OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:inventory
(Results
26 - 35
of
35
) sorted by null
1
2
/external/libnfc-nxp/inc/
phNfcTypes.h
179
#define PHHAL_15693_UID_LENGTH 0x08U /**< Length of the
Inventory
bytes for
[
all
...]
/external/quake/quake/src/QW/client/
gl_screen.c
294
sb_lines = 24; // no
inventory
screen.c
311
sb_lines = 24; // no
inventory
/frameworks/base/docs/html/google/play/billing/
billing_integrate.jd
334
<p>It's your responsibility to control and track how the in-app product is provisioned to the user. For example, if the user purchased in-game currency, you should update the player's
inventory
with the amount of currency purchased.</p>
/external/replicaisland/src/com/replica/replicaisland/
GameObjectFactory.java
[
all
...]
/frameworks/base/docs/html/guide/topics/providers/
content-provider-creating.jd
160
represents an entity, such as a person or an item in
inventory
. A column represents
[
all
...]
/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/textana/en-GB/
en-GB_lexpos.utf
[
all
...]
/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/textana/en-US/
en-US_lexpos.utf
[
all
...]
/external/srec/config/en.us/dictionary/
large.ok
[
all
...]
/external/webkit/PerformanceTests/Parser/resources/
final-url-en
[
all
...]
Completed in 310 milliseconds
1
2