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  /frameworks/av/services/audioflinger/
Android.mk 92 test-resample.cpp \
103 LOCAL_MODULE:= test-resample
test-resample.cpp 223 resampler->resample((int*) output_vaddr, out_frames, &provider);
224 resampler->resample((int*) output_vaddr, out_frames, &provider);
225 resampler->resample((int*) output_vaddr, out_frames, &provider);
226 resampler->resample((int*) output_vaddr, out_frames, &provider);
243 resampler->resample((int*) output_vaddr, out_frames, &provider);
AudioResamplerSinc.h 42 virtual void resample(int32_t* out, size_t outFrameCount,
50 void resample(int32_t* out, size_t outFrameCount,
AudioResampler.h 58 virtual void resample(int32_t* out, size_t outFrameCount,
AudioResamplerCubic.h 34 virtual void resample(int32_t* out, size_t outFrameCount,
AudioMixer.cpp 469 case RESAMPLE:
474 ALOGV("setParameter(RESAMPLE, SAMPLE_RATE, %u)",
694 "Track %d needs downmix + resample", i);
778 // ramp gain - resample to temp buffer and scale/mix in 2nd step
780 // always resample with unity gain when sending to auxiliary buffer to be able
785 t->resampler->resample(temp, outFrameCount, t->bufferProvider);
795 t->resampler->resample(temp, outFrameCount, t->bufferProvider);
802 t->resampler->resample(out, outFrameCount, t->bufferProvider);
    [all...]
AudioMixer.h 69 RESAMPLE = 0x3001,
80 // for target RESAMPLE
AudioResampler.cpp 45 virtual void resample(int32_t* out, size_t outFrameCount,
280 void AudioResamplerOrder1::resample(int32_t* out, size_t outFrameCount,
310 // ALOGE("starting resample %d frames, inputIndex=%d, phaseFraction=%d, phaseIncrement=%d",
407 // ALOGE("starting resample %d frames, inputIndex=%d, phaseFraction=%d, phaseIncrement=%d",
AudioResamplerCubic.cpp 35 void AudioResamplerCubic::resample(int32_t* out, size_t outFrameCount, function in class:android::AudioResamplerCubic
FastMixer.cpp 311 mixer->setParameter(name, AudioMixer::RESAMPLE,
344 mixer->setParameter(name, AudioMixer::RESAMPLE,
347 mixer->setParameter(name, AudioMixer::RESAMPLE,
    [all...]
  /system/media/audio_utils/include/audio_utils/
resampler.h 68 * resample input from buffer provider and output at most *outFrameCount to out buffer.
75 * resample at most *inFrameCount frames from in buffer and output at most
  /external/speex/
Android.mk 46 libspeex/resample.c
  /external/webrtc/src/common_audio/signal_processing/
resample_by_2_internal.h 24 * Functions for internal use in the other resample functions
signal_processing.gypi 46 'resample.c',
Android.mk 41 resample.c \
  /external/speex/include/speex/
speex_resampler.h 155 /** Resample a float array. The input and output buffers must *not* overlap.
172 /** Resample an int array. The input and output buffers must *not* overlap.
189 /** Resample an interleaved float array. The input and output buffers must *not* overlap.
204 /** Resample an interleaved int array. The input and output buffers must *not* overlap.
  /external/webkit/Source/WebCore/platform/graphics/skia/
ImageSkia.cpp 85 // The percent change below which we will not resample. This usually means
99 // Figure out if we should resample this image. We try to prune out some
103 // We don't need to resample if the source and destination are the same.
111 // Never resample small images. These are often used for borders and
119 // Don't resample if it is being stretched a lot in only one direction.
141 // us to have to resample the whole thing every time.
161 // This does a lot of computation to resample only the portion of the bitmap
236 // Resample the needed part of the image.
NativeImageSkia.cpp 108 // we incrementally draw more of the image, we only have to resample the
  /external/webrtc/src/modules/audio_processing/aec/
echo_cancellation.c 87 int resample; // if the skew is small enough we don't resample member in struct:__anon18322
265 aecpc->resample = kAecFalse;
327 if (aecpc->skewMode == kAecTrue && aecpc->resample == kAecTrue) {
328 // Resample and get a new number of samples
443 aecpc->resample = kAecFalse;
446 aecpc->resample = kAecTrue;
910 if (aecpc->skewMode == kAecTrue && aecpc->resample == kAecTrue) {
  /external/webkit/Source/WebCore/platform/audio/
AudioResampler.cpp 103 // Now that we have the source data, resample each channel into the destination bus.
  /frameworks/av/libvideoeditor/vss/src/
VideoEditorResampler.cpp 162 context->mResampler->resample((int32_t *)pTmpBuffer,
  /frameworks/base/media/java/android/media/
ResampleInputStream.java 110 // resample input data
  /frameworks/av/libvideoeditor/lvpp/
VideoEditorSRC.cpp 141 // Resample to target quality
142 mResampler->resample(pTmpBuffer, kOutputFrameCount, this);
  /frameworks/base/libs/androidfw/
InputTransport.cpp 49 // Minimum time difference between consecutive samples before attempting to resample.
378 int length = property_get("debug.inputconsumer.resample", value, NULL);
384 ALOGD("Unrecognized property value for 'debug.inputconsumer.resample'. "
753 // Resample touch coordinates.
    [all...]
  /system/media/audio_utils/
resampler.c 139 "ReSampler::resample() remaining %d frames in and %d frames out",

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