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  /external/eigen/Eigen/src/IterativeLinearSolvers/
IncompleteLUT.h 178 * abs(row(i)) >= abs(row(ncut)) if i<ncut
179 * abs(row(i)) <= abs(row(ncut)) if i>ncut
200 RealScalar abskey = std::abs(row(mid));
202 if ( std::abs(row(j)) > abskey) {
244 using std::abs;
350 if(abs(fact) <= m_droptol)
421 if(abs(u(ii+k)) > m_droptol * rownorm )
  /external/eigen/Eigen/src/QR/
ColPivHouseholderQR.h 185 RealScalar premultiplied_threshold = internal::abs(m_maxpivot) * threshold();
188 result += (internal::abs(m_qr.coeff(i,i)) > premultiplied_threshold);
347 return internal::abs(m_qr.diagonal().prod());
429 if(internal::abs(beta) > m_maxpivot) m_maxpivot = internal::abs(beta);
  /external/eigen/test/
geo_quaternion.cpp 39 VERIFY(internal::abs(q.norm() - 1) < largeEps);
41 else VERIFY(internal::abs(theta/theta_tot - t) < largeEps);
85 Scalar refangle = internal::abs(AngleAxisx(q1.inverse()*q2).angle());
91 VERIFY_IS_MUCH_SMALLER_THAN(internal::abs(q1.angularDistance(q2) - refangle), Scalar(1));
112 if (internal::abs(aa.angle()) > 5*test_precision<Scalar>()
  /external/opencv/cv/src/
cvoptflowbm.cpp 54 int t0 = abs(vec1[i] - vec2[i]);
55 int t1 = abs(vec1[i + 1] - vec2[i + 1]);
56 int t2 = abs(vec1[i + 2] - vec2[i + 2]);
57 int t3 = abs(vec1[i + 3] - vec2[i + 3]);
64 int t0 = abs(vec1[i] - vec2[i]);
  /packages/experimental/DreamTheater/src/com/android/dreamtheater/
BouncyDroid.java 273 mBody.v.x = (float) Math.abs(mBody.v.x) *
276 mBody.v.x = (float) Math.abs(mBody.v.x) *
280 mBody.v.y = (float) Math.abs(mBody.v.y) *
283 mBody.v.y = (float) Math.abs(mBody.v.y) *
309 (Math.abs(mBody.v.x) < 25)
  /external/eigen/unsupported/Eigen/src/MatrixFunctions/
MatrixLogarithm.h 99 using std::abs;
101 if (abs(x) > sqrt(NumTraits<Scalar>::epsilon()))
111 using std::abs;
125 } else if ((abs(A(0,0)) < 0.5*abs(A(1,1))) || (abs(A(0,0)) > 2*abs(A(1,1)))) {
  /packages/apps/LegacyCamera/src/com/android/camera/
Util.java 364 int dist = Math.abs(orientation - orientationHistory);
400 if (Math.abs(ratio - targetRatio) > ASPECT_TOLERANCE) continue;
401 if (Math.abs(size.height - targetHeight) < minDiff) {
403 minDiff = Math.abs(size.height - targetHeight);
413 if (Math.abs(size.height - targetHeight) < minDiff) {
415 minDiff = Math.abs(size.height - targetHeight);
434 if (Math.abs(ratio - targetRatio) > ASPECT_TOLERANCE) continue;
  /external/doclava/src/com/google/doclava/apicheck/
ApiFile.java 120 boolean abs = false;
146 abs = true;
167 pkgpriv, false/*isPrivate*/, stat, iface, abs, true/*isOrdinaryClass*/,
280 boolean abs = false;
306 abs = true;
324 stat, false/*isSynthetic*/, abs/*isAbstract*/, syn, false/*isNative*/,
  /external/stlport/stlport/stl/
_cmath.h 20 * declaration. cmath have abs overloads and cstdlib a using directive
340 //We have to tell the compilers that abs, acos ... math functions are not intrinsic
345 # pragma function (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
424 inline double abs(double __x) function
427 _STLP_DEF_MATH_INLINE(abs, fabs)
428 # else // __MVS__ has native long double abs?
429 inline float abs(float __x) { return ::fabsf(__x); }
515 # pragma intrinsic (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
525 * problem we provide all abs overload before the 'using' call.
526 * Beware: This header inclusion has to be after all abs overload of this file
    [all...]
  /external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9/
3d-raytrace.js 129 if (Math.abs(normal[0]) > Math.abs(normal[1]))
130 if (Math.abs(normal[0]) > Math.abs(normal[2]))
135 if (Math.abs(normal[1]) > Math.abs(normal[2]))
  /external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 129 if (Math.abs(normal[0]) > Math.abs(normal[1]))
130 if (Math.abs(normal[0]) > Math.abs(normal[2]))
135 if (Math.abs(normal[1]) > Math.abs(normal[2]))
  /frameworks/base/packages/SystemUI/src/com/android/systemui/
ExpandHelper.java 240 float pull = Math.abs(drag) + Math.abs(span) + 1f;
241 float hand = drag * Math.abs(drag) / pull + span * Math.abs(span) / pull;
311 float stretch = Math.abs((target - actual) / mMaximumStretch);
450 final float pull = Math.abs(ev.getY() - mInitialTouchY);
  /frameworks/base/policy/src/com/android/internal/policy/impl/keyguard/
PagedView.java     [all...]
  /ndk/sources/cxx-stl/llvm-libc++/test/numerics/rand/rand.dis/rand.dist.samp/rand.dist.samp.plinear/
eval.pass.cpp 88 assert(std::abs(f(u[i], a, m, bk, c) - double(i)/N) < .001);
138 assert(std::abs(f(u[i], a, m, bk, c) - double(i)/N) < .001);
188 assert(std::abs(f(u[i], a, m, bk, c) - double(i)/N) < .001);
238 assert(std::abs(f(u[i], a, m, bk, c) - double(i)/N) < .001);
288 assert(std::abs(f(u[i], a, m, bk, c) - double(i)/N) < .001);
338 assert(std::abs(f(u[i], a, m, bk, c) - double(i)/N) < .001);
  /ndk/sources/cxx-stl/stlport/stlport/stl/
_cmath.h 20 * declaration. cmath have abs overloads and cstdlib a using directive
340 //We have to tell the compilers that abs, acos ... math functions are not intrinsic
345 # pragma function (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
424 inline double abs(double __x) function
427 _STLP_DEF_MATH_INLINE(abs, fabs)
428 # else // __MVS__ has native long double abs?
429 inline float abs(float __x) { return ::fabsf(__x); }
515 # pragma intrinsic (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
525 * problem we provide all abs overload before the 'using' call.
526 * Beware: This header inclusion has to be after all abs overload of this file
    [all...]
  /packages/apps/Browser/src/com/android/browser/
NavTabScroller.java 281 long duration = (long) (Math.abs(distance) * 1000 / Math.abs(velocity));
444 if (Math.abs(diff) > (mHorizontal ? downView.getHeight() : downView.getWidth()) / 2) {
457 if (mAnimator == null && Math.abs(velocity) > mFlingVelocity / 2) {
474 return 1 - (float) Math.abs(distance) / (mHorizontal ? v.getHeight() : v.getWidth());
515 int oscroll = Math.abs(mPullValue);
  /packages/apps/Gallery2/src/com/android/photos/views/
GalleryThumbnailView.java 310 if (Math.abs(dx) > mTouchSlop) {
346 if (Math.abs(dx) > mTouchSlop) {
368 if (Math.abs(velocity) > mFlingVelocity) { // TODO
390 final int allowOverhang = Math.abs(deltaX);
423 edge.onPull((float) Math.abs(deltaX) / getWidth());
552 edge.onAbsorb(Math.abs((int) mScroller.getCurrVelocity()));
  /prebuilts/ndk/5/sources/cxx-stl/stlport/stlport/stl/
_cmath.h 20 * declaration. cmath have abs overloads and cstdlib a using directive
340 //We have to tell the compilers that abs, acos ... math functions are not intrinsic
345 # pragma function (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
424 inline double abs(double __x) function
427 _STLP_DEF_MATH_INLINE(abs, fabs)
428 # else // __MVS__ has native long double abs?
429 inline float abs(float __x) { return ::fabsf(__x); }
515 # pragma intrinsic (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
525 * problem we provide all abs overload before the 'using' call.
526 * Beware: This header inclusion has to be after all abs overload of this file
    [all...]
  /prebuilts/ndk/6/sources/cxx-stl/stlport/stlport/stl/
_cmath.h 20 * declaration. cmath have abs overloads and cstdlib a using directive
340 //We have to tell the compilers that abs, acos ... math functions are not intrinsic
345 # pragma function (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
424 inline double abs(double __x) function
427 _STLP_DEF_MATH_INLINE(abs, fabs)
428 # else // __MVS__ has native long double abs?
429 inline float abs(float __x) { return ::fabsf(__x); }
515 # pragma intrinsic (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
525 * problem we provide all abs overload before the 'using' call.
526 * Beware: This header inclusion has to be after all abs overload of this file
    [all...]
  /prebuilts/ndk/7/sources/cxx-stl/stlport/stlport/stl/
_cmath.h 20 * declaration. cmath have abs overloads and cstdlib a using directive
340 //We have to tell the compilers that abs, acos ... math functions are not intrinsic
345 # pragma function (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
424 inline double abs(double __x) function
427 _STLP_DEF_MATH_INLINE(abs, fabs)
428 # else // __MVS__ has native long double abs?
429 inline float abs(float __x) { return ::fabsf(__x); }
515 # pragma intrinsic (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
525 * problem we provide all abs overload before the 'using' call.
526 * Beware: This header inclusion has to be after all abs overload of this file
    [all...]
  /prebuilts/ndk/8/sources/cxx-stl/stlport/stlport/stl/
_cmath.h 20 * declaration. cmath have abs overloads and cstdlib a using directive
340 //We have to tell the compilers that abs, acos ... math functions are not intrinsic
345 # pragma function (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
424 inline double abs(double __x) function
427 _STLP_DEF_MATH_INLINE(abs, fabs)
428 # else // __MVS__ has native long double abs?
429 inline float abs(float __x) { return ::fabsf(__x); }
515 # pragma intrinsic (abs, acos, asin, atan, atan2, cos, cosh, exp, fabs, fmod, log, log10, sin, sinh, sqrt, tan, tanh)
525 * problem we provide all abs overload before the 'using' call.
526 * Beware: This header inclusion has to be after all abs overload of this file
    [all...]
  /development/samples/devbytes/animation/ListViewItemAnimations/src/com/example/android/listviewitemanimations/
ListViewItemAnimations.java 123 float deltaXAbs = Math.abs(deltaX);
148 float deltaXAbs = Math.abs(deltaX);
239 float fraction = Math.abs(deltaX) / view.getWidth();
  /external/eigen/Eigen/src/SparseCore/
AmbiVector.h 307 while (m_currentEl>=0 && internal::abs(llElements[m_currentEl].value)<=m_epsilon)
333 } while (m_cachedIndex<m_vector.m_end && internal::abs(m_vector.m_buffer[m_cachedIndex])<m_epsilon);
344 } while (m_currentEl>=0 && internal::abs(llElements[m_currentEl].value)<m_epsilon);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/blending/
TextureBlenderLuminance.java 190 result[0] = oneMinusFactor * materialColor[0] + textureIntensity * Math.abs(materialColor[0] - color[0]);
191 result[1] = oneMinusFactor * materialColor[1] + textureIntensity * Math.abs(materialColor[1] - color[1]);
192 result[2] = oneMinusFactor * materialColor[2] + textureIntensity * Math.abs(materialColor[2] - color[2]);
  /external/jmonkeyengine/engine/src/core/com/jme3/animation/
AnimationFactory.java 282 float delta = Math.max(Math.abs(x - prevRot.eulerAngles.x), Math.abs(y - prevRot.eulerAngles.y));
283 delta = Math.max(delta, Math.abs(z - prevRot.eulerAngles.z));

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