HomeSort by relevance Sort by last modified time
    Searched refs:abs (Results 276 - 300 of 1209) sorted by null

<<11121314151617181920>>

  /cts/tests/tests/holo/src/android/holo/cts/
LayoutTestActivity.java 196 if (Math.abs(db) > threshold ||
197 Math.abs(dg) > threshold ||
198 Math.abs(dr) > threshold) {
203 if (Math.abs(da) > threshold) {
  /cts/tests/tests/os/src/android/os/cts/
CountDownTimerTest.java 70 assertTrue(Math.abs(expecTickTime - tickTime) < offset);
  /cts/tests/tests/widget/src/android/widget/cts/
ScrollerTest.java 257 assertTrue(Math.abs(currX - previousX) < Math.abs(previousX - 0));
258 assertTrue(Math.abs(currY - previousY) < Math.abs(previousY - 0));
  /dalvik/tests/003-omnibus-opcodes/src/
FloatMath.java 292 assert(approxEqual(Math.abs(ff), ff, 0.001f));
293 assert(approxEqual(Math.abs(-ff), ff, 0.001f));
297 assert(approxEqual(Math.abs(dd), dd, 0.001));
298 assert(approxEqual(Math.abs(-dd), dd, 0.001));
IntMath.java 443 assert(Math.abs(ii) == ii);
444 assert(Math.abs(-ii) == ii);
448 assert(Math.abs(ll) == ll);
449 assert(Math.abs(-ll) == ll);
  /development/ndk/platforms/android-3/include/
stdlib.h 82 static __inline__ int abs(int __n) { function
  /development/ndk/platforms/android-8/include/
stdlib.h 83 static __inline__ int abs(int __n) { function
  /development/ndk/platforms/android-9/include/
stdlib.h 83 static __inline__ int abs(int __n) { function
  /external/eigen/Eigen/src/plugins/
ArrayCwiseUnaryOps.h 11 abs() const function
21 * \sa abs(), square()
  /external/eigen/test/
prec_inverse_4x4.cpp 41 absdet = internal::abs(m.determinant());
  /external/eigen/unsupported/Eigen/src/IterativeSolvers/
IterationController.h 132 m_res = internal::abs(nr);
  /external/eigen/unsupported/test/
mpreal_support.cpp 33 VERIFY_IS_APPROX(A.array().abs2().sqrt(), A.array().abs());
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
NoiseGenerator.java 304 return FastMath.abs(x) + FastMath.abs(y) + FastMath.abs(z);
311 x = FastMath.abs(x);
312 y = FastMath.abs(y);
313 z = FastMath.abs(z);
322 float d = (float) (Math.sqrt(FastMath.abs(x)) + Math.sqrt(FastMath.abs(y)) + Math.sqrt(FastMath.abs(z)));
340 return (float) Math.pow(Math.pow(FastMath.abs(x), e) + Math.pow(FastMath.abs(y), e) + Math.pow(FastMath.abs(z), e), 1.0f / e);
    [all...]
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/util/
EntropyComputeUtil.java 63 float delta = Math.abs(realHeight - contactPoint.y);
  /external/linux-tools-perf/scripts/python/Perf-Trace-Util/lib/Perf/Trace/
Util.py 84 return errno.errorcode[abs(nr)]
  /external/opencv/cv/src/
cvcanny.cpp 180 _mag[j] = abs(_dx[j]) + abs(_dy[j]);
240 x = abs(x);
241 y = abs(y);
cvinpaint.cpp 555 gradI.x=(float)(abs(CV_MAT_3COLOR_ELEM(*out,uchar,kp+1,lm,color)-CV_MAT_3COLOR_ELEM(*out,uchar,kp,lm,color))+
556 abs(CV_MAT_3COLOR_ELEM(*out,uchar,kp,lm,color)-CV_MAT_3COLOR_ELEM(*out,uchar,km-1,lm,color)));
558 gradI.x=(float)(abs(CV_MAT_3COLOR_ELEM(*out,uchar,kp+1,lm,color)-CV_MAT_3COLOR_ELEM(*out,uchar,kp,lm,color)))*2.0f;
562 gradI.x=(float)(abs(CV_MAT_3COLOR_ELEM(*out,uchar,kp,lm,color)-CV_MAT_3COLOR_ELEM(*out,uchar,km-1,lm,color)))*2.0f;
569 gradI.y=(float)(abs(CV_MAT_3COLOR_ELEM(*out,uchar,km,lp+1,color)-CV_MAT_3COLOR_ELEM(*out,uchar,km,lm,color))+
570 abs(CV_MAT_3COLOR_ELEM(*out,uchar,km,lm,color)-CV_MAT_3COLOR_ELEM(*out,uchar,km,lm-1,color)));
572 gradI.y=(float)(abs(CV_MAT_3COLOR_ELEM(*out,uchar,km,lp+1,color)-CV_MAT_3COLOR_ELEM(*out,uchar,km,lm,color)))*2.0f;
576 gradI.y=(float)(abs(CV_MAT_3COLOR_ELEM(*out,uchar,km,lm,color)-CV_MAT_3COLOR_ELEM(*out,uchar,km,lm-1,color)))*2.0f;
646 gradI.x=(float)(abs(CV_MAT_ELEM(*out,uchar,kp+1,lm)-CV_MAT_ELEM(*out,uchar,kp,lm))+
647 abs(CV_MAT_ELEM(*out,uchar,kp,lm)-CV_MAT_ELEM(*out,uchar,km-1,lm)))
    [all...]
  /external/replicaisland/src/com/replica/replicaisland/
AnimationComponent.java 219 } else if (Math.abs(velocityX) > 300.0f) {
240 if (Math.abs(velocityX) < 100.0f && velocityY > 10.0f) {
242 } else if (Math.abs(velocityX) > 300.0f) {
251 } else if (Math.abs(velocityX) > 300.0f) {
InputGameInterface.java 102 float magnitudeRamp = Math.abs(offset) > halfWidth ? 1.0f : (Math.abs(offset) / halfWidth);
267 if (Math.abs(magnitude) < min) {
269 } else if (Math.abs(magnitude) < max) {
  /external/replicaisland/tools/
ExtractPoints.js 157 if (Math.abs(edge.centerX - tile.centerX) >
158 Math.abs((edge.centerX + edge.normalX) - tile.centerX)) {
163 if (Math.abs(edge.centerY - tile.centerY) >
164 Math.abs((edge.centerY + edge.normalY) - tile.centerY)) {
  /external/webkit/Source/JavaScriptCore/runtime/
DateConversion.cpp 86 int offset = abs(gmtoffset(t));
  /frameworks/base/core/java/android/widget/
EdgeEffect.java 218 float distance = Math.abs(mPullDistance);
226 (Math.abs(deltaDistance) * PULL_DISTANCE_ALPHA_GLOW_FACTOR));
228 float glowChange = Math.abs(deltaDistance);
286 velocity = Math.max(MIN_VELOCITY, Math.abs(velocity));
  /frameworks/base/services/java/com/android/server/location/
GeofenceState.java 95 return Math.abs(mFence.getRadius() - mDistanceToCenter);
  /frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/
RsListRS.java 107 if (Math.abs(dy) <= 2) {
  /frameworks/native/opengl/libagl/
primitives.cpp 263 if (abs(area) >= minArea) {
273 s = 32 - gglClz(abs(m_dy02)|abs(m_dy10)|abs(m_dx01)|abs(m_dx20));
296 const int A = gglClz(abs(m_dy02)|abs(m_dy10)|abs(m_dx01)|abs(m_dx20));
297 const int B = gglClz(abs(m_x0)|abs(m_y0))
    [all...]

Completed in 726 milliseconds

<<11121314151617181920>>