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  /external/jmonkeyengine/engine/src/test/jme3test/asset/
TestAbsoluteLocators.java 57 Texture tex = am.loadTexture("Textures/Terrain/Pond/Pond.jpg"); local
64 if (tex == null)
  /external/skia/include/utils/
SkMeshUtils.h 27 bool init(SkPoint tex[], uint16_t indices[],
34 const SkPoint* tex() const { return fTex; } function in class:SkMeshIndices
  /external/skia/legacy/include/utils/
SkMeshUtils.h 27 bool init(SkPoint tex[], uint16_t indices[],
34 const SkPoint* tex() const { return fTex; } function in class:SkMeshIndices
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
TextureBase.java 34 TextureBase tex = objects[0]; local
35 tex.load();
  /external/jmonkeyengine/engine/src/core/com/jme3/ui/
Picture.java 137 Texture2D tex = (Texture2D) assetManager.loadTexture(key); local
138 setTexture(assetManager, tex, useAlpha);
145 * @param tex The texture
150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha){
157 material.setTexture("Texture", tex);
  /external/jmonkeyengine/engine/src/test/jme3test/conversion/
TestMipMapGen.java 69 Texture tex = assetManager.loadTexture("Interface/Logo/Monkey.png"); local
70 tex.setMinFilter(Texture.MinFilter.Trilinear);
72 Texture texCustomMip = tex.clone();
78 mat1.setTexture("ColorMap", tex);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureGeneratorVoronoi.java 62 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) {
63 float voronoiWeight1 = ((Number) tex.getFieldValue("vn_w1")).floatValue();
64 float voronoiWeight2 = ((Number) tex.getFieldValue("vn_w2")).floatValue();
65 float voronoiWeight3 = ((Number) tex.getFieldValue("vn_w3")).floatValue();
66 float voronoiWeight4 = ((Number) tex.getFieldValue("vn_w4")).floatValue();
67 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue();
68 float outscale = ((Number) tex.getFieldValue("ns_outscale")).floatValue();
69 float mexp = ((Number) tex.getFieldValue("vn_mexp")).floatValue();
70 int distm = ((Number) tex.getFieldValue("vn_distm")).intValue();
71 int voronoiColorType = ((Number) tex.getFieldValue("vn_coltype")).intValue()
    [all...]
TextureGeneratorWood.java 49 // tex->noisebasis2
54 // tex->stype
60 // tex->noisetype
73 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) {
81 float[][] colorBand = this.computeColorband(tex, blenderContext);
84 WoodIntensityData woodIntensityData = new WoodIntensityData(tex);
85 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
197 public WoodIntensityData(Structure tex) {
198 int waveform = ((Number) tex.getFieldValue("noisebasis2")).intValue();//wave form: TEX_SIN=0, TEX_SAW=1, TEX_TRI=2
203 noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue()
    [all...]
TextureGeneratorDistnoise.java 62 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) {
63 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue();
64 float distAmount = ((Number) tex.getFieldValue("dist_amount")).floatValue();
65 int noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue();
66 int noisebasis2 = ((Number) tex.getFieldValue("noisebasis2")).intValue();
72 float[][] colorBand = this.computeColorband(tex, blenderContext);
75 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
TextureGeneratorStucci.java 61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) {
62 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue();
63 int noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue();
64 int noisetype = ((Number) tex.getFieldValue("noisetype")).intValue();
65 float turbul = ((Number) tex.getFieldValue("turbul")).floatValue();
67 int stype = ((Number) tex.getFieldValue("stype")).intValue();
77 float[][] colorBand = this.computeColorband(tex, blenderContext);
TextureGeneratorNoise.java 61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) {
63 int noisedepth = ((Number) tex.getFieldValue("noisedepth")).intValue();
66 float[][] colorBand = this.computeColorband(tex, blenderContext);
69 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
  /external/skia/src/image/
SkSurface_Gpu.cpp 102 SkAutoTUnref<GrTexture> tex(fDevice->context()->createUncachedTexture(desc, NULL, 0));
103 if (NULL == tex) {
108 fDevice->context()->copyTexture(rt->asTexture(), tex->asRenderTarget());
110 SkTextureImageSetTexture(image, tex);
140 SkAutoTUnref<GrTexture> tex(ctx->createUncachedTexture(desc, NULL, 0));
141 if (NULL == tex) {
145 return SkNEW_ARGS(SkSurface_Gpu, (ctx, tex->asRenderTarget()));
  /ndk/sources/host-tools/sed-4.2.1/build-aux/
texi2dvi 38 Run each Texinfo or LaTeX FILE through TeX in turn until all
43 Makeinfo is used to perform Texinfo macro expansion before running TeX
58 TeX tuning:
68 TEX (or PDFTEX), and TEXINDEX environment variables are used to run
91 txiprereq=19990129 # minimum texinfo.tex version to have macro expansion
217 # iftex sections only. We want to remove non TeX sections, and
218 # comment (with `@c texi2dvi') TeX sections so that makeinfo does not
219 # try to parse them. Nevertheless, while commenting TeX sections,
225 /^@tex/,/^@end tex/{
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestEnvironmentMapping.java 34 final Texture tex = assetManager.loadTexture(key); local
39 m.setTexture("EnvMap", tex);
50 rootNode.attachChild(SkyFactory.createSky(assetManager, tex, false));
  /external/iproute2/doc/
Makefile 3 # api-rtnl.tex api-pmtudisc.tex api-news.tex
34 %.dvi: %.tex
51 install -m 0644 $(shell echo *.tex) $(DESTDIR)$(DOCDIR)
  /external/jmonkeyengine/engine/src/test/jme3test/gui/
TestSoftwareMouse.java 95 Texture tex = assetManager.loadTexture("Interface/Logo/Cursor.png"); local
98 cursor.setTexture(assetManager, (Texture2D) tex, true);
105 // Image img = tex.getImage();
  /external/libvorbis/doc/
10-tables.tex 1 % -*- mode: latex; TeX-master: "Vorbis_I_spec"; -*-
2 %!TEX root = Vorbis_I_spec.tex
a2-encapsulation-rtp.tex 1 % -*- mode: latex; TeX-master: "Vorbis_I_spec"; -*-
2 %!TEX root = Vorbis_I_spec.tex
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/matext/
MaterialExtensionLoader.java 79 Texture tex; local
82 tex = assetManager.loadTexture(texKey);
83 tex.setWrap(WrapMode.Repeat);
86 tex = new Texture2D( PlaceholderAssets.getPlaceholderImage() );
89 material.setTexture(jmeParamName, tex);
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/
TranslucentBucketFilter.java 53 Texture2D tex = processor.getFilterTexture(); local
54 material.setTexture("Texture", tex);
55 if (tex.getImage().getMultiSamples() > 1) {
56 material.setInt("NumSamples", tex.getImage().getMultiSamples());
  /external/skia/src/gpu/
GrGpu.cpp 128 GrTexture* tex = this->onCreateTexture(desc, srcData, rowBytes); local
129 if (NULL != tex &&
132 GrAssert(NULL != tex->asRenderTarget());
134 if (!this->attachStencilBufferToRenderTarget(tex->asRenderTarget())) {
135 tex->unref();
139 return tex;
176 GrTexture* tex = this->onWrapBackendTexture(desc); local
177 if (NULL == tex) {
181 GrRenderTarget* tgt = tex->asRenderTarget();
184 tex->unref()
    [all...]
  /external/bison/doc/
Makefile.am 42 EXTRA_DIST = refcard.tex
45 refcard.dvi: refcard.tex
46 $(AM_V_GEN)tex refcard.tex
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.h 37 void setActiveTexture(GLenum tex);
38 void setClientActiveTexture(GLenum tex);
  /external/e2fsprogs/doc/
Makefile.in 58 clean-all:: clean-tex clean-backup clean-final clean-tarfiles clean-html
64 .PHONY: clean-tex
65 clean-tex::
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/font/plugins/
BitmapFontLoader.java 92 Texture tex = null; local
105 tex = assetManager.loadTexture(key);
106 tex.setMagFilter(Texture.MagFilter.Bilinear);
107 tex.setMinFilter(Texture.MinFilter.BilinearNoMipMaps);
111 if (index >= 0 && tex != null){
113 mat.setTexture("ColorMap", tex);

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