/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloAssets.java | 40 import com.jme3.scene.Geometry; 64 Spatial wall = new Geometry("Box", box );
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainTestAdvanced.java | 45 import com.jme3.scene.Geometry; 74 Geometry lightMdl; 285 Geometry arrowX = new Geometry("arrowX", new Arrow(new Vector3f(arrowSize, 0, 0))); 287 Geometry arrowY = new Geometry("arrowY", new Arrow(new Vector3f(0, arrowSize, 0))); 289 Geometry arrowZ = new Geometry("arrowZ", new Arrow(new Vector3f(0, 0, arrowSize)));
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TerrainTestCollision.java | 55 import com.jme3.scene.Geometry; 86 Geometry lightMdl; 87 Geometry collisionMarker; 89 Geometry collisionSphere; 90 Geometry collisionBox; 91 Geometry selectedCollisionObject; 158 Geometry sphere = new Geometry("cannonball", new Sphere(10, 10, r)); 169 collisionBox = new Geometry("collisionBox", new Box(2, 2, 2)); 234 collisionMarker = new Geometry("collisionMarker") [all...] |
TerrainGridAlphaMapTest.java | 22 import com.jme3.scene.Geometry; 346 Geometry arrowX = new Geometry("arrowX", new Arrow(new Vector3f(arrowSize, 0, 0))); 348 Geometry arrowY = new Geometry("arrowY", new Arrow(new Vector3f(0, arrowSize, 0))); 350 Geometry arrowZ = new Geometry("arrowZ", new Arrow(new Vector3f(0, 0, arrowSize)));
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/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
TextureAtlas.java | 39 import com.jme3.scene.Geometry; 73 * <p>The helper methods that work with <code>Geometry</code> objects handle the <em>DiffuseMap</em> or <em>ColorMap</em> as the master map and 78 * to the atlas. You can access the information for each texture or geometry texture via helper methods.</p> 80 * <p>The TextureAtlas also allows you to change the texture coordinates of a mesh or geometry 93 * Create one geometry out of several geometries that are loaded from a j3o file: 96 * Geometry geom = TextureAtlas.makeAtlasBatch(scene); 99 * Create a texture atlas and change the texture coordinates of one geometry: 111 * //change one geometry to use atlas, apply texture coordinates and replace material. 112 * Geometry geom = scene.getChild("MyGeometry"); 140 * @param geometry [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
TestBatchNodeTower.java | 55 import com.jme3.scene.Geometry; 146 Geometry bulletg = new Geometry("bullet", bullet); 198 Geometry floor = new Geometry("floor", floorBox); 229 Geometry reBoxg = new Geometry("brick", brick);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
UVCoordinatesGenerator.java | 39 import com.jme3.scene.Geometry; 98 public static VertexBuffer generateUVCoordinates(int texco, int projection, int textureDimension, int[] coordinatesSwappingIndexes, List<Geometry> geometries) { 187 for (Geometry geometry : geometries) { 188 mesh = geometry.getMesh(); 202 /* package */static BoundingBox getBoundingBox(List<Geometry> geometries) { 204 for (Geometry geometry : geometries) { 205 BoundingBox bb = UVCoordinatesGenerator.getBoundingBox(geometry.getMesh()); 241 /* package */static BoundingSphere getBoundingSphere(List<Geometry> geometries) [all...] |
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
PhysicsVehicle.java | 42 import com.jme3.scene.Geometry; 167 * @param spat the wheel Geometry 527 Geometry locGeom = new Geometry("WheelLocationDebugShape" + i, locArrow); 528 Geometry dirGeom = new Geometry("WheelDirectionDebugShape" + i, dirArrow); 529 Geometry axleGeom = new Geometry("WheelAxleDebugShape" + i, axleArrow); 530 Geometry wheelGeom = new Geometry("WheelRadiusDebugShape" + i, wheelArrow) [all...] |
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
PhysicsVehicle.java | 44 import com.jme3.scene.Geometry; 154 * @param spat the wheel Geometry 510 Geometry locGeom = new Geometry("WheelLocationDebugShape" + i, locArrow); 511 Geometry dirGeom = new Geometry("WheelDirectionDebugShape" + i, dirArrow); 512 Geometry axleGeom = new Geometry("WheelAxleDebugShape" + i, axleArrow); 513 Geometry wheelGeom = new Geometry("WheelRadiusDebugShape" + i, wheelArrow) [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/ |
MeshHelper.java | 48 import com.jme3.scene.Geometry;
98 public List<Geometry> toMesh(Structure structure, BlenderContext blenderContext) throws BlenderFileException {
99 List<Geometry> geometries = (List<Geometry>) blenderContext.getLoadedFeature(structure.getOldMemoryAddress(),
102 List<Geometry> copiedGeometries = new ArrayList<Geometry>(geometries.size());
103 for (Geometry geometry : geometries) {
104 copiedGeometries.add(geometry.clone());
131 return new ArrayList<Geometry>(0); 341 Geometry geometry = new Geometry(name + (geometries.size() + 1), mesh); local [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
SkyFactory.java | 9 import com.jme3.scene.Geometry; 75 Geometry sky = new Geometry("Sky", sphereMesh); 148 Geometry sky = new Geometry("Sky", sphereMesh);
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/ |
DebugShapeFactory.java | 43 import com.jme3.scene.Geometry; 85 Geometry geometry = createDebugShape(ccollisionShape); local 88 geometry.setLocalTranslation(childCollisionShape.location); 95 tempRot.set(geometry.getLocalRotation()); 97 geometry.setLocalRotation(tempRot); 101 node.attachChild(geometry); 114 private static Geometry createDebugShape(CollisionShape shape) { 115 Geometry geom = new Geometry(); [all...] |
/frameworks/native/services/surfaceflinger/ |
Layer.h | 84 struct Geometry { 88 inline bool operator ==(const Geometry& rhs) const { 91 inline bool operator !=(const Geometry& rhs) const { 97 Geometry active; 98 Geometry requested;
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/external/jmonkeyengine/engine/src/test/jme3test/material/ |
TestParallax.java | 45 import com.jme3.scene.Geometry; 83 //Geometry g = ((Geometry) floorGeom.getChild(0)); 89 Geometry g = new Geometry("geom", q);
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TestBumpModel.java | 42 import com.jme3.scene.Geometry; 66 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
TestCustomAnim.java | 43 import com.jme3.scene.Geometry; 116 Geometry geom = new Geometry("box", box);
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/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
TestTexture3D.java | 13 import com.jme3.scene.Geometry; 62 //create geometry, and apply material and our 3D texture 63 Geometry g = new Geometry("sphere", sphere);
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/external/jmonkeyengine/engine/src/android/jme3test/android/ |
TestBumpModel.java | 43 import com.jme3.scene.Geometry; 67 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
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/external/jmonkeyengine/engine/src/test/jme3test/model/ |
TestMonkeyHead.java | 41 import com.jme3.scene.Geometry; 63 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestLightScattering.java | 46 import com.jme3.scene.Geometry; 72 TangentBinormalGenerator.generate(((Geometry)((Node)scene).getChild(0)).getMesh()); 103 // Geometry lightSphere=new Geometry("lightsphere", lite);
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/external/eigen/bench/ |
quatmul.cpp | 3 #include <Eigen/Geometry>
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
RigidBodyControl.java | 21 import com.jme3.scene.Geometry; 118 if (spatial instanceof Geometry) { 119 Geometry geom = (Geometry) spatial;
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/external/jmonkeyengine/engine/src/test/jme3test/light/ |
TestPssmShadow.java | 44 import com.jme3.scene.Geometry; 70 teapot = new Geometry("sphere", new Sphere(30, 30, 2)); 71 // teapot = new Geometry("cube", new Box(1.0f, 1.0f, 1.0f)); 89 Geometry soil = new Geometry("soil", new Box(new Vector3f(0, -13, 550), 800, 10, 700));
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/external/jmonkeyengine/engine/src/test/jme3test/export/ |
TestAssetLinkNode.java | 47 import com.jme3.scene.Geometry; 95 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
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/external/eigen/test/eigen2/ |
eigen2_alignedbox.cpp | 11 #include <Eigen/Geometry>
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