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Searched
full:logical
(Results
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1507
) sorted by null
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/prebuilts/ndk/8/sources/cxx-stl/gnu-libstdc++/4.7/include/bits/
indirect_array.h
90
///
Logical
xor slice elements with corresponding elements of @a v.
92
///
Logical
and slice elements with corresponding elements of @a v.
94
///
Logical
or slice elements with corresponding elements of @a v.
mask_array.h
89
///
Logical
xor slice elements with corresponding elements of @a v.
91
///
Logical
and slice elements with corresponding elements of @a v.
93
///
Logical
or slice elements with corresponding elements of @a v.
/dalvik/vm/compiler/codegen/x86/libenc/
enc_defs.h
401
Mnemonic_AND, //
Logical
AND
562
Mnemonic_OR, //
Logical
Inclusive OR
567
Mnemonic_PAND, //
Logical
AND
568
Mnemonic_POR, // Bitwise
Logical
OR
572
Mnemonic_PXOR, //
Logical
Exclusive OR
612
Mnemonic_TEST, //
Logical
Compare
617
Mnemonic_XOR, //
Logical
Exclusive OR
621
Mnemonic_XORPD, // Bitwise
Logical
XOR for Double-Precision Floating-Point Values
622
Mnemonic_XORPS, // Bitwise
Logical
XOR for Single-Precision Floating-Point Values
/docs/source.android.com/src/devices/tech/datausage/
tags-explained.jd
41
application into separate
logical
categories (at a network socket
/external/chromium/base/
sys_info.h
20
// Return the number of
logical
processors/cores on the current machine.
/external/compiler-rt/lib/
lshrdi3.c
17
/* Returns:
logical
a >> b */
lshrti3.c
19
/* Returns:
logical
a >> b */
/external/e2fsprogs/debugfs/
htree.c
50
"while mapping
logical
block %u\n", blk);
176
"while mapping
logical
block %u\n", blk);
260
"while mapping
logical
block 0\n");
424
printf("Entry found at
logical
block %lld, "
/external/eigen/cmake/
EigenConfigureTesting.cmake
47
# CMake 2.6.3 introduces the more
logical
unset() syntax for this.
/external/grub/
AUTHORS
45
logical
partitions, and did a significant bugfix for the terminal stuff.
/external/grub/stage2/
fat.h
40
__u8 bytes_per_sect[2]; /* bytes per
logical
sector */
/external/icu4c/test/letest/
letsutil.cpp
89
// TODO: Should check that there's only a single
logical
run...
/external/libogg/doc/libogg/
datastructures.html
33
<td>This structure contains current encode/decode data for a
logical
bitstream.</td>
ogg_packet.html
51
<dd>Flag indicating whether this packet begins a
logical
bitstream. <tt>1</tt> indicates this is the first packet, <tt>0</tt> indicates any other position in the stream.</dd>
ogg_stream_pagein.html
38
<dd>Pointer to a previously declared <a href="ogg_stream.html">ogg_stream</a> struct, which represents the current
logical
bitstream.</dd>
ogg_sync_state.html
22
<p>It is used during decoding to track the status of data as it is read in, synchronized, verified, and parsed into pages belonging to the various
logical
bistreams in the current physical bitstream link.
/external/libvorbis/doc/
index.html
103
<li><a href="framing.html">Ogg
logical
bitstream and framing spec</a></li>
/external/libvorbis/doc/vorbisfile/
ov_comment.html
41
<dd>Link to the desired
logical
bitstream. For nonseekable files, this argument is ignored. To retrieve the <a href="vorbis_comment.html">vorbis_comment</a> struct for the current bitstream, this parameter should be set to -1.</dd>
ov_info.html
39
<dd>Link to the desired
logical
bitstream. For nonseekable files, this argument is ignored. To retrieve the <a href="vorbis_info.html">vorbis_info</a> struct for the current bitstream, this parameter should be set to -1.</dd>
seeking_example_c.html
46
/* print details about each
logical
bitstream in the input */
seeking_test_c.html
46
/* print details about each
logical
bitstream in the input */
/external/libvorbis/examples/
decoder_example.c
45
ogg_stream_state os; /* take physical pages, weld into a
logical
104
/* serialno first; use it to set up a
logical
stream */
136
/* At this point, we're sure we're Vorbis. We've set up the
logical
301
/* clean up this
logical
bitstream; before exit we see if we're
/external/qemu/distrib/sdl-1.2.15/docs/man3/
SDL_SetColors.3
17
Palettized (8-bit) screen surfaces with the \fBSDL_HWPALETTE\fP flag have two palettes, a
logical
palette that is used for mapping blits to/from the surface and a physical palette (that determines how the hardware will map the colors to the display)\&. \fBSDL_SetColors\fP modifies both palettes (if present), and is equivalent to calling \fISDL_SetPalette\fR with the \fBflags\fR set to \fB(SDL_LOGPAL | SDL_PHYSPAL)\fP\&.
/external/sepolicy/
seapp_contexts
13
# All specified input selectors in an entry must match (i.e.
logical
AND).
/external/smack/src/org/jivesoftware/smack/filter/
AndFilter.java
29
* Implements the
logical
AND operation over two or more packet filters.
Completed in 2397 milliseconds
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