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  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h 51 #include <OpenGL/OpenGL.h>
495 // By default, alignment is 4, the OpenGL default setting.
726 // FIXME: change the argument orders to match OpenGL's.
805 // Synthesizes an OpenGL error which will be returned from a
806 // later call to getError. This is used to emulate OpenGL ES
    [all...]
  /sdk/emulator/opengl/
common.mk 2 # the hardware OpenGL ES emulation for Android.
  /frameworks/base/docs/html/training/
training_toc.cs 302 <a href="<?cs var:toroot?>training/graphics/opengl/index.html"
304 "How to create OpenGL graphics within the Android app framework
306 >Displaying Graphics with OpenGL ES</a>
309 <li><a href="<?cs var:toroot ?>training/graphics/opengl/environment.html">
310 Building an OpenGL ES Environment
313 <li><a href="<?cs var:toroot ?>training/graphics/opengl/shapes.html">
317 <li><a href="<?cs var:toroot ?>training/graphics/opengl/draw.html">
321 <li><a href="<?cs var:toroot ?>training/graphics/opengl/projection.html">
325 <li><a href="<?cs var:toroot ?>training/graphics/opengl/motion.html">
329 <li><a href="<?cs var:toroot ?>training/graphics/opengl/touch.html"
    [all...]
  /external/chromium/third_party/libjingle/source/talk/
main.scons 301 'OpenGL',
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 50 #include <OpenGL/gl.h>
537 // ASSERT that ANGLE generated GLSL will be accepted by OpenGL
871 // FIXME: This is not implemented on desktop OpenGL. We need to have ifdefs for the different GL variants
    [all...]
  /external/qemu/distrib/sdl-1.2.15/include/
SDL_opengl.h 24 * This is a simple file to encapsulate the OpenGL API headers
40 #include <OpenGL/gl.h> /* Header File For The OpenGL Library */
41 #include <OpenGL/glu.h> /* Header File For The GLU Library */
43 #include <gl.h> /* Header File For The OpenGL Library */
46 #include <GL/gl.h> /* Header File For The OpenGL Library */
54 * This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
84 ** Original Code. The Original Code is: OpenGL Sample Implementation,
91 ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
92 ** not been independently verified as being compliant with the OpenGL(R
    [all...]
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_opengl.h 24 * This is a simple file to encapsulate the OpenGL API headers
40 #include <OpenGL/gl.h> /* Header File For The OpenGL Library */
41 #include <OpenGL/glu.h> /* Header File For The GLU Library */
43 #include <gl.h> /* Header File For The OpenGL Library */
46 #include <GL/gl.h> /* Header File For The OpenGL Library */
54 * This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
84 ** Original Code. The Original Code is: OpenGL Sample Implementation,
91 ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
92 ** not been independently verified as being compliant with the OpenGL(R
    [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_opengl.h 24 * This is a simple file to encapsulate the OpenGL API headers
40 #include <OpenGL/gl.h> /* Header File For The OpenGL Library */
41 #include <OpenGL/glu.h> /* Header File For The GLU Library */
43 #include <gl.h> /* Header File For The OpenGL Library */
46 #include <GL/gl.h> /* Header File For The OpenGL Library */
54 * This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
84 ** Original Code. The Original Code is: OpenGL Sample Implementation,
91 ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
92 ** not been independently verified as being compliant with the OpenGL(R
    [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_opengl.h 24 * This is a simple file to encapsulate the OpenGL API headers
40 #include <OpenGL/gl.h> /* Header File For The OpenGL Library */
41 #include <OpenGL/glu.h> /* Header File For The GLU Library */
43 #include <gl.h> /* Header File For The OpenGL Library */
46 #include <GL/gl.h> /* Header File For The OpenGL Library */
54 * This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
84 ** Original Code. The Original Code is: OpenGL Sample Implementation,
91 ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
92 ** not been independently verified as being compliant with the OpenGL(R
    [all...]

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