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  /external/llvm/include/llvm/Analysis/
CallGraphSCCPass.h 71 /// Return what kind of Pass Manager can manage this pass.
  /external/llvm/include/llvm/Support/
circular_raw_ostream.h 34 /// REFERENCE_ONLY - Tell this stream it should not manage the
  /external/llvm/include/llvm/Target/
TargetJITInfo.h 117 /// JIT to manage a GOT for it.
  /external/llvm/lib/CodeGen/
RegAllocBase.cpp 78 // Top-level driver to manage the queue of unassigned VirtRegs and call the
  /external/llvm/utils/TableGen/
DisassemblerEmitter.cpp 84 /// which manage and emit the structures discussed above.
  /external/replicaisland/
README.TXT 22 GameThread.java is the actual game loop. It's main utility is to manage the main loop (MainLoop.java), which implements the rest of the game logic.
  /external/replicaisland/src/com/replica/replicaisland/
RenderSystem.java 24 * manage any number (>=2) of render queues, but increasing the number over two means that the game
  /external/skia/include/core/
SkMask.h 131 * Stack class used to manage the fImage buffer in a SkMask.
SkMetaData.h 20 * Used to manage the life-cycle of a ptr in the metadata. This is option
  /external/skia/legacy/include/core/
SkMask.h 131 * Stack class used to manage the fImage buffer in a SkMask.
SkMetaData.h 20 * Used to manage the life-cycle of a ptr in the metadata. This is option
  /external/webkit/Source/JavaScriptCore/wtf/url/src/
URLBuffer.h 41 // manage.
  /external/webkit/Source/WebCore/bindings/v8/
V8DOMMap.h 147 // A utility class to manage the lifetime of set of DOM wrappers.
  /external/webkit/Source/WebCore/loader/icon/
IconDatabase.h 188 // The following block of methods are called exclusively by the sync thread to manage i/o to and from the database
  /external/webkit/Source/WebCore/platform/audio/
AudioBus.h 61 // Normal usage is to pass true here, in which case the AudioChannels will memory-manage their own storage.
  /external/webkit/Source/WebKit/mac/WebView/
WebDataSource.h 46 representation of the data. WebDataSources manage a hierarchy of WebFrames.
  /external/webkit/Tools/DumpRenderTree/
AccessibilityUIElement.h 218 // A retained, platform specific object used to help manage notifications for this object.
  /frameworks/base/core/java/android/app/backup/
IRestoreSession.aidl 23 * Binder interface used by clients who wish to manage a restore operation. Every
SharedPreferencesBackupHelper.java 29 * {@link android.app.backup.BackupAgentHelper} to manage the backup of
  /frameworks/base/core/java/android/nfc/tech/
NfcA.java 103 * manage tag polling and initialization).
NfcB.java 97 * <p>Applications must not send commands that manage the polling
  /frameworks/base/core/java/android/webkit/
GeolocationPermissions.java 22 * This class is used to manage permissions for the WebView's Geolocation
  /frameworks/base/core/java/com/android/internal/view/menu/
ListMenuPresenter.java 111 * Call this instead of getMenuView if you want to manage your own ListView.
  /frameworks/base/docs/html/design/videos/
index.jd 60 <p>Best-in-class application designers and developers talk about their experience in developing for Android, showing screenshots from their app, exploring the challenges they faced, and offering creative solutions congruent with the Android Design guide. Guests are invited to show examples of visual and interaction patterns in their application that manage to keep it simultaneously consistent and personal.</p>
  /frameworks/base/docs/html/distribute/googleplay/edu/
about.jd 71 manage.</p>

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