/external/webkit/Source/WebCore/webaudio/ |
ConvolverNode.idl | 25 module audio {
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DelayNode.idl | 25 module audio {
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HighPass2FilterNode.idl | 25 module audio {
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LowPass2FilterNode.idl | 25 module audio {
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OfflineAudioCompletionEvent.idl | 25 module audio {
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JavaScriptAudioNode.idl | 25 module audio { 26 // For real-time audio stream synthesis/processing in JavaScript
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/external/qemu/distrib/sdl-1.2.15/src/audio/macrom/ |
SDL_romaudio.c | 48 /* Audio driver functions */ 55 /* Audio driver bootstrap functions */ 96 #ifdef __MACOSX__ /* Mac OS X uses threaded audio, so normal thread code is okay */ 121 static void mix_buffer(SDL_AudioDevice *audio, UInt8 *buffer) 123 if ( ! audio->paused ) { 125 SDL_mutexP(audio->mixer_lock); 127 if ( audio->convert.needed ) { 128 audio->spec.callback(audio->spec.userdata, 129 (Uint8 *)audio->convert.buf,audio->convert.len) 173 SDL_AudioDevice *audio = (SDL_AudioDevice *)chan->userInfo; local 336 SDL_AudioDevice *audio = (SDL_AudioDevice *)newbuf->dbUserInfo[0]; local [all...] |
/cts/suite/audio_quality/test/ |
ClientInterfaceTest.cpp | 21 #include <audio/AudioSignalFactory.h> 25 #include <audio/RemoteAudio.h> 54 android::sp<RemoteAudio>& audio(client->getAudio()); 57 ASSERT_TRUE(audio->getDeviceInfo(info)); 63 android::sp<RemoteAudio>& audio(client->getAudio()); 71 ASSERT_TRUE(audio->downloadData(name, buffer, id)); 72 ASSERT_TRUE(audio->startPlayback(true, AudioHardware::ESampleRate_44100, 74 ASSERT_TRUE(audio->waitForPlaybackCompletion()); 75 ASSERT_TRUE(id == audio->getDataId(name)); 77 ASSERT_TRUE(audio->getDataId(name2) < 0) [all...] |
/external/qemu/distrib/sdl-1.2.15/src/audio/baudio/ |
SDL_beaudio.cc | 24 /* Allow access to the audio stream on BeOS */ 39 /* Audio driver functions */ 46 /* Audio driver bootstrap functions */ 96 /* The BeOS callback for handling the audio buffer */ 100 SDL_AudioDevice *audio = (SDL_AudioDevice *)device; local 103 SDL_memset(stream, audio->spec.silence, len); 105 /* Only do soemthing if audio is enabled */ 106 if ( ! audio->enabled ) 109 if ( ! audio->paused ) { 110 if ( audio->convert.needed ) [all...] |
/external/qemu/distrib/sdl-1.2.15/src/audio/mint/ |
SDL_mintaudio.c | 25 Audio interrupt variables and callback function 41 /* The audio device */ 45 unsigned long SDL_MintAudio_audiosize; /* Length of audio buffer=spec->size */ 63 SDL_AudioDevice *audio = SDL_MintAudio_device; local 66 SDL_memset(buffer, audio->spec.silence, audio->spec.size); 68 if (audio->paused) 71 if (audio->convert.needed) { 74 if ( audio->convert.src_format == AUDIO_U8 ) { 79 SDL_memset(audio->convert.buf, silence, audio->convert.len) [all...] |
/external/qemu/distrib/sdl-1.2.15/src/audio/nds/ |
SDL_ndsaudio.c | 36 /* Audio driver functions */ 43 /* Audio driver bootstrap functions */ 118 SDL_AudioDevice *audio = (SDL_AudioDevice *)sdl_nds_audiodevice; local 121 SDL_memset(stream, audio->spec.silence, len); 123 /* Only do soemthing if audio is enabled */ 124 if ( ! audio->enabled ) 127 if ( ! audio->paused ) { 128 if ( audio->convert.needed ) { 129 //fprintf(stderr,"converting audio\n"); 130 SDL_mutexP(audio->mixer_lock) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
AudioContext.java | 33 package com.jme3.audio; 36 * Holds render thread specific audio context information.
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AudioParam.java | 1 package com.jme3.audio;
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/external/jmonkeyengine/engine/src/test/jme3test/asset/ |
TestAbsoluteLocators.java | 38 import com.jme3.audio.AudioData; 39 import com.jme3.audio.plugins.WAVLoader; 54 AudioData audio = am.loadAudio("Sound/Effects/Gun.wav"); local 59 if (audio == null) 60 throw new RuntimeException("Cannot find audio!"); 62 System.out.println("Audio loaded from Sounds/Effects/Gun.wav");
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/external/qemu/distrib/sdl-1.2.15/src/audio/dmedia/ |
SDL_irixaudio.h | 27 #include <dmedia/audio.h> 31 /* Hidden "this" pointer for the audio functions */ 35 /* The handle for the audio device */
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/hardware/qcom/audio/voice_processing/ |
Android.mk | 3 # audio preprocessing wrapper 14 $(call include-path-for, audio-effects)
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/external/jmonkeyengine/engine/src/android/com/jme3/audio/plugins/ |
AndroidAudioLoader.java | 1 package com.jme3.audio.plugins;
5 import com.jme3.audio.android.AndroidAudioData;
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/external/jmonkeyengine/engine/src/test/jme3test/audio/ |
TestMusicStreaming.java | 33 package jme3test.audio; 37 import com.jme3.audio.AudioNode;
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TestWav.java | 30 package jme3test.audio; 33 import com.jme3.audio.AudioNode;
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/frameworks/av/media/libmediaplayerservice/nuplayer/mp4/ |
MP4Source.h | 34 virtual sp<AMessage> getFormat(bool audio); 37 bool audio, sp<ABuffer> *accessUnit);
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/hardware/libhardware/modules/ |
Android.mk | 1 hardware_modules := gralloc hwcomposer audio nfc nfc-nci local_time power usbaudio audio_remote_submix camera
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/external/webkit/Source/WebCore/css/ |
mediaControlsGtk.css | 23 audio { 28 audio::-webkit-media-controls-panel, video::-webkit-media-controls-panel { 42 audio::-webkit-media-controls-mute-button, video::-webkit-media-controls-mute-button { 47 audio::-webkit-media-controls-play-button, video::-webkit-media-controls-play-button { 52 audio::-webkit-media-controls-timeline-container, video::-webkit-media-controls-timeline-container { 58 audio::-webkit-media-controls-timeline, video::-webkit-media-controls-timeline { 62 audio::-webkit-media-controls-current-time-display, video::-webkit-media-controls-current-time-display { 74 audio::-webkit-media-controls-seek-back-button, video::-webkit-media-controls-seek-back-button { 79 audio::-webkit-media-controls-seek-forward-button, video::-webkit-media-controls-seek-forward-button { 84 audio::-webkit-media-controls-fullscreen-button, video::-webkit-media-controls-fullscreen-button [all...] |
/external/webrtc/src/modules/audio_processing/ |
gain_control_impl.cc | 71 int GainControlImpl::ProcessRenderAudio(AudioBuffer* audio) { 76 assert(audio->samples_per_split_channel() <= 160); 78 WebRtc_Word16* mixed_data = audio->low_pass_split_data(0); 79 if (audio->num_channels() > 1) { 80 audio->CopyAndMixLowPass(1); 81 mixed_data = audio->mixed_low_pass_data(0); 89 static_cast<WebRtc_Word16>(audio->samples_per_split_channel())); 99 int GainControlImpl::AnalyzeCaptureAudio(AudioBuffer* audio) { 104 assert(audio->samples_per_split_channel() <= 160); 105 assert(audio->num_channels() == num_handles()) [all...] |
/hardware/qcom/audio/hal/ |
Android.mk | 26 $(call include-path-for, audio-route) \ 27 $(call include-path-for, audio-effects) 29 LOCAL_MODULE := audio.primary.$(TARGET_BOARD_PLATFORM)
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/external/jmonkeyengine/engine/src/android/com/jme3/audio/android/ |
AndroidAudioData.java | 1 package com.jme3.audio.android;
4 import com.jme3.audio.AudioData;
5 import com.jme3.audio.AudioRenderer;
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