/external/libppp/src/ |
acf.c | 35 #include "layer.h" 116 struct layer acflayer = { LAYER_ACF, "acf", acf_LayerPush, acf_LayerPull };
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proto.c | 34 #include "layer.h" 114 struct layer protolayer =
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ccp.h | 165 extern struct layer ccplayer;
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tcpmss.c | 41 #include "layer.h" 184 struct layer tcpmsslayer =
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/external/webkit/Source/WebCore/platform/graphics/android/ |
GLWebViewState.h | 143 // defer updates to the background layer, giving the foreground time to render 169 bool setBaseLayer(BaseLayerAndroid* layer, bool showVisualIndicator,
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/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
BaseLayerAndroid.cpp | 46 // Note: this must match the use of ID 0 specifying the base layer in DrawExtra 64 // base layer doesn't use size in transform calculation 72 // To handle the viewport expanding past the layer's size with HW accel, 73 // expand the size of the layer, so that tiles will cover the viewport. 88 // Start with an unnecessarily large clip, since the base layer can 90 // clip. This way the base layer will never have it's visible area clipped 151 FixedBackgroundImageLayerAndroid::FixedBackgroundImageLayerAndroid(const FixedBackgroundImageLayerAndroid& layer) 152 : LayerAndroid(layer) 153 , m_width(layer.m_width) 154 , m_height(layer.m_height [all...] |
/external/webkit/Source/WebCore/platform/graphics/ca/ |
GraphicsLayerCA.h | 46 // The width and height of a single tile in a tiled layer. Should be large enough to 65 virtual void addChildAbove(GraphicsLayer* layer, GraphicsLayer* sibling); 66 virtual void addChildBelow(GraphicsLayer* layer, GraphicsLayer* sibling); 145 virtual void platformCALayerLayerDidDisplay(PlatformLayer* layer) { return layerDidDisplay(layer); } 308 ChildrenChanged = 1 << 2, // also used for content layer, and preserves-3d, and size if tiling changes? 339 RefPtr<PlatformCALayer> m_layer; // The main layer 340 RefPtr<PlatformCALayer> m_structuralLayer; // A layer used for structural reasons, like preserves-3d or replica-flattening. Is the parent of m_layer. 341 RefPtr<PlatformCALayer> m_contentsLayer; // A layer used for inner content, like image and video
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/external/webkit/Source/WebCore/platform/graphics/cg/ |
GraphicsContextCG.cpp | 558 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(rect.width(), rect.height()), 0); local 559 CGContextRef layerContext = CGLayerGetContext(layer); 572 CGContextDrawLayerAtPoint(context, CGPointMake(rect.x(), rect.y()), layer); 573 CGLayerRelease(layer); 618 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(layerWidth, layerHeight), 0); local 619 CGContextRef layerContext = CGLayerGetContext(layer); 622 // Compensate for the line width, otherwise the layer's top-left corner would be 624 // the layer on the left and top sides. 637 CGContextDrawLayerAtPoint(context, CGPointMake(destinationX, destinationY), layer); 638 CGLayerRelease(layer); 675 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(rect.width(), rect.height()), 0); local 1009 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(layerWidth, layerHeight), 0); local [all...] |
/frameworks/base/services/jni/ |
com_android_server_input_InputWindowHandle.cpp | 51 jfieldID layer; member in struct:android::__anon19854 147 mInfo->layer = env->GetIntField(obj, 148 gInputWindowHandleClassInfo.layer); 286 GET_FIELD_ID(gInputWindowHandleClassInfo.layer, clazz, 287 "layer", "I");
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/frameworks/native/include/gui/ |
SurfaceControl.h | 60 status_t setLayer(int32_t layer);
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
ImageTexture.cpp | 158 // a list of the clients layer, etc.) 249 // calculate X, Y scale difference between image pixel coordinates and layer 256 void ImageTexture::drawGL(LayerAndroid* layer, 259 if (!layer) 266 m_layer = layer;
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
VideoLayerChromium.cpp | 127 // then we do not need to allocate a texture via the layer renderer. Instead 160 void VideoLayerChromium::pushPropertiesTo(CCLayerImpl* layer) 162 LayerChromium::pushPropertiesTo(layer); 164 CCVideoLayerImpl* videoLayer = static_cast<CCVideoLayerImpl*>(layer);
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/frameworks/base/libs/hwui/ |
Snapshot.cpp | 30 Snapshot::Snapshot(): flags(0), previous(NULL), layer(NULL), fbo(0), 44 flags(0), previous(s), layer(s->layer), fbo(s->fbo), 179 // TODO: This is incorrect, when we start rendering into a new layer,
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Caches.cpp | 264 Vector<Layer*> layers; 282 Layer* layer = layers.itemAt(i); local 283 delete layer; 288 void Caches::deleteLayerDeferred(Layer* layer) { 290 mLayerGarbage.push(layer);
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/external/skia/legacy/src/core/ |
SkCanvas.cpp | 28 static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); } 29 static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); } 62 these are used (assuming we're not on a layer) we rebuild these cache 616 DeviceCM* layer = fMCRec->fTopLayer; local 618 if (NULL == layer->fNext) { // only one layer 619 layer->updateMC(totalMatrix, totalClip, fClipStack, NULL); 621 layer->updateExternalMatrix(fExternalMatrix, 627 layer->updateMC(totalMatrix, clip, fClipStack, &clip); 629 layer->updateExternalMatrix(fExternalMatrix 791 DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint)); local 829 DeviceCM* layer = fMCRec->fLayer; \/\/ may be null local [all...] |
/external/skia/src/core/ |
SkCanvas.cpp | 39 static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); } 40 static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); } 134 these are used (assuming we're not on a layer) we rebuild these cache 719 DeviceCM* layer = fMCRec->fTopLayer; local 721 if (NULL == layer->fNext) { // only one layer 722 layer->updateMC(totalMatrix, totalClip, fClipStack, NULL); 726 layer->updateMC(totalMatrix, clip, fClipStack, &clip); 727 } while ((layer = layer->fNext) != NULL) 885 DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint, this)); local 922 DeviceCM* layer = fMCRec->fLayer; \/\/ may be null local [all...] |
/external/webkit/Source/WebCore/platform/graphics/ca/win/ |
PlatformCALayerWinInternal.cpp | 40 // The width and height of a single tile in a tiled layer. Should be large enough to 51 // Tiled layers are placed in a child layer that is always the first child of the TiledLayer 79 // smaller than the layer bounds (e.g. tiled layers) 88 // FIXME: ideally we'd avoid calling -setNeedsDisplay on a layer that is a plain color, 226 // Exclude the tile parent layer. 246 void PlatformCALayerWinInternal::insertSublayer(PlatformCALayer* layer, size_t index) 250 // Add 1 to account for the tile parent layer 254 layer->removeFromSuperlayer(); 255 CACFLayerInsertSublayer(owner()->platformLayer(), layer->platformLayer(), index); 265 // Subtract 1 to account for the tile parent layer [all...] |
/external/webkit/Source/WebKit2/WebProcess/FullScreen/mac/ |
WebFullScreenManagerMac.mm | 132 void WebFullScreenManagerMac::setRootFullScreenLayer(WebCore::GraphicsLayer* layer) 134 if (m_fullScreenRootLayer == layer) 136 m_fullScreenRootLayer = layer; 153 m_rootLayer->setName("Full screen root layer"); 188 // Create a transformation matrix that will transform the renderer layer such that 215 // Disable implicit animations and set the layer's transformation matrix to its final state. 237 // Create a transformation matrix that will transform the renderer layer such that 267 // Disable implicit animations and set the layer's transformation matrix to its final state.
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/frameworks/av/media/libstagefright/ |
avc_utils.cpp | 581 unsigned layer = (header >> 17) & 3; local 583 if (layer == 0x00) { 612 if (layer == 3) { 613 // layer I 640 // layer II or III 659 bitrate = (layer == 2 /* L2 */) 671 *out_num_samples = (layer == 1 /* L3 */) ? 576 : 1152; 683 size_t tmp = (layer == 1 /* L3 */) ? 72000 : 144000;
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/frameworks/base/services/input/ |
SpriteController.cpp | 292 int32_t surfaceLayer = mOverlayLayer + update.state.layer; 297 ALOGE("Error %d setting sprite surface layer.", status); 445 void SpriteController::SpriteImpl::setLayer(int32_t layer) { 448 if (mLocked.state.layer != layer) { 449 mLocked.state.layer = layer;
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/external/webkit/Source/WebCore/rendering/ |
RenderWidget.cpp | 147 layer()->clearClipRects(); 186 if (hasLayer() && layer()->isComposited()) 187 layer()->backing()->updateAfterWidgetResize(); 299 // When painting widgets into compositing layers, tx and ty are relative to the enclosing compositing layer,
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RenderInline.cpp | [all...] |
/cts/apps/CtsVerifier/include/colorchecker/ |
colorcheckertest.h | 76 void computeGradient(unsigned char* layer, float* gradientMap);
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/external/webkit/Source/WebKit2/WebProcess/WebPage/win/ |
WebPageWin.cpp | 375 RenderLayer* layer = renderView->layer(); local 376 if (!layer) 380 layer->hitTest(request, result);
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/include/ |
cvei.h | 145 /** Specifies whether base only (iNumLayer = 1) or base + enhancement layer 150 base layer and iFrameWidth[1] is for enhanced layer. */ 154 base layer and iFrameHeight[1] is for enhanced layer. */ 158 layer and iBitRate[1] is for base+enhanced layer.*/ 162 base layer and iFrameRate[1] is for base+enhanced layer. */ 300 /** The number of layer encoded, 0 for base, 1 for enhanced. * [all...] |