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  /external/quake/quake/src/QW/client/
r_main.c 90 int r_framecount = 1; // so frame counts initialized to 0 don't match variable
769 r_dlightframecount = r_framecount;
gl_rmain.c 32 int r_framecount; // used for dlight push checking variable
886 r_framecount++;
r_surf.c 173 if (surf->dlightframe == r_framecount)
  /external/quake/quake/src/WinQuake/
r_main.cpp 88 int r_framecount = 1; // so frame counts initialized to 0 don't match variable
756 r_dlightframecount = r_framecount;
r_misc.cpp 414 r_framecount++;
gl_rmain.cpp 32 int r_framecount; // used for dlight push checking variable
985 r_framecount++;
    [all...]
glquake.h 172 extern int r_framecount;
r_surf.cpp 190 if (surf->dlightframe == r_framecount)

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