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  /external/libppp/src/
acf.c 35 #include "layer.h"
116 struct layer acflayer = { LAYER_ACF, "acf", acf_LayerPush, acf_LayerPull };
proto.c 34 #include "layer.h"
114 struct layer protolayer =
ccp.h 165 extern struct layer ccplayer;
tcpmss.c 41 #include "layer.h"
184 struct layer tcpmsslayer =
  /external/webkit/Source/WebCore/platform/graphics/android/
GLWebViewState.h 143 // defer updates to the background layer, giving the foreground time to render
169 bool setBaseLayer(BaseLayerAndroid* layer, bool showVisualIndicator,
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
BaseLayerAndroid.cpp 46 // Note: this must match the use of ID 0 specifying the base layer in DrawExtra
64 // base layer doesn't use size in transform calculation
72 // To handle the viewport expanding past the layer's size with HW accel,
73 // expand the size of the layer, so that tiles will cover the viewport.
88 // Start with an unnecessarily large clip, since the base layer can
90 // clip. This way the base layer will never have it's visible area clipped
151 FixedBackgroundImageLayerAndroid::FixedBackgroundImageLayerAndroid(const FixedBackgroundImageLayerAndroid& layer)
152 : LayerAndroid(layer)
153 , m_width(layer.m_width)
154 , m_height(layer.m_height
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  /external/webkit/Source/WebCore/platform/graphics/ca/
GraphicsLayerCA.h 46 // The width and height of a single tile in a tiled layer. Should be large enough to
65 virtual void addChildAbove(GraphicsLayer* layer, GraphicsLayer* sibling);
66 virtual void addChildBelow(GraphicsLayer* layer, GraphicsLayer* sibling);
145 virtual void platformCALayerLayerDidDisplay(PlatformLayer* layer) { return layerDidDisplay(layer); }
308 ChildrenChanged = 1 << 2, // also used for content layer, and preserves-3d, and size if tiling changes?
339 RefPtr<PlatformCALayer> m_layer; // The main layer
340 RefPtr<PlatformCALayer> m_structuralLayer; // A layer used for structural reasons, like preserves-3d or replica-flattening. Is the parent of m_layer.
341 RefPtr<PlatformCALayer> m_contentsLayer; // A layer used for inner content, like image and video
  /external/webkit/Source/WebCore/platform/graphics/cg/
GraphicsContextCG.cpp 558 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(rect.width(), rect.height()), 0); local
559 CGContextRef layerContext = CGLayerGetContext(layer);
572 CGContextDrawLayerAtPoint(context, CGPointMake(rect.x(), rect.y()), layer);
573 CGLayerRelease(layer);
618 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(layerWidth, layerHeight), 0); local
619 CGContextRef layerContext = CGLayerGetContext(layer);
622 // Compensate for the line width, otherwise the layer's top-left corner would be
624 // the layer on the left and top sides.
637 CGContextDrawLayerAtPoint(context, CGPointMake(destinationX, destinationY), layer);
638 CGLayerRelease(layer);
675 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(rect.width(), rect.height()), 0); local
1009 CGLayerRef layer = CGLayerCreateWithContext(context, CGSizeMake(layerWidth, layerHeight), 0); local
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  /frameworks/base/services/jni/
com_android_server_input_InputWindowHandle.cpp 51 jfieldID layer; member in struct:android::__anon19854
147 mInfo->layer = env->GetIntField(obj,
148 gInputWindowHandleClassInfo.layer);
286 GET_FIELD_ID(gInputWindowHandleClassInfo.layer, clazz,
287 "layer", "I");
  /frameworks/native/include/gui/
SurfaceControl.h 60 status_t setLayer(int32_t layer);
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
ImageTexture.cpp 158 // a list of the clients layer, etc.)
249 // calculate X, Y scale difference between image pixel coordinates and layer
256 void ImageTexture::drawGL(LayerAndroid* layer,
259 if (!layer)
266 m_layer = layer;
  /external/webkit/Source/WebCore/platform/graphics/chromium/
VideoLayerChromium.cpp 127 // then we do not need to allocate a texture via the layer renderer. Instead
160 void VideoLayerChromium::pushPropertiesTo(CCLayerImpl* layer)
162 LayerChromium::pushPropertiesTo(layer);
164 CCVideoLayerImpl* videoLayer = static_cast<CCVideoLayerImpl*>(layer);
  /frameworks/base/libs/hwui/
Snapshot.cpp 30 Snapshot::Snapshot(): flags(0), previous(NULL), layer(NULL), fbo(0),
44 flags(0), previous(s), layer(s->layer), fbo(s->fbo),
179 // TODO: This is incorrect, when we start rendering into a new layer,
Caches.cpp 264 Vector<Layer*> layers;
282 Layer* layer = layers.itemAt(i); local
283 delete layer;
288 void Caches::deleteLayerDeferred(Layer* layer) {
290 mLayerGarbage.push(layer);
  /external/skia/legacy/src/core/
SkCanvas.cpp 28 static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); }
29 static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); }
62 these are used (assuming we're not on a layer) we rebuild these cache
616 DeviceCM* layer = fMCRec->fTopLayer; local
618 if (NULL == layer->fNext) { // only one layer
619 layer->updateMC(totalMatrix, totalClip, fClipStack, NULL);
621 layer->updateExternalMatrix(fExternalMatrix,
627 layer->updateMC(totalMatrix, clip, fClipStack, &clip);
629 layer->updateExternalMatrix(fExternalMatrix
791 DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint)); local
829 DeviceCM* layer = fMCRec->fLayer; \/\/ may be null local
    [all...]
  /external/skia/src/core/
SkCanvas.cpp 39 static void inc_layer() { ++gLayerCounter; printf("----- inc layer %d\n", gLayerCounter); }
40 static void dec_layer() { --gLayerCounter; printf("----- dec layer %d\n", gLayerCounter); }
134 these are used (assuming we're not on a layer) we rebuild these cache
719 DeviceCM* layer = fMCRec->fTopLayer; local
721 if (NULL == layer->fNext) { // only one layer
722 layer->updateMC(totalMatrix, totalClip, fClipStack, NULL);
726 layer->updateMC(totalMatrix, clip, fClipStack, &clip);
727 } while ((layer = layer->fNext) != NULL)
885 DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint, this)); local
922 DeviceCM* layer = fMCRec->fLayer; \/\/ may be null local
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  /external/webkit/Source/WebCore/platform/graphics/ca/win/
PlatformCALayerWinInternal.cpp 40 // The width and height of a single tile in a tiled layer. Should be large enough to
51 // Tiled layers are placed in a child layer that is always the first child of the TiledLayer
79 // smaller than the layer bounds (e.g. tiled layers)
88 // FIXME: ideally we'd avoid calling -setNeedsDisplay on a layer that is a plain color,
226 // Exclude the tile parent layer.
246 void PlatformCALayerWinInternal::insertSublayer(PlatformCALayer* layer, size_t index)
250 // Add 1 to account for the tile parent layer
254 layer->removeFromSuperlayer();
255 CACFLayerInsertSublayer(owner()->platformLayer(), layer->platformLayer(), index);
265 // Subtract 1 to account for the tile parent layer
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  /external/webkit/Source/WebKit2/WebProcess/FullScreen/mac/
WebFullScreenManagerMac.mm 132 void WebFullScreenManagerMac::setRootFullScreenLayer(WebCore::GraphicsLayer* layer)
134 if (m_fullScreenRootLayer == layer)
136 m_fullScreenRootLayer = layer;
153 m_rootLayer->setName("Full screen root layer");
188 // Create a transformation matrix that will transform the renderer layer such that
215 // Disable implicit animations and set the layer's transformation matrix to its final state.
237 // Create a transformation matrix that will transform the renderer layer such that
267 // Disable implicit animations and set the layer's transformation matrix to its final state.
  /frameworks/av/media/libstagefright/
avc_utils.cpp 581 unsigned layer = (header >> 17) & 3; local
583 if (layer == 0x00) {
612 if (layer == 3) {
613 // layer I
640 // layer II or III
659 bitrate = (layer == 2 /* L2 */)
671 *out_num_samples = (layer == 1 /* L3 */) ? 576 : 1152;
683 size_t tmp = (layer == 1 /* L3 */) ? 72000 : 144000;
  /frameworks/base/services/input/
SpriteController.cpp 292 int32_t surfaceLayer = mOverlayLayer + update.state.layer;
297 ALOGE("Error %d setting sprite surface layer.", status);
445 void SpriteController::SpriteImpl::setLayer(int32_t layer) {
448 if (mLocked.state.layer != layer) {
449 mLocked.state.layer = layer;
  /external/webkit/Source/WebCore/rendering/
RenderWidget.cpp 147 layer()->clearClipRects();
186 if (hasLayer() && layer()->isComposited())
187 layer()->backing()->updateAfterWidgetResize();
299 // When painting widgets into compositing layers, tx and ty are relative to the enclosing compositing layer,
RenderInline.cpp     [all...]
  /cts/apps/CtsVerifier/include/colorchecker/
colorcheckertest.h 76 void computeGradient(unsigned char* layer, float* gradientMap);
  /external/webkit/Source/WebKit2/WebProcess/WebPage/win/
WebPageWin.cpp 375 RenderLayer* layer = renderView->layer(); local
376 if (!layer)
380 layer->hitTest(request, result);
  /frameworks/av/media/libstagefright/codecs/m4v_h263/enc/include/
cvei.h 145 /** Specifies whether base only (iNumLayer = 1) or base + enhancement layer
150 base layer and iFrameWidth[1] is for enhanced layer. */
154 base layer and iFrameHeight[1] is for enhanced layer. */
158 layer and iBitRate[1] is for base+enhanced layer.*/
162 base layer and iFrameRate[1] is for base+enhanced layer. */
300 /** The number of layer encoded, 0 for base, 1 for enhanced. *
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