client that I/O is in progress. */
917
/*
Bump
I/O state, and inform the client that I/O is in progress. */
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/external/skia/src/opts/
SkBitmapProcState_matrix_clamp_neon.h
126
/* store &
bump
*/
217
/* store &
bump
*/
/frameworks/base/core/jni/android/graphics/
Canvas.cpp
671
//
bump
to the next cell
674
//
bump
to the next row
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/external/webkit/Source/JavaScriptCore/
ChangeLog-2003-10-25
[
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/prebuilts/gcc/darwin-x86/arm/arm-eabi-4.6/share/man/man1/
arm-eabi-as.1
303
[\fB\-xarch=v8plus\fR|\fB\-xarch=v8plusa\fR] [\fB\-
bump
\fR]
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...]
/prebuilts/gcc/darwin-x86/arm/arm-linux-androideabi-4.6/share/man/man1/
arm-linux-androideabi-as.1
303
[\fB\-xarch=v8plus\fR|\fB\-xarch=v8plusa\fR] [\fB\-
bump
\fR]
[
all
...]
/prebuilts/gcc/linux-x86/arm/arm-eabi-4.6/share/man/man1/
arm-eabi-as.1
303
[\fB\-xarch=v8plus\fR|\fB\-xarch=v8plusa\fR] [\fB\-
bump
\fR]
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all
...]
Completed in 339 milliseconds
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