/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/ |
Unshaded.j3md | 18 FragmentShader GLSL100: Common/MatDefs/Misc/Unshaded.frag
36 FragmentShader GLSL100 : Common/MatDefs/SSAO/normal.frag
54 FragmentShader GLSL100: Common/MatDefs/Light/Glow.frag
|
SolidColor.j3md | 16 FragmentShader GLSL100: Common/MatDefs/Misc/Unshaded.frag
33 FragmentShader GLSL100: Common/MatDefs/Light/Glow.frag
|
Particle.j3md | 21 FragmentShader GLSL120 : Common/MatDefs/Misc/Particle.frag
46 FragmentShader GLSL100 : Common/MatDefs/Misc/Particle.frag
68 FragmentShader GLSL100 : Common/MatDefs/Misc/SoftParticle.frag
98 FragmentShader GLSL100: Common/MatDefs/Light/Glow.frag
|
Sky.j3md | 9 FragmentShader GLSL100: Common/MatDefs/Misc/Sky.frag
|
VertexColor.j3md | 7 FragmentShader GLSL100: Common/MatDefs/Misc/Unshaded.frag
|
SimpleTextured.j3md | 15 FragmentShader GLSL100: Common/MatDefs/Misc/SimpleTextured.frag
|
/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
UnshadedArray.j3md | 18 FragmentShader GLSL100: jme3test/texture/UnshadedArray.frag
36 FragmentShader GLSL100 : Common/MatDefs/SSAO/normal.frag
54 FragmentShader GLSL100: Common/MatDefs/Light/Glow.frag
|
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Shadow/ |
PostShadowPSSM.j3md | 25 FragmentShader GLSL150: Common/MatDefs/Shadow/PostShadowPSSM15.frag
45 FragmentShader GLSL100: Common/MatDefs/Shadow/PostShadowPSSM.frag
|
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/SSAO/ |
ssao.j3md | 21 FragmentShader GLSL150: Common/MatDefs/SSAO/ssao15.frag
37 FragmentShader GLSL120: Common/MatDefs/SSAO/ssao.frag
|
ssaoBlur.j3md | 18 FragmentShader GLSL150: Common/MatDefs/SSAO/ssaoBlur15.frag
36 FragmentShader GLSL120: Common/MatDefs/SSAO/ssaoBlur.frag
|
/external/webkit/LayoutTests/fast/dom/HTMLLinkElement/ |
prefetch-detached.html | 8 <div id="frag"></div> 11 document.getElementById('frag').innerHTML = '<link href="prefetch.link" rel="prefetch">';
|
/frameworks/compile/mclinker/unittests/ |
MCRegionFragmentTest.cpp | 52 MCRegionFragment *frag = new MCRegionFragment(*region); local 54 ASSERT_FALSE(llvm::MCDataFragment::classof(frag)); 55 ASSERT_TRUE(MCRegionFragment::classof(frag)); 56 delete frag; 67 llvm::MCFragment *frag = new MCRegionFragment(*region); local 69 ASSERT_FALSE(llvm::MCDataFragment::classof(frag)); 70 ASSERT_TRUE(MCRegionFragment::classof(frag)); 71 delete frag;
|
FragmentRefTest.cpp | 52 RegionFragment *frag = new RegionFragment(*region); local 53 FragmentRef *ref = FragmentRef::Create(*frag, 0x0); 57 ASSERT_EQ('H', frag->getRegion().getBuffer()[0]); 58 ASSERT_TRUE(4096 == frag->getRegion().size()); 59 ASSERT_EQ(frag, ref->frag()); 60 ASSERT_EQ('H', static_cast<RegionFragment*>(ref->frag())->getRegion().getBuffer()[0]); 61 ASSERT_TRUE(4096 == static_cast<RegionFragment*>(ref->frag())->getRegion().size()); 64 ASSERT_TRUE(RegionFragment::classof(frag)); 66 delete frag; [all...] |
/external/ipsec-tools/src/racoon/ |
isakmp_frag.c | 93 vchar_t *frag; local 128 if ((frag = vmalloc(fraglen)) == NULL) { 134 set_isakmp_header1(frag, iph1, ISAKMP_NPTYPE_FRAG); 135 hdr = (struct isakmp *)frag->v; 151 if (isakmp_send(iph1, frag) < 0) { 156 vfree(frag); 182 struct isakmp_frag *frag; local 190 if (msg->l < sizeof(*isakmp) + sizeof(*frag)) { 196 frag = (struct isakmp_frag *)(isakmp + 1); 199 * frag->len is the frag payload data plus the frag payload header [all...] |
/external/iptables/extensions/ |
libip6t_frag.c | 19 "frag match options:\n" 87 const struct ip6t_frag *frag = (struct ip6t_frag *)match->data; local 89 printf(" frag "); 90 print_ids("id", frag->ids[0], frag->ids[1], 91 frag->invflags & IP6T_FRAG_INV_IDS); 93 if (frag->flags & IP6T_FRAG_LEN) { 95 frag->invflags & IP6T_FRAG_INV_LEN ? "!" : "", 96 frag->hdrlen); 99 if (frag->flags & IP6T_FRAG_RES [all...] |
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Gui/ |
Gui.j3md | 11 FragmentShader GLSL100: Common/MatDefs/Gui/Gui.frag
|
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Hdr/ |
LogLum.j3md | 16 FragmentShader GLSL100: Common/MatDefs/Hdr/LogLum.frag
|
ToneMap.j3md | 13 FragmentShader GLSL100: Common/MatDefs/Hdr/ToneMap.frag
|
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/ |
DepthOfField.j3md | 16 FragmentShader GLSL100: Common/MatDefs/Post/DepthOfField.frag
|
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
SimpleWater.j3md | 22 FragmentShader GLSL100: Common/MatDefs/Water/simple_water.frag
|
/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/ |
Terrain.j3md | 19 FragmentShader GLSL100: Common/MatDefs/Terrain/Terrain.frag
|
/frameworks/compile/mclinker/lib/LD/ |
BranchIslandFactory.cpp | 44 Fragment* frag = &pFragment; local 45 while (NULL != frag->getNextNode()) { 46 if (frag->getNextNode()->getOffset() > island_offset) 48 frag = frag->getNextNode(); 52 if (NULL != frag && 53 (frag->getOffset() + frag->size()) > island_offset) 54 frag = frag->getPrevNode() [all...] |
/external/regex-re2/re2/ |
compile.cc | 105 struct Frag { 109 explicit Frag(LinkerInitialized) {} 110 Frag() : begin(0) { end.p = 0; } // needed so Frag can go in vector 111 Frag(uint32 begin, PatchList end) : begin(begin), end(end) {} 114 static Frag kNullFrag(LINKER_INITIALIZED); 122 class Compiler : public Regexp::Walker<Frag> { 146 Frag PreVisit(Regexp* re, Frag parent_arg, bool* stop); 147 Frag PostVisit(Regexp* re, Frag parent_arg, Frag pre_arg, Frag* child_args [all...] |
/frameworks/compile/mclinker/lib/Target/ |
GOT.cpp | 36 SectionData::iterator frag, fragEnd = m_SectionData->end(); local 37 for (frag = m_SectionData->begin(); frag != fragEnd; ++frag) { 38 frag->setOffset(offset); 39 offset += frag->size();
|
/external/openssl/ssl/ |
d1_both.c | 175 hm_fragment *frag = NULL; local 179 frag = (hm_fragment *)OPENSSL_malloc(sizeof(hm_fragment)); 180 if ( frag == NULL) 188 OPENSSL_free(frag); 193 /* zero length fragment gets zero frag->fragment */ 194 frag->fragment = buf; 203 OPENSSL_free(frag); 209 frag->reassembly = bitmask; 211 return frag; 215 dtls1_hm_fragment_free(hm_fragment *frag) 537 hm_fragment *frag; local 587 hm_fragment *frag = NULL; local 691 hm_fragment *frag = NULL; local 1135 hm_fragment *frag; local 1159 hm_fragment *frag; local 1225 hm_fragment *frag ; local [all...] |