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  /external/jmonkeyengine/engine/src/test/jme3test/water/
TestPostWater.java 10 import com.jme3.light.DirectionalLight;
  /external/webkit/Source/WebCore/platform/graphics/
Color.cpp 249 Color Color::light() const
  /frameworks/base/services/java/com/android/server/power/
PowerManagerService.java 182 private LightsService.Light mAttentionLight;
2001 LightsService.Light light; local
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  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestWalkingChar.java 55 import com.jme3.light.DirectionalLight;
  /external/webkit/Source/WebCore/rendering/
RenderTextControl.cpp 61 disabledColor = textColor.light();
InlineTextBox.cpp 317 return textColor.light();
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  /frameworks/av/libvideoeditor/vss/common/inc/
M4VIFI_FiltersAPI.h 144 * hue = -360 to 360, sat = 0 to 100 and light = 0 t0 100
151 M4VIFI_Int16 light; /**< Light offset */ member in struct:__anon18874
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  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
SceneManager.java 478 mLightScript = new ScriptC_light(rs, res, R.raw.light);
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
gl.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/
gl.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/
gl.h     [all...]
glext.h     [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
Material.java 36 import com.jme3.light.*;
620 Light l = lightList.get(j);
630 * Uploads the lights in the light list as two uniform arrays.<br/><br/>
633 * // g_LightColor.rgb is the diffuse/specular color of the light.<br/>
634 * // g_Lightcolor.a is the type of light, 0 = Directional, 1 = Point, <br/>
638 * // g_LightPosition.xyz is the position of the light (for point lights)<br/>
639 * // or the direction of the light (for directional lights).<br/>
640 * // g_LightPosition.w is the inverse radius (1/r) of the light (for attenuation) <br/>
666 Light l = lightList.get(i);
697 // skip this light. Does not increase lightInde
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  /frameworks/native/opengl/libs/GLES_trace/src/
gltrace_api.cpp     [all...]
  /external/qemu/distrib/sdl-1.2.15/include/
SDL_opengl.h     [all...]
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_opengl.h     [all...]
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
d3drmobj.h 368 ( THIS_ LPDIRECT3DRMVISUAL visual, LPDIRECT3DRMLIGHT light,
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
D3DRMOBJ.H 368 ( THIS_ LPDIRECT3DRMVISUAL visual, LPDIRECT3DRMLIGHT light,
  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java 38 import com.jme3.light.LightList;
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  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglRenderer.java 34 import com.jme3.light.LightList;
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  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.ui.forms_3.5.2.r36_v20100702.jar 

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<<111213