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Searched
refs:bx
(Results
26 - 50
of
291
) sorted by null
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/external/compiler-rt/lib/arm/
fixunsdfsivfp.S
26
bx
lr
fixunssfsivfp.S
26
bx
lr
floatsidfvfp.S
25
bx
lr
floatsisfvfp.S
25
bx
lr
floatunssidfvfp.S
25
bx
lr
floatunssisfvfp.S
25
bx
lr
truncdfsf2vfp.S
25
bx
lr
adddf3vfp.S
25
bx
lr
addsf3vfp.S
25
bx
lr
bswapsi2.S
28
bx
lr
divdf3vfp.S
25
bx
lr
divsf3vfp.S
25
bx
lr
eqdf2vfp.S
28
bx
lr
eqsf2vfp.S
28
bx
lr
gedf2vfp.S
28
bx
lr
gesf2vfp.S
28
bx
lr
gtdf2vfp.S
28
bx
lr
gtsf2vfp.S
28
bx
lr
ledf2vfp.S
28
bx
lr
lesf2vfp.S
28
bx
lr
ltdf2vfp.S
28
bx
lr
ltsf2vfp.S
28
bx
lr
muldf3vfp.S
25
bx
lr
/external/webkit/Source/WebCore/platform/graphics/
UnitBezier.h
38
bx
= 3.0 * (p2x - p1x) - cx;
39
ax = 1.0 - cx -
bx
;
48
// `ax t^3 +
bx
t^2 + cx t' expanded using Horner's rule.
49
return ((ax * t +
bx
) * t + cx) * t;
59
return (3.0 * ax * t + 2.0 *
bx
) * t + cx;
115
double
bx
;
member in struct:WebCore::UnitBezier
/dalvik/vm/compiler/template/armv5te/
TEMPLATE_INTERPRET.S
26
bx
r2
Completed in 633 milliseconds
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