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  /frameworks/rs/
rsScriptC.h 35 class ScriptC : public Script {
rsScriptIntrinsic.cpp 24 ScriptIntrinsic::ScriptIntrinsic(Context *rsc) : Script(rsc) {
36 rsc->mHal.funcs.script.initIntrinsic(rsc, this, iid, e);
63 rsc->mHal.funcs.script.invokeForEach(rsc, this, slot, ain, aout, usr, usrBytes, sc);
rsScriptC_Lib.cpp 123 float rsrGetDt(Context *rsc, const Script *sc) {
176 Script *target,
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
ScriptIntrinsic3DLUT.java 102 * @return Script.KernelID The KernelID object.
104 public Script.KernelID getKernelID() {
ScriptC.java 36 public class ScriptC extends Script {
69 throw new RSRuntimeException("Loading of ScriptC script failed.");
107 // Log.v(TAG, "Create script for resource = " + resName + ", " + pgmLength + ", " + pgm);
ScriptIntrinsicLUT.java 144 * @return Script.KernelID The KernelID object.
146 public Script.KernelID getKernelID() {
  /frameworks/rs/cpu_ref/
rsCpuCore.cpp 90 const Script * RsdCpuReference::getTlsScript() {
465 const Script *s, const Element *e);
467 const Script *s, const Element *e);
469 const Script *s, const Element *e);
471 const Script *s, const Element *e);
473 const Script *s, const Element *e);
475 const Script *s, const Element *e);
477 const Script *s, const Element *e);
479 const Script *s, const Element *e);
481 RsdCpuReference::CpuScript * RsdCpuReferenceImpl::createIntrinsic(const Script *s
    [all...]
rsCpuIntrinsic.cpp 23 RsdCpuScriptIntrinsic::RsdCpuScriptIntrinsic(RsdCpuReferenceImpl *ctx, const Script *s,
85 mtls.script = this;
98 mtls->script = this;
rsCpuScriptGroup.cpp 97 //ALOGE("script group root");
116 Script *s = n->mKernels[0]->mScript;
181 Script *s = kernels[ct]->mScript;
200 Script *s = kernels[ct]->mScript;
214 Script *s = kernels[0]->mScript;
217 mtls.script = NULL;
  /external/v8/test/cctest/
test-debug.cc 173 v8::Script::Compile(v8::String::New(source))->Run();
182 v8::Script::Compile(v8::String::New(source))->Run();
227 return v8::Script::Compile(str)->Run()->Int32Value();
231 // Set a break point in a script identified by id using the global Debug object.
235 // Column specified set script break point on precise location.
240 // Column not specified set script break point on line.
249 v8::Handle<v8::Value> value = v8::Script::Compile(str)->Run();
256 // Set a break point in a script identified by name using the global Debug
262 // Column specified set script break point on precise location.
267 // Column not specified set script break point on line
1562 v8::Local<v8::String> script = v8::String::New( local
1688 v8::Local<v8::Script> script = v8::Script::Compile(source, &origin); local
1775 v8::Local<v8::String> script = v8::String::New( local
1832 v8::Local<v8::String> script = v8::String::New( local
1894 v8::Local<v8::String> script = v8::String::New( local
1950 v8::Local<v8::String> script = v8::String::New( local
2075 v8::Local<v8::String> script = v8::String::New( local
2136 v8::Local<v8::String> script = v8::String::New( local
2235 v8::Local<v8::String> script = v8::String::New( local
3722 v8::Handle<v8::Script> script = v8::Script::Compile(v8::String::New(src), local
6069 v8::Local<v8::String> script = v8::String::New( local
6231 const char* script = "function f() { debugger; g(); } function g() { }"; local
6296 const char* script = local
6546 const char* script = "var a=1"; local
6570 const char* script = "function f() {};"; local
6609 const char* script = "function f() {throw new Error()};"; local
6634 const char* script = "function f() {};"; local
6809 v8::Handle<v8::Script> script = v8::Script::Compile(void0, void0); local
7305 char script[128]; local
    [all...]
test-api.cc 67 using ::v8::Script;
158 Local<Script> script = Script::Compile(source); local
159 CHECK_EQ(6, script->Run()->Int32Value());
317 THREADED_TEST(Script) {
322 Local<Script> script = Script::Compile(source); local
323 CHECK_EQ(6, script->Run()->Int32Value())
394 Local<Script> script = Script::Compile(source); local
419 Local<Script> script = Script::Compile(source); local
445 Local<Script> script = Script::Compile(source); local
471 Local<Script> script = Script::Compile(source); local
676 Local<Script> script = Script::Compile(source); local
697 Local<Script> script = Script::Compile(source); local
746 Local<Script> script = Script::Compile(source); local
794 Local<Script> script = v8_compile("obj()"); local
804 Local<Script> script = v8_compile("obj()"); local
815 Local<Script> script = v8_compile("var s = new obj(); s.x"); local
1620 Local<Script> script = v8_compile("obj[900]"); local
1892 Local<Script> script = Script::Compile(v8_str("Foo.prototype.plak")); local
2378 Local<Script> script = Script::Compile(v8_str("throw 'panama!';")); local
2408 v8::Handle<v8::Script> script = Script::Compile(v8_str("throw 'error'"), local
2637 Local<Script> script = local
2652 Local<Script> script = local
3121 Local<Script> script local
3401 Local<Script> script = Script::Compile(v8_str("x")); local
3422 Local<Script> script = Script::Compile(v8_str("obj.x")); local
3702 Local<Script> script = Script::Compile(v8_str("obj.x = 4")); local
3727 Local<Script> script = Script::Compile(v8_str("obj.x")); local
3742 Local<Script> script = Script::Compile(v8_str("interceptor_obj.x")); local
4462 Local<Script> script = Script::Compile(source); local
5006 Local<Script> script = local
7510 const char* script = local
7565 const char* script = local
8141 Local<Script> script = local
8185 Local<Script> script = local
8303 Local<Script> script = local
10601 Local<Script> script = v8_compile("(function () {" local
10623 Local<Script> script = v8_compile("(function () {" local
10660 Local<Script> script = v8_compile("(function () {" local
10674 Local<Script> script = v8_compile("(function () {" local
10914 v8::Handle<v8::Script> script = v8::Script::Compile(v8::String::New( local
10966 v8::Handle<v8::Script> script; local
11388 const char* script = "function foo(a) { return a+1; }"; local
11400 const char* script = "function foo(a) { return 1 * * 2; }"; local
11410 const char* script = " The Definintive Guide"; local
11421 const char* script = "function foo(a) { return a+1; }"; local
11463 const char* script = "function foo(){ return 5;}\\n" local
11659 Local<Script> script = Script::Compile(source); local
11672 Local<Script> script = Script::Compile(source); local
11784 Local<Script> script = Script::Compile(source); local
12095 Local<Script> script = Script::Compile(source); local
14408 v8::Handle<v8::String> script = v8::String::New( local
14429 v8::Handle<v8::String> script = v8::String::New( local
14441 v8::Handle<v8::String> script = v8::String::New( local
14458 v8::Handle<v8::String> script = v8::String::New( local
14519 v8::Local<v8::Script> script; local
14568 v8::Local<v8::Script> script; local
14593 v8::Local<v8::Script> script; local
16286 char script[64]; local
16312 Local<Script> script = local
    [all...]
  /frameworks/compile/libbcc/tools/bcc/
Main.cpp 39 #include <bcc/Script.h>
151 Script *PrepareScript(BCCContext &pContext,
153 Script *result = NULL;
172 result = new (std::nothrow) Script(*source);
174 llvm::errs() << "Out of memory when create script for file `"
265 bool CompileScript(Compiler &pCompiler, Script &pScript,
412 Script *script = PrepareScript(context, OptInputFilenames); local
413 if (script == NULL) {
426 if (!CompileScript(compiler, *script, OutputFilename))
    [all...]
  /external/webkit/Source/WebCore/loader/cache/
CachedResourceLoader.cpp 65 case CachedResource::Script:
195 return static_cast<CachedScript*>(requestResource(CachedResource::Script, url, charset));
221 case CachedResource::Script:
247 case CachedResource::Script:
251 // These resource can inject script into the current document.
274 case CachedResource::Script:
685 bool canBlockParser = type == CachedResource::Script || type == CachedResource::CSSStyleSheet;
712 if (type == CachedResource::Script || type == CachedResource::CSSStyleSheet)
773 if (res->type() == CachedResource::Script) {
CachedScript.cpp 44 : CachedResource(url, Script)
82 const String& CachedScript::script() function in class:WebCore::CachedScript
  /pdk/apps/TestingCamera/src/com/android/testingcamera/
CallbackProcessor.java 12 import android.renderscript.Script;
89 Script.KernelID swizzleId;
  /external/v8/samples/
lineprocessor.cc 53 * script. The script is specified with command line parameters.
60 * --main-cycle-in-cpp option. Script must declare a function named
62 * for processing every time. This is a sample script:
70 * --main-cycle-in-js option. Script gets run one time at all and gets
72 * and print converted lines to output itself. This a sample script:
89 * Normally the program compiles custom script and immediately runs it.
90 * If programmer needs to debug script from the very beginning, he should
97 * respond only when V8 is running some script. In particular, when this program
115 bool RunCppCycle(v8::Handle<v8::Script> script, v8::Local<v8::Context> context
238 v8::Handle<v8::Script> script; local
    [all...]
  /frameworks/base/graphics/java/android/renderscript/
ScriptC.java 36 public class ScriptC extends Script {
61 throw new RSRuntimeException("Loading of ScriptC script failed.");
110 // Log.v(TAG, "Create script for resource = " + resName);
  /frameworks/compile/mclinker/include/mcld/MC/
MCLDInput.h 42 Script,
  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
ColorCube.java 25 import android.renderscript.Script;
Convolve5x5.java 25 import android.renderscript.Script;
Grain.java 24 import android.renderscript.Script;
Mandelbrot.java 24 import android.renderscript.Script;
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Convolve5x5.java 25 import android.renderscript.Script;
Grain.java 24 import android.renderscript.Script;
Mandelbrot.java 24 import android.renderscript.Script;

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