/frameworks/opt/net/voip/src/jni/rtp/ |
Android.mk | 54 $(call include-path-for, audio-effects)
|
/frameworks/wilhelm/src/android/ |
OutputMix_to_android.cpp | 21 #include <system/audio.h>
|
/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
TestMusicPlayer.java | 33 package jme3test.audio; 37 import com.jme3.audio.AudioNode.Status; 38 import com.jme3.audio.*; 39 import com.jme3.audio.plugins.OGGLoader; 40 import com.jme3.audio.plugins.WAVLoader;
|
/external/libvorbis/doc/ |
01-introduction.tex | 16 Vorbis is a general purpose perceptual audio CODEC intended to allow 51 against errors; it is solely a method of accepting input audio, 54 packets in sequence, decodes them, synthesizes audio frames from 56 audio stream. Vorbis is a free-form variable bit rate (VBR) codec and packets have no 90 as it would be with MPEG audio layers, to embed a simple frame type 91 flag in each audio packet, or begin decode at any frame in the stream 147 Global codec configuration consists of a few audio related fields 202 vector is a low-resolution representation of the audio spectrum for 231 The spectral residue is the fine structure of the audio spectrum 267 specification. Once set up, decode may begin at any audio packe [all...] |
/device/samsung/manta/ |
device.mk | 68 frameworks/native/data/etc/android.hardware.audio.low_latency.xml:system/etc/permissions/android.hardware.audio.low_latency.xml 73 # audio mixer paths 77 # audio policy configuration 81 # audio effects 140 audio.primary.manta \ 141 audio.a2dp.default \ 142 audio.usb.default \ 144 audio.r_submix.default
|
/device/samsung/tuna/ |
device.mk | 58 # Audio 60 audio.primary.tuna \ 61 audio.a2dp.default \ 62 audio.usb.default 65 device/samsung/tuna/audio/audio_policy.conf:system/etc/audio_policy.conf \ 145 frameworks/native/data/etc/android.hardware.audio.low_latency.xml:system/etc/permissions/android.hardware.audio.low_latency.xml
|
/external/chromium/third_party/libjingle/source/talk/session/phone/ |
channel.cc | 773 const AudioContentDescription* audio = local 775 ASSERT(audio != NULL); 779 ret = SetSrtp_w(audio->cryptos(), action, CS_LOCAL); 782 ret = SetRtcpMux_w(audio->rtcp_mux(), action, CS_LOCAL); 786 ret = media_channel()->SetRecvCodecs(audio->codecs()); 796 const AudioContentDescription* audio = local 798 ASSERT(audio != NULL); 802 if (audio->ssrc_set()) { 803 media_channel()->SetSendSsrc(audio->ssrc()); 806 ret = SetSrtp_w(audio->cryptos(), action, CS_REMOTE) [all...] |
/external/srec/srec_jni/ |
Android.mk | 31 $(ASR_ROOT_DIR)/audio/AudioIn/UNIX/include \
|
/hardware/libhardware/modules/audio_remote_submix/ |
Android.mk | 19 LOCAL_MODULE := audio.r_submix.default
|
/hardware/libhardware/modules/usbaudio/ |
Android.mk | 19 LOCAL_MODULE := audio.usb.default
|
/hardware/libhardware_legacy/audio/ |
Android.mk | 36 # The default audio policy, for now still implemented on top of legacy
|
/hardware/libhardware_legacy/include/hardware_legacy/ |
AudioHardwareInterface.h | 31 #include <system/audio.h> 32 #include <hardware/audio.h> 44 * AudioStreamOut is the abstraction interface for the audio output hardware. 46 * It provides information about various properties of the audio output hardware driver. 52 /** return audio sampling rate in hz - eg. 44100 */ 64 * return audio format in 8bit or 16bit PCM format - 75 * return the audio hardware driver latency in milli seconds. 80 * Use this method in situations where audio mixing is done in the 88 /** write audio buffer to driver. Returns number of bytes written */ 92 * Put the audio hardware output into standby mode. Return [all...] |
/hardware/qcom/audio/legacy/libalsa-intf/ |
Android.mk | 37 LOCAL_COPY_HEADERS_TO := mm-audio/libalsa-intf
|
/packages/apps/Mms/src/com/android/mms/ui/ |
AudioAttachmentView.java | 38 * This class provides an embedded editor/viewer of audio attachment. 72 Log.e(TAG, "Error occurred while playing audio."); 116 public void setAudio(Uri audio, String name, Map<String, ?> extras) { 118 mAudioUri = audio;
|
BasicSlideEditorView.java | 63 mAudioView = findViewById(R.id.audio); 93 public void setAudio(Uri audio, String name, Map<String, ?> extras) {
|
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/ |
videodev.h | 24 int audios; /* Num audio devices */ 39 #define VIDEO_VC_AUDIO 2 /* Channel has audio */ 99 int audio; /* Audio channel */ member in struct:video_audio 186 int audio; /* Audio minor */ member in struct:video_unit 246 #define VIDIOCGAUDIO _IOR('v',16, struct video_audio) /* Get audio info */ 247 #define VIDIOCSAUDIO _IOW('v',17, struct video_audio) /* Audio source, mute etc */
|
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
videodev.h | 24 int audios; /* Num audio devices */ 39 #define VIDEO_VC_AUDIO 2 /* Channel has audio */ 99 int audio; /* Audio channel */ member in struct:video_audio 186 int audio; /* Audio minor */ member in struct:video_unit 246 #define VIDIOCGAUDIO _IOR('v',16, struct video_audio) /* Get audio info */ 247 #define VIDIOCSAUDIO _IOW('v',17, struct video_audio) /* Audio source, mute etc */
|
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/ |
videodev.h | 24 int audios; /* Num audio devices */ 39 #define VIDEO_VC_AUDIO 2 /* Channel has audio */ 99 int audio; /* Audio channel */ member in struct:video_audio 186 int audio; /* Audio minor */ member in struct:video_unit 246 #define VIDIOCGAUDIO _IOR('v',16, struct video_audio) /* Get audio info */ 247 #define VIDIOCSAUDIO _IOW('v',17, struct video_audio) /* Audio source, mute etc */
|
/cts/suite/audio_quality/test/ |
RemoteAudioFakeTcpTest.cpp | 28 #include <audio/AudioHardware.h> 29 #include <audio/AudioProtocol.h> 30 #include <audio/AudioSignalFactory.h> 32 #include <audio/RemoteAudio.h>
|
/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
AudioStream.java | 33 package com.jme3.audio; 44 * acquires the audio from an InputStream. Audio can be streamed 159 // It seems that the audio renderer is already doing a good 160 // job at deleting audio streams when they finish playing.
|
/external/jmonkeyengine/engine/src/jogg/com/jme3/audio/plugins/ |
UncachedOggStream.java | 33 package com.jme3.audio.plugins;
43 * Single-threaded physical ogg stream. Decodes audio in the same thread
|
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloAudio.java | 4 import com.jme3.audio.AudioNode; 13 /** Sample 11 - playing 3D audio. */ 43 /** We create two audio nodes. */ 77 /** Move the listener with the a camera - for 3D audio. */
|
/frameworks/av/include/media/ |
IMediaPlayer.h | 24 #include <system/audio.h>
|
IMediaPlayerService.h | 26 #include <system/audio.h> 69 // codecs and audio devices usage tracking for the battery app 71 // tracking audio codec 80 // start to play an audio on an audio device 82 // stop/pause the audio playback 84 // audio is rounted to speaker 86 // audio is rounted to devices other than speaker
|
/frameworks/av/media/libeffects/downmix/ |
EffectDownmix.h | 22 #include <system/audio.h>
|