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  /external/quake/quake/src/QW/server/
model.c 638 mtexinfo_t *tex; local
644 tex = s->texinfo;
656 val = v->position[0] * tex->vecs[j][0] +
657 v->position[1] * tex->vecs[j][1] +
658 v->position[2] * tex->vecs[j][2] +
659 tex->vecs[j][3];
674 if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 256)
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Scene.java 192 public void appendTextures(Texture2D tex) {
193 if (tex == null) {
196 mTextures.add(tex);
  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLCanvasStub.java 85 public void drawMesh(BasicTexture tex, int x, int y, int xyBuffer,
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h 263 GLint tex = getActiveTexture() + GL_TEXTURE0; local
264 *ptr = tex;
  /external/ceres-solver/docs/
nnlsq.tex 1 %!TEX root = ceres-solver.tex
curvefitting.tex 1 %!TEX root = ceres-solver.tex
  /external/jmonkeyengine/engine/src/test/jme3test/batching/
TestBatchNodeTower.java 211 Texture tex = assetManager.loadTexture(key); local
212 mat.setTexture("ColorMap", tex);
  /external/skia/src/effects/
SkBlurImageFilter.cpp 200 SkAutoTUnref<GrTexture> tex(source->getContext()->gaussianBlur(source, false, rect,
202 return SkImageFilterUtils::WrapTexture(tex, src.width(), src.height(), result);
  /frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp 257 static jint SurfaceTexture_attachToGLContext(JNIEnv* env, jobject thiz, jint tex)
260 return surfaceTexture->attachToContext((GLuint)tex);
  /sdk/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.cpp 154 GLuint tex[2] = {m_tex, m_blitTex}; local
155 s_gl.glDeleteTextures(2, tex);
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 263 GLint tex = getActiveTexture() + GL_TEXTURE0; local
264 *ptr = tex;
  /frameworks/native/libs/gui/
GLConsumer.cpp 81 GLConsumer::GLConsumer(GLuint tex, bool allowSynchronousMode,
91 mTexName(tex),
402 status_t GLConsumer::attachToContext(GLuint tex) {
433 glBindTexture(mTexTarget, tex);
447 mTexName = tex;
  /frameworks/rs/driver/
rsdShader.cpp 384 void RsdShader::setupSampler(const Context *rsc, const Sampler *s, const Allocation *tex) {
406 DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv;
414 if (!dc->gl.gl.OES_texture_npot && tex->getType()->getIsNp2()) {
415 if (tex->getHasGraphicsMipmaps() &&
441 if (tex->getHasGraphicsMipmaps()) {
458 rsdGLCheckError(rsc, "Sampler::setup tex env");
497 rsdGLCheckError(rsc, "ProgramFragment::setup tex bind");
510 rsdGLCheckError(rsc, "ProgramFragment::setup basic tex env");
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 173 static ObjectLocalName TextureLocalName(GLenum target, unsigned int tex) {
175 return (tex!=0? tex : ctx->getDefaultTextureName(target));
178 static TextureData* getTextureData(ObjectLocalName tex){
181 if(!ctx->shareGroup()->isObject(TEXTURE,tex))
187 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(TEXTURE,tex);
190 ctx->shareGroup()->setObjectData(TEXTURE, tex, ObjectDataPtr(texData));
199 unsigned int tex = ctx->getBindedTexture(target); local
200 return getTextureData(TextureLocalName(target,tex));
233 TextureData* tex = getTextureData(texture)
1485 unsigned int tex = ctx->getBindedTexture(target); local
1662 ObjectLocalName tex = TextureLocalName(target,ctx->getBindedTexture(target)); local
2278 ObjectLocalName tex = TextureLocalName(GL_TEXTURE_2D,texname); local
    [all...]
  /external/quake/quake/src/QW/client/
gl_rsurf.c 77 mtexinfo_t *tex; local
81 tex = surf->texinfo;
103 local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3];
104 local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3];
    [all...]
gl_model.c 710 mtexinfo_t *tex; local
716 tex = s->texinfo;
728 val = v->position[0] * tex->vecs[j][0] +
729 v->position[1] * tex->vecs[j][1] +
730 v->position[2] * tex->vecs[j][2] +
731 tex->vecs[j][3];
746 if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 512 /* 256 */ )
    [all...]
model.c 701 mtexinfo_t *tex; local
707 tex = s->texinfo;
719 val = v->position[0] * tex->vecs[j][0] +
720 v->position[1] * tex->vecs[j][1] +
721 v->position[2] * tex->vecs[j][2] +
722 tex->vecs[j][3];
737 if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 256)
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/post/
HDRRenderer.java 152 public Picture createDisplayQuad(/*int mode, Texture tex*/){
162 // mat.setTexture("Texture", tex);
170 int iters, Texture tex){
197 mat.setTexture("Texture", tex);
  /frameworks/rs/scriptc/
rs_graphics.rsh 145 * @param tex texture matrix
148 rsgProgramVertexLoadTextureMatrix(const rs_matrix4x4 *tex);
  /prebuilts/sdk/renderscript/include/
rs_graphics.rsh 145 * @param tex texture matrix
148 rsgProgramVertexLoadTextureMatrix(const rs_matrix4x4 *tex);
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 119 static ObjectLocalName TextureLocalName(GLenum target,unsigned int tex) {
121 return (tex!=0? tex : ctx->getDefaultTextureName(target));
124 static TextureData* getTextureData(ObjectLocalName tex) {
127 ObjectDataPtr objData = ctx->shareGroup()->getObjectData(TEXTURE,tex);
130 ctx->shareGroup()->setObjectData(TEXTURE, tex, ObjectDataPtr(texData));
139 unsigned int tex = ctx->getBindedTexture(target); local
140 return getTextureData(TextureLocalName(target,tex));
1765 unsigned int tex = ctx->getBindedTexture(target); local
2016 ObjectLocalName tex = TextureLocalName(target,ctx->getBindedTexture(target)); local
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
Material.java 178 MatParamTexture tex = (MatParamTexture) param; local
179 if (tex.getTextureValue() != null && tex.getTextureValue().getImage() != null) {
183 texId += tex.getTextureValue().getImage().getId() % 0xff;
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp 176 void GLEScontext::setActiveTexture(GLenum tex) {
177 m_activeTexture = tex - GL_TEXTURE0;
718 void GLEScontext::setBindedTexture(GLenum target, unsigned int tex) {
720 m_texState[m_activeTexture][pos].texture = tex;
  /external/quake/quake/src/WinQuake/
gl_model.cpp 710 mtexinfo_t *tex; local
716 tex = s->texinfo;
728 val = v->position[0] * tex->vecs[j][0] +
729 v->position[1] * tex->vecs[j][1] +
730 v->position[2] * tex->vecs[j][2] +
731 tex->vecs[j][3];
746 if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 512 /* 256 */ )
    [all...]
model.cpp 719 mtexinfo_t *tex; local
725 tex = s->texinfo;
737 val = v->position[0] * tex->vecs[j][0] +
738 v->position[1] * tex->vecs[j][1] +
739 v->position[2] * tex->vecs[j][2] +
740 tex->vecs[j][3];
755 if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 256)
    [all...]

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