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  /external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloAssets.java 40 import com.jme3.scene.Geometry;
64 Spatial wall = new Geometry("Box", box );
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainTestAdvanced.java 45 import com.jme3.scene.Geometry;
74 Geometry lightMdl;
285 Geometry arrowX = new Geometry("arrowX", new Arrow(new Vector3f(arrowSize, 0, 0)));
287 Geometry arrowY = new Geometry("arrowY", new Arrow(new Vector3f(0, arrowSize, 0)));
289 Geometry arrowZ = new Geometry("arrowZ", new Arrow(new Vector3f(0, 0, arrowSize)));
TerrainTestCollision.java 55 import com.jme3.scene.Geometry;
86 Geometry lightMdl;
87 Geometry collisionMarker;
89 Geometry collisionSphere;
90 Geometry collisionBox;
91 Geometry selectedCollisionObject;
158 Geometry sphere = new Geometry("cannonball", new Sphere(10, 10, r));
169 collisionBox = new Geometry("collisionBox", new Box(2, 2, 2));
234 collisionMarker = new Geometry("collisionMarker")
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TerrainGridAlphaMapTest.java 22 import com.jme3.scene.Geometry;
346 Geometry arrowX = new Geometry("arrowX", new Arrow(new Vector3f(arrowSize, 0, 0)));
348 Geometry arrowY = new Geometry("arrowY", new Arrow(new Vector3f(0, arrowSize, 0)));
350 Geometry arrowZ = new Geometry("arrowZ", new Arrow(new Vector3f(0, 0, arrowSize)));
  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
TextureAtlas.java 39 import com.jme3.scene.Geometry;
73 * <p>The helper methods that work with <code>Geometry</code> objects handle the <em>DiffuseMap</em> or <em>ColorMap</em> as the master map and
78 * to the atlas. You can access the information for each texture or geometry texture via helper methods.</p>
80 * <p>The TextureAtlas also allows you to change the texture coordinates of a mesh or geometry
93 * Create one geometry out of several geometries that are loaded from a j3o file:
96 * Geometry geom = TextureAtlas.makeAtlasBatch(scene);
99 * Create a texture atlas and change the texture coordinates of one geometry:
111 * //change one geometry to use atlas, apply texture coordinates and replace material.
112 * Geometry geom = scene.getChild("MyGeometry");
140 * @param geometry
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  /external/jmonkeyengine/engine/src/test/jme3test/batching/
TestBatchNodeTower.java 55 import com.jme3.scene.Geometry;
146 Geometry bulletg = new Geometry("bullet", bullet);
198 Geometry floor = new Geometry("floor", floorBox);
229 Geometry reBoxg = new Geometry("brick", brick);
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
UVCoordinatesGenerator.java 39 import com.jme3.scene.Geometry;
98 public static VertexBuffer generateUVCoordinates(int texco, int projection, int textureDimension, int[] coordinatesSwappingIndexes, List<Geometry> geometries) {
187 for (Geometry geometry : geometries) {
188 mesh = geometry.getMesh();
202 /* package */static BoundingBox getBoundingBox(List<Geometry> geometries) {
204 for (Geometry geometry : geometries) {
205 BoundingBox bb = UVCoordinatesGenerator.getBoundingBox(geometry.getMesh());
241 /* package */static BoundingSphere getBoundingSphere(List<Geometry> geometries)
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  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsVehicle.java 42 import com.jme3.scene.Geometry;
167 * @param spat the wheel Geometry
527 Geometry locGeom = new Geometry("WheelLocationDebugShape" + i, locArrow);
528 Geometry dirGeom = new Geometry("WheelDirectionDebugShape" + i, dirArrow);
529 Geometry axleGeom = new Geometry("WheelAxleDebugShape" + i, axleArrow);
530 Geometry wheelGeom = new Geometry("WheelRadiusDebugShape" + i, wheelArrow)
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  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsVehicle.java 44 import com.jme3.scene.Geometry;
154 * @param spat the wheel Geometry
510 Geometry locGeom = new Geometry("WheelLocationDebugShape" + i, locArrow);
511 Geometry dirGeom = new Geometry("WheelDirectionDebugShape" + i, dirArrow);
512 Geometry axleGeom = new Geometry("WheelAxleDebugShape" + i, axleArrow);
513 Geometry wheelGeom = new Geometry("WheelRadiusDebugShape" + i, wheelArrow)
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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
MeshHelper.java 48 import com.jme3.scene.Geometry;
98 public List<Geometry> toMesh(Structure structure, BlenderContext blenderContext) throws BlenderFileException {
99 List<Geometry> geometries = (List<Geometry>) blenderContext.getLoadedFeature(structure.getOldMemoryAddress(),
102 List<Geometry> copiedGeometries = new ArrayList<Geometry>(geometries.size());
103 for (Geometry geometry : geometries) {
104 copiedGeometries.add(geometry.clone());
131 return new ArrayList<Geometry>(0);
341 Geometry geometry = new Geometry(name + (geometries.size() + 1), mesh); local
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  /external/jmonkeyengine/engine/src/core/com/jme3/util/
SkyFactory.java 9 import com.jme3.scene.Geometry;
75 Geometry sky = new Geometry("Sky", sphereMesh);
148 Geometry sky = new Geometry("Sky", sphereMesh);
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DebugShapeFactory.java 43 import com.jme3.scene.Geometry;
85 Geometry geometry = createDebugShape(ccollisionShape); local
88 geometry.setLocalTranslation(childCollisionShape.location);
95 tempRot.set(geometry.getLocalRotation());
97 geometry.setLocalRotation(tempRot);
101 node.attachChild(geometry);
114 private static Geometry createDebugShape(CollisionShape shape) {
115 Geometry geom = new Geometry();
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  /frameworks/native/services/surfaceflinger/
Layer.h 84 struct Geometry {
88 inline bool operator ==(const Geometry& rhs) const {
91 inline bool operator !=(const Geometry& rhs) const {
97 Geometry active;
98 Geometry requested;
  /external/jmonkeyengine/engine/src/test/jme3test/material/
TestParallax.java 45 import com.jme3.scene.Geometry;
83 //Geometry g = ((Geometry) floorGeom.getChild(0));
89 Geometry g = new Geometry("geom", q);
TestBumpModel.java 42 import com.jme3.scene.Geometry;
66 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
  /external/jmonkeyengine/engine/src/test/jme3test/model/anim/
TestCustomAnim.java 43 import com.jme3.scene.Geometry;
116 Geometry geom = new Geometry("box", box);
  /external/jmonkeyengine/engine/src/test/jme3test/texture/
TestTexture3D.java 13 import com.jme3.scene.Geometry;
62 //create geometry, and apply material and our 3D texture
63 Geometry g = new Geometry("sphere", sphere);
  /external/jmonkeyengine/engine/src/android/jme3test/android/
TestBumpModel.java 43 import com.jme3.scene.Geometry;
67 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
  /external/jmonkeyengine/engine/src/test/jme3test/model/
TestMonkeyHead.java 41 import com.jme3.scene.Geometry;
63 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestLightScattering.java 46 import com.jme3.scene.Geometry;
72 TangentBinormalGenerator.generate(((Geometry)((Node)scene).getChild(0)).getMesh());
103 // Geometry lightSphere=new Geometry("lightsphere", lite);
  /external/eigen/bench/
quatmul.cpp 3 #include <Eigen/Geometry>
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
RigidBodyControl.java 21 import com.jme3.scene.Geometry;
118 if (spatial instanceof Geometry) {
119 Geometry geom = (Geometry) spatial;
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestPssmShadow.java 44 import com.jme3.scene.Geometry;
70 teapot = new Geometry("sphere", new Sphere(30, 30, 2));
71 // teapot = new Geometry("cube", new Box(1.0f, 1.0f, 1.0f));
89 Geometry soil = new Geometry("soil", new Box(new Vector3f(0, -13, 550), 800, 10, 700));
  /external/jmonkeyengine/engine/src/test/jme3test/export/
TestAssetLinkNode.java 47 import com.jme3.scene.Geometry;
95 lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
  /external/eigen/test/eigen2/
eigen2_alignedbox.cpp 11 #include <Eigen/Geometry>

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